[−]Struct gdnative::GodotApi
Fields
godot_color_new_rgba: unsafe extern "C" fn(*mut godot_color, f32, f32, f32, f32)
godot_color_new_rgb: unsafe extern "C" fn(*mut godot_color, f32, f32, f32)
godot_color_get_r: unsafe extern "C" fn(*const godot_color) -> f32
godot_color_set_r: unsafe extern "C" fn(*mut godot_color, f32)
godot_color_get_g: unsafe extern "C" fn(*const godot_color) -> f32
godot_color_set_g: unsafe extern "C" fn(*mut godot_color, f32)
godot_color_get_b: unsafe extern "C" fn(*const godot_color) -> f32
godot_color_set_b: unsafe extern "C" fn(*mut godot_color, f32)
godot_color_get_a: unsafe extern "C" fn(*const godot_color) -> f32
godot_color_set_a: unsafe extern "C" fn(*mut godot_color, f32)
godot_color_get_h: unsafe extern "C" fn(*const godot_color) -> f32
godot_color_get_s: unsafe extern "C" fn(*const godot_color) -> f32
godot_color_get_v: unsafe extern "C" fn(*const godot_color) -> f32
godot_color_as_string: unsafe extern "C" fn(*const godot_color) -> godot_string
godot_color_to_rgba32: unsafe extern "C" fn(*const godot_color) -> i32
godot_color_to_argb32: unsafe extern "C" fn(*const godot_color) -> i32
godot_color_gray: unsafe extern "C" fn(*const godot_color) -> f32
godot_color_inverted: unsafe extern "C" fn(*const godot_color) -> godot_color
godot_color_contrasted: unsafe extern "C" fn(*const godot_color) -> godot_color
godot_color_linear_interpolate: unsafe extern "C" fn(*const godot_color, *const godot_color, f32) -> godot_color
godot_color_blend: unsafe extern "C" fn(*const godot_color, *const godot_color) -> godot_color
godot_color_to_html: unsafe extern "C" fn(*const godot_color, bool) -> godot_string
godot_color_operator_equal: unsafe extern "C" fn(*const godot_color, *const godot_color) -> bool
godot_color_operator_less: unsafe extern "C" fn(*const godot_color, *const godot_color) -> bool
godot_vector2_new: unsafe extern "C" fn(*mut godot_vector2, f32, f32)
godot_vector2_as_string: unsafe extern "C" fn(*const godot_vector2) -> godot_string
godot_vector2_normalized: unsafe extern "C" fn(*const godot_vector2) -> godot_vector2
godot_vector2_length: unsafe extern "C" fn(*const godot_vector2) -> f32
godot_vector2_angle: unsafe extern "C" fn(*const godot_vector2) -> f32
godot_vector2_length_squared: unsafe extern "C" fn(*const godot_vector2) -> f32
godot_vector2_is_normalized: unsafe extern "C" fn(*const godot_vector2) -> bool
godot_vector2_distance_to: unsafe extern "C" fn(*const godot_vector2, *const godot_vector2) -> f32
godot_vector2_distance_squared_to: unsafe extern "C" fn(*const godot_vector2, *const godot_vector2) -> f32
godot_vector2_angle_to: unsafe extern "C" fn(*const godot_vector2, *const godot_vector2) -> f32
godot_vector2_angle_to_point: unsafe extern "C" fn(*const godot_vector2, *const godot_vector2) -> f32
godot_vector2_linear_interpolate: unsafe extern "C" fn(*const godot_vector2, *const godot_vector2, f32) -> godot_vector2
godot_vector2_cubic_interpolate: unsafe extern "C" fn(*const godot_vector2, *const godot_vector2, *const godot_vector2, *const godot_vector2, f32) -> godot_vector2
godot_vector2_rotated: unsafe extern "C" fn(*const godot_vector2, f32) -> godot_vector2
