[−][src]Struct gdnative::ResourceFormatSaver
core class ResourceFormatSaver
inherits Reference
(reference counted).
Official documentation
See the documentation of this class in the Godot engine's official documentation.
Memory management
The lifetime of this object is automatically managed through reference counting.
Class hierarchy
ResourceFormatSaver inherits methods from:
Methods
impl ResourceFormatSaver
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pub fn new() -> ResourceFormatSaver
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pub fn new_ref(&self) -> ResourceFormatSaver
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Creates a new reference to the same reference-counted object.
pub fn get_recognized_extensions(
&mut self,
resource: Option<Resource>
) -> StringArray
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&mut self,
resource: Option<Resource>
) -> StringArray
pub fn recognize(&mut self, resource: Option<Resource>) -> bool
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pub fn save(
&mut self,
path: GodotString,
resource: Option<Resource>,
flags: i64
) -> i64
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&mut self,
path: GodotString,
resource: Option<Resource>,
flags: i64
) -> i64
pub fn init_ref(&mut self) -> bool
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Inherited from Reference.
pub fn to_reference(&self) -> Reference
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Up-cast.
pub fn to_object(&self) -> Object
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Up-cast.
pub fn cast<T>(&self) -> Option<T> where
T: GodotObject,
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T: GodotObject,
Generic dynamic cast.
Methods from Deref<Target = Reference>
pub fn new_ref(&self) -> Reference
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Creates a new reference to the same reference-counted object.
pub fn init_ref(&mut self) -> bool
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pub fn to_object(&self) -> Object
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Up-cast.
pub fn cast<T>(&self) -> Option<T> where
T: GodotObject,
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T: GodotObject,
Generic dynamic cast.
Trait Implementations
impl Clone for ResourceFormatSaver
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fn clone(&self) -> ResourceFormatSaver
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fn clone_from(&mut self, source: &Self)
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impl Debug for ResourceFormatSaver
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impl Deref for ResourceFormatSaver
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impl DerefMut for ResourceFormatSaver
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impl Drop for ResourceFormatSaver
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impl FromVariant for ResourceFormatSaver
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fn from_variant(
variant: &Variant
) -> Result<ResourceFormatSaver, FromVariantError>
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variant: &Variant
) -> Result<ResourceFormatSaver, FromVariantError>
impl GodotObject for ResourceFormatSaver
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fn class_name() -> &'static str
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unsafe fn from_sys(obj: *mut c_void) -> ResourceFormatSaver
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unsafe fn from_return_position_sys(obj: *mut c_void) -> ResourceFormatSaver
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unsafe fn to_sys(&self) -> *mut c_void
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impl Instanciable for ResourceFormatSaver
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fn construct() -> ResourceFormatSaver
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impl ToVariant for ResourceFormatSaver
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fn to_variant(&self) -> Variant
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Auto Trait Implementations
impl RefUnwindSafe for ResourceFormatSaver
impl !Send for ResourceFormatSaver
impl !Sync for ResourceFormatSaver
impl Unpin for ResourceFormatSaver
impl UnwindSafe for ResourceFormatSaver
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> Export for T where
T: GodotObject + ToVariant,
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T: GodotObject + ToVariant,
type Hint = ()
A type-specific hint type that is valid for the type being exported.
fn export_info(_hint: Option<<T as Export>::Hint>) -> ExportInfo
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,