[−][src]Struct gdnative::TriangleMesh
core class TriangleMesh
inherits Reference
(reference counted).
Official documentation
See the documentation of this class in the Godot engine's official documentation.
Memory management
The lifetime of this object is automatically managed through reference counting.
Class hierarchy
TriangleMesh inherits methods from:
Methods
impl TriangleMesh
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pub fn new() -> TriangleMesh
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pub fn new_ref(&self) -> TriangleMesh
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Creates a new reference to the same reference-counted object.
pub fn init_ref(&mut self) -> bool
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Inherited from Reference.
pub fn to_reference(&self) -> Reference
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Up-cast.
pub fn to_object(&self) -> Object
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Up-cast.
pub fn cast<T>(&self) -> Option<T> where
T: GodotObject,
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T: GodotObject,
Generic dynamic cast.
Methods from Deref<Target = Reference>
pub fn new_ref(&self) -> Reference
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Creates a new reference to the same reference-counted object.
pub fn init_ref(&mut self) -> bool
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pub fn to_object(&self) -> Object
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Up-cast.
pub fn cast<T>(&self) -> Option<T> where
T: GodotObject,
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T: GodotObject,
Generic dynamic cast.
Trait Implementations
impl Clone for TriangleMesh
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fn clone(&self) -> TriangleMesh
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fn clone_from(&mut self, source: &Self)
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impl Debug for TriangleMesh
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impl Deref for TriangleMesh
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impl DerefMut for TriangleMesh
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impl Drop for TriangleMesh
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impl FromVariant for TriangleMesh
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fn from_variant(variant: &Variant) -> Result<TriangleMesh, FromVariantError>
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impl GodotObject for TriangleMesh
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fn class_name() -> &'static str
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unsafe fn from_sys(obj: *mut c_void) -> TriangleMesh
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unsafe fn from_return_position_sys(obj: *mut c_void) -> TriangleMesh
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unsafe fn to_sys(&self) -> *mut c_void
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impl Instanciable for TriangleMesh
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fn construct() -> TriangleMesh
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impl ToVariant for TriangleMesh
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fn to_variant(&self) -> Variant
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Auto Trait Implementations
impl RefUnwindSafe for TriangleMesh
impl !Send for TriangleMesh
impl !Sync for TriangleMesh
impl Unpin for TriangleMesh
impl UnwindSafe for TriangleMesh
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> Export for T where
T: GodotObject + ToVariant,
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T: GodotObject + ToVariant,
type Hint = ()
A type-specific hint type that is valid for the type being exported.
fn export_info(_hint: Option<<T as Export>::Hint>) -> ExportInfo
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,