godot_vector2_tangent: unsafe extern "C" fn(*const godot_vector2) -> godot_vector2
godot_vector2_floor: unsafe extern "C" fn(*const godot_vector2) -> godot_vector2
godot_vector2_snapped: unsafe extern "C" fn(*const godot_vector2, *const godot_vector2) -> godot_vector2
godot_vector2_aspect: unsafe extern "C" fn(*const godot_vector2) -> f32
godot_vector2_dot: unsafe extern "C" fn(*const godot_vector2, *const godot_vector2) -> f32
godot_vector2_slide: unsafe extern "C" fn(*const godot_vector2, *const godot_vector2) -> godot_vector2
godot_vector2_bounce: unsafe extern "C" fn(*const godot_vector2, *const godot_vector2) -> godot_vector2
godot_vector2_reflect: unsafe extern "C" fn(*const godot_vector2, *const godot_vector2) -> godot_vector2
godot_vector2_abs: unsafe extern "C" fn(*const godot_vector2) -> godot_vector2
godot_vector2_clamped: unsafe extern "C" fn(*const godot_vector2, f32) -> godot_vector2
godot_vector2_operator_add: unsafe extern "C" fn(*const godot_vector2, *const godot_vector2) -> godot_vector2
godot_vector2_operator_subtract: unsafe extern "C" fn(*const godot_vector2, *const godot_vector2) -> godot_vector2
godot_vector2_operator_multiply_vector: unsafe extern "C" fn(*const godot_vector2, *const godot_vector2) -> godot_vector2
godot_vector2_operator_multiply_scalar: unsafe extern "C" fn(*const godot_vector2, f32) -> godot_vector2
godot_vector2_operator_divide_vector: unsafe extern "C" fn(*const godot_vector2, *const godot_vector2) -> godot_vector2
godot_vector2_operator_divide_scalar: unsafe extern "C" fn(*const godot_vector2, f32) -> godot_vector2
godot_vector2_operator_equal: unsafe extern "C" fn(*const godot_vector2, *const godot_vector2) -> bool
godot_vector2_operator_less: unsafe extern "C" fn(*const godot_vector2, *const godot_vector2) -> bool
godot_vector2_operator_neg: unsafe extern "C" fn(*const godot_vector2) -> godot_vector2
godot_vector2_set_x: unsafe extern "C" fn(*mut godot_vector2, f32)
godot_vector2_set_y: unsafe extern "C" fn(*mut godot_vector2, f32)
godot_vector2_get_x: unsafe extern "C" fn(*const godot_vector2) -> f32
godot_vector2_get_y: unsafe extern "C" fn(*const godot_vector2) -> f32
godot_quat_new: unsafe extern "C" fn(*mut godot_quat, f32, f32, f32, f32)
godot_quat_new_with_axis_angle: unsafe extern "C" fn(*mut godot_quat, *const godot_vector3, f32)
godot_quat_get_x: unsafe extern "C" fn(*const godot_quat) -> f32
godot_quat_set_x: unsafe extern "C" fn(*mut godot_quat, f32)
godot_quat_get_y: unsafe extern "C" fn(*const godot_quat) -> f32
godot_quat_set_y: unsafe extern "C" fn(*mut godot_quat, f32)
godot_quat_get_z: unsafe extern "C" fn(*const godot_quat) -> f32
godot_quat_set_z: unsafe extern "C" fn(*mut godot_quat, f32)
godot_quat_get_w: unsafe extern "C" fn(*const godot_quat) -> f32
godot_quat_set_w: unsafe extern "C" fn(*mut godot_quat, f32)
godot_quat_as_string: unsafe extern "C" fn(*const godot_quat) -> godot_string
godot_quat_length: unsafe extern "C" fn(*const godot_quat) -> f32
godot_quat_length_squared: unsafe extern "C" fn(*const godot_quat) -> f32
godot_quat_normalized: unsafe extern "C" fn(*const godot_quat) -> godot_quat
