[−][src]Struct gdnative::HeightMapShape
core class HeightMapShape
inherits Shape
(reference counted).
Official documentation
See the documentation of this class in the Godot engine's official documentation.
Memory management
The lifetime of this object is automatically managed through reference counting.
Class hierarchy
HeightMapShape inherits methods from:
Methods
impl HeightMapShape
[src]
pub fn new() -> HeightMapShape
[src]
pub fn new_ref(&self) -> HeightMapShape
[src]
Creates a new reference to the same reference-counted object.
pub fn get_map_data(&self) -> Float32Array
[src]
pub fn get_map_depth(&self) -> i64
[src]
pub fn get_map_width(&self) -> i64
[src]
pub fn set_map_data(&mut self, data: Float32Array)
[src]
pub fn set_map_depth(&mut self, height: i64)
[src]
pub fn set_map_width(&mut self, width: i64)
[src]
pub fn to_shape(&self) -> Shape
[src]
Up-cast.
pub fn to_resource(&self) -> Resource
[src]
Up-cast.
pub fn to_reference(&self) -> Reference
[src]
Up-cast.
pub fn to_object(&self) -> Object
[src]
Up-cast.
pub fn cast<T>(&self) -> Option<T> where
T: GodotObject,
[src]
T: GodotObject,
Generic dynamic cast.
Methods from Deref<Target = Shape>
pub fn new_ref(&self) -> Shape
[src]
Creates a new reference to the same reference-counted object.
pub fn get_margin(&self) -> f64
[src]
pub fn set_margin(&mut self, margin: f64)
[src]
pub fn to_resource(&self) -> Resource
[src]
Up-cast.
pub fn to_reference(&self) -> Reference
[src]
Up-cast.
pub fn to_object(&self) -> Object
[src]
Up-cast.
pub fn cast<T>(&self) -> Option<T> where
T: GodotObject,
[src]
T: GodotObject,
Generic dynamic cast.
Trait Implementations
impl Clone for HeightMapShape
[src]
fn clone(&self) -> HeightMapShape
[src]
fn clone_from(&mut self, source: &Self)
1.0.0[src]
impl Debug for HeightMapShape
[src]
impl Deref for HeightMapShape
[src]
impl DerefMut for HeightMapShape
[src]
impl Drop for HeightMapShape
[src]
impl FromVariant for HeightMapShape
[src]
fn from_variant(variant: &Variant) -> Result<HeightMapShape, FromVariantError>
[src]
impl GodotObject for HeightMapShape
[src]
fn class_name() -> &'static str
[src]
unsafe fn from_sys(obj: *mut c_void) -> HeightMapShape
[src]
unsafe fn from_return_position_sys(obj: *mut c_void) -> HeightMapShape
[src]
unsafe fn to_sys(&self) -> *mut c_void
[src]
impl Instanciable for HeightMapShape
[src]
fn construct() -> HeightMapShape
[src]
impl ToVariant for HeightMapShape
[src]
fn to_variant(&self) -> Variant
[src]
Auto Trait Implementations
impl RefUnwindSafe for HeightMapShape
impl !Send for HeightMapShape
impl !Sync for HeightMapShape
impl Unpin for HeightMapShape
impl UnwindSafe for HeightMapShape
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
[src]
T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
[src]
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
[src]
T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
[src]
impl<T> Export for T where
T: GodotObject + ToVariant,
[src]
T: GodotObject + ToVariant,
type Hint = ()
A type-specific hint type that is valid for the type being exported.
fn export_info(_hint: Option<<T as Export>::Hint>) -> ExportInfo
[src]
impl<T> From<T> for T
[src]
impl<T, U> Into<U> for T where
U: From<T>,
[src]
U: From<T>,
impl<T> ToOwned for T where
T: Clone,
[src]
T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
[src]
fn clone_into(&self, target: &mut T)
[src]
impl<T, U> TryFrom<U> for T where
U: Into<T>,
[src]
U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
[src]
impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
[src]
U: TryFrom<T>,