[−][src]Struct gdnative::ResourceFormatLoaderCrypto
core class ResourceFormatLoaderCrypto
inherits ResourceFormatLoader
(reference counted).
Official documentation
See the documentation of this class in the Godot engine's official documentation.
Memory management
The lifetime of this object is automatically managed through reference counting.
Class hierarchy
ResourceFormatLoaderCrypto inherits methods from:
Methods
impl ResourceFormatLoaderCrypto
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pub fn new_ref(&self) -> ResourceFormatLoaderCrypto
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Creates a new reference to the same reference-counted object.
pub fn to_resource_format_loader(&self) -> ResourceFormatLoader
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Up-cast.
pub fn to_reference(&self) -> Reference
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Up-cast.
pub fn to_object(&self) -> Object
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Up-cast.
pub fn cast<T>(&self) -> Option<T> where
T: GodotObject,
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T: GodotObject,
Generic dynamic cast.
Methods from Deref<Target = ResourceFormatLoader>
pub fn new_ref(&self) -> ResourceFormatLoader
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Creates a new reference to the same reference-counted object.
pub fn get_dependencies(&mut self, path: GodotString, add_types: GodotString)
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pub fn get_recognized_extensions(&mut self) -> StringArray
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pub fn get_resource_type(&mut self, path: GodotString) -> GodotString
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pub fn handles_type(&mut self, typename: GodotString) -> bool
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pub fn load(&mut self, path: GodotString, original_path: GodotString) -> Variant
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pub fn rename_dependencies(
&mut self,
path: GodotString,
renames: GodotString
) -> i64
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&mut self,
path: GodotString,
renames: GodotString
) -> i64
pub fn init_ref(&mut self) -> bool
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Inherited from Reference.
pub fn to_reference(&self) -> Reference
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Up-cast.
pub fn to_object(&self) -> Object
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Up-cast.
pub fn cast<T>(&self) -> Option<T> where
T: GodotObject,
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T: GodotObject,
Generic dynamic cast.
Trait Implementations
impl Clone for ResourceFormatLoaderCrypto
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fn clone(&self) -> ResourceFormatLoaderCrypto
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fn clone_from(&mut self, source: &Self)
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impl Debug for ResourceFormatLoaderCrypto
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impl Deref for ResourceFormatLoaderCrypto
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type Target = ResourceFormatLoader
The resulting type after dereferencing.
fn deref(&self) -> &ResourceFormatLoader
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impl DerefMut for ResourceFormatLoaderCrypto
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fn deref_mut(&mut self) -> &mut ResourceFormatLoader
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impl Drop for ResourceFormatLoaderCrypto
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impl FromVariant for ResourceFormatLoaderCrypto
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fn from_variant(
variant: &Variant
) -> Result<ResourceFormatLoaderCrypto, FromVariantError>
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variant: &Variant
) -> Result<ResourceFormatLoaderCrypto, FromVariantError>
impl GodotObject for ResourceFormatLoaderCrypto
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fn class_name() -> &'static str
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unsafe fn from_sys(obj: *mut c_void) -> ResourceFormatLoaderCrypto
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unsafe fn from_return_position_sys(
obj: *mut c_void
) -> ResourceFormatLoaderCrypto
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obj: *mut c_void
) -> ResourceFormatLoaderCrypto
unsafe fn to_sys(&self) -> *mut c_void
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impl ToVariant for ResourceFormatLoaderCrypto
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fn to_variant(&self) -> Variant
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Auto Trait Implementations
impl RefUnwindSafe for ResourceFormatLoaderCrypto
impl !Send for ResourceFormatLoaderCrypto
impl !Sync for ResourceFormatLoaderCrypto
impl Unpin for ResourceFormatLoaderCrypto
impl UnwindSafe for ResourceFormatLoaderCrypto
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> Export for T where
T: GodotObject + ToVariant,
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T: GodotObject + ToVariant,
type Hint = ()
A type-specific hint type that is valid for the type being exported.
fn export_info(_hint: Option<<T as Export>::Hint>) -> ExportInfo
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,