godot_quat_is_normalized: unsafe extern "C" fn(*const godot_quat) -> bool
godot_quat_inverse: unsafe extern "C" fn(*const godot_quat) -> godot_quat
godot_quat_dot: unsafe extern "C" fn(*const godot_quat, *const godot_quat) -> f32
godot_quat_xform: unsafe extern "C" fn(*const godot_quat, *const godot_vector3) -> godot_vector3
godot_quat_slerp: unsafe extern "C" fn(*const godot_quat, *const godot_quat, f32) -> godot_quat
godot_quat_slerpni: unsafe extern "C" fn(*const godot_quat, *const godot_quat, f32) -> godot_quat
godot_quat_cubic_slerp: unsafe extern "C" fn(*const godot_quat, *const godot_quat, *const godot_quat, *const godot_quat, f32) -> godot_quat
godot_quat_operator_multiply: unsafe extern "C" fn(*const godot_quat, f32) -> godot_quat
godot_quat_operator_add: unsafe extern "C" fn(*const godot_quat, *const godot_quat) -> godot_quat
godot_quat_operator_subtract: unsafe extern "C" fn(*const godot_quat, *const godot_quat) -> godot_quat
godot_quat_operator_divide: unsafe extern "C" fn(*const godot_quat, f32) -> godot_quat
godot_quat_operator_equal: unsafe extern "C" fn(*const godot_quat, *const godot_quat) -> bool
godot_quat_operator_neg: unsafe extern "C" fn(*const godot_quat) -> godot_quat
godot_basis_new_with_rows: unsafe extern "C" fn(*mut godot_basis, *const godot_vector3, *const godot_vector3, *const godot_vector3)
godot_basis_new_with_axis_and_angle: unsafe extern "C" fn(*mut godot_basis, *const godot_vector3, f32)
godot_basis_new_with_euler: unsafe extern "C" fn(*mut godot_basis, *const godot_vector3)
godot_basis_as_string: unsafe extern "C" fn(*const godot_basis) -> godot_string
godot_basis_inverse: unsafe extern "C" fn(*const godot_basis) -> godot_basis
godot_basis_transposed: unsafe extern "C" fn(*const godot_basis) -> godot_basis
godot_basis_orthonormalized: unsafe extern "C" fn(*const godot_basis) -> godot_basis
godot_basis_determinant: unsafe extern "C" fn(*const godot_basis) -> f32
godot_basis_rotated: unsafe extern "C" fn(*const godot_basis, *const godot_vector3, f32) -> godot_basis
godot_basis_scaled: unsafe extern "C" fn(*const godot_basis, *const godot_vector3) -> godot_basis
godot_basis_get_scale: unsafe extern "C" fn(*const godot_basis) -> godot_vector3
godot_basis_get_euler: unsafe extern "C" fn(*const godot_basis) -> godot_vector3
godot_basis_tdotx: unsafe extern "C" fn(*const godot_basis, *const godot_vector3) -> f32
godot_basis_tdoty: unsafe extern "C" fn(*const godot_basis, *const godot_vector3) -> f32
godot_basis_tdotz: unsafe extern "C" fn(*const godot_basis, *const godot_vector3) -> f32
godot_basis_xform: unsafe extern "C" fn(*const godot_basis, *const godot_vector3) -> godot_vector3
godot_basis_xform_inv: unsafe extern "C" fn(*const godot_basis, *const godot_vector3) -> godot_vector3
godot_basis_get_orthogonal_index: unsafe extern "C" fn(*const godot_basis) -> i32
godot_basis_new: unsafe extern "C" fn(*mut godot_basis)
godot_basis_new_with_euler_quat: unsafe extern "C" fn(*mut godot_basis, *const godot_quat)
godot_basis_get_elements: unsafe extern "C" fn(*const godot_basis, *mut godot_vector3)
godot_basis_get_axis: unsafe extern "C" fn(*const godot_basis, i32) -> godot_vector3
godot_basis_set_axis: unsafe extern "C" fn(*mut godot_basis, i32, *const godot_vector3)
godot_basis_get_row: unsafe extern "C" fn(*const godot_basis, i32) -> godot_vector3
godot_basis_set_row: unsafe extern "C" fn(*mut godot_basis, i32, *const godot_vector3)
godot_basis_operator_equal: unsafe extern "C" fn(*const godot_basis, *const godot_basis) -> bool
godot_basis_operator_add: unsafe extern "C" fn(*const godot_basis, *const godot_basis) -> godot_basis
godot_basis_operator_subtract: unsafe extern "C" fn(*const godot_basis, *const godot_basis) -> godot_basis
godot_basis_operator_multiply_vector: unsafe extern "C" fn(*const godot_basis, *const godot_basis) -> godot_basis
godot_basis_operator_multiply_scalar: unsafe extern "C" fn(*const godot_basis, f32) -> godot_basis
godot_vector3_new: unsafe extern "C" fn(*mut godot_vector3, f32, f32, f32)
godot_vector3_as_string: unsafe extern "C" fn(*const godot_vector3) -> godot_string
godot_vector3_min_axis: unsafe extern "C" fn(*const godot_vector3) -> i32
godot_vector3_max_axis: unsafe extern "C" fn(*const godot_vector3) -> i32
godot_vector3_length: unsafe extern "C" fn(*const godot_vector3) -> f32
godot_vector3_length_squared: unsafe extern "C" fn(*const godot_vector3) -> f32
godot_vector3_is_normalized: unsafe extern "C" fn(*const godot_vector3) -> bool
godot_vector3_normalized: unsafe extern "C" fn(*const godot_vector3) -> godot_vector3
godot_vector3_inverse: unsafe extern "C" fn(*const godot_vector3) -> godot_vector3
godot_vector3_snapped: unsafe extern "C" fn(*const godot_vector3, *const godot_vector3) -> godot_vector3
godot_vector3_rotated: unsafe extern "C" fn(*const godot_vector3, *const godot_vector3, f32) -> godot_vector3
godot_vector3_linear_interpolate: unsafe extern "C" fn(*const godot_vector3, *const godot_vector3, f32) -> godot_vector3
godot_vector3_cubic_interpolate: unsafe extern "C" fn(*const godot_vector3, *const godot_vector3, *const godot_vector3, *const godot_vector3, f32) -> godot_vector3
godot_vector3_dot: unsafe extern "C" fn(*const godot_vector3, *const godot_vector3) -> f32
godot_vector3_cross: unsafe extern "C" fn(*const godot_vector3, *const godot_vector3) -> godot_vector3
godot_vector3_outer: unsafe extern "C" fn(*const godot_vector3, *const godot_vector3) -> godot_basis
godot_vector3_to_diagonal_matrix: unsafe extern "C" fn(*const godot_vector3) -> godot_basis
godot_vector3_abs: unsafe extern "C" fn(*const godot_vector3) -> godot_vector3
godot_vector3_floor: unsafe extern "C" fn(*const godot_vector3) -> godot_vector3
godot_vector3_ceil: unsafe extern "C" fn(*const godot_vector3) -> godot_vector3
godot_vector3_distance_to: unsafe extern "C" fn(*const godot_vector3, *const godot_vector3) -> f32
godot_vector3_distance_squared_to: unsafe extern "C" fn(*const godot_vector3, *const godot_vector3) -> f32
godot_vector3_angle_to: unsafe extern "C" fn(*const godot_vector3, *const godot_vector3) -> f32
godot_vector3_slide: unsafe extern "C" fn(*const godot_vector3, *const godot_vector3) -> godot_vector3
godot_vector3_bounce: unsafe extern "C" fn(*const godot_vector3, *const godot_vector3) -> godot_vector3
godot_vector3_