[−][src]Struct gdnative::SkinReference
core class SkinReference
inherits Reference
(reference counted).
Official documentation
See the documentation of this class in the Godot engine's official documentation.
Memory management
The lifetime of this object is automatically managed through reference counting.
Class hierarchy
SkinReference inherits methods from:
Methods
impl SkinReference
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pub fn new_ref(&self) -> SkinReference
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Creates a new reference to the same reference-counted object.
pub fn _skin_changed(&mut self)
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pub fn get_skeleton(&self) -> Rid
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pub fn get_skin(&self) -> Option<Skin>
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pub fn init_ref(&mut self) -> bool
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Inherited from Reference.
pub fn to_reference(&self) -> Reference
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Up-cast.
pub fn to_object(&self) -> Object
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Up-cast.
pub fn cast<T>(&self) -> Option<T> where
T: GodotObject,
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T: GodotObject,
Generic dynamic cast.
Methods from Deref<Target = Reference>
pub fn new_ref(&self) -> Reference
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Creates a new reference to the same reference-counted object.
pub fn init_ref(&mut self) -> bool
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pub fn to_object(&self) -> Object
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Up-cast.
pub fn cast<T>(&self) -> Option<T> where
T: GodotObject,
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T: GodotObject,
Generic dynamic cast.
Trait Implementations
impl Clone for SkinReference
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fn clone(&self) -> SkinReference
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fn clone_from(&mut self, source: &Self)
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impl Debug for SkinReference
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impl Deref for SkinReference
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impl DerefMut for SkinReference
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impl Drop for SkinReference
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impl FromVariant for SkinReference
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fn from_variant(variant: &Variant) -> Result<SkinReference, FromVariantError>
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impl GodotObject for SkinReference
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fn class_name() -> &'static str
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unsafe fn from_sys(obj: *mut c_void) -> SkinReference
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unsafe fn from_return_position_sys(obj: *mut c_void) -> SkinReference
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unsafe fn to_sys(&self) -> *mut c_void
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impl ToVariant for SkinReference
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fn to_variant(&self) -> Variant
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Auto Trait Implementations
impl RefUnwindSafe for SkinReference
impl !Send for SkinReference
impl !Sync for SkinReference
impl Unpin for SkinReference
impl UnwindSafe for SkinReference
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> Export for T where
T: GodotObject + ToVariant,
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T: GodotObject + ToVariant,
type Hint = ()
A type-specific hint type that is valid for the type being exported.
fn export_info(_hint: Option<<T as Export>::Hint>) -> ExportInfo
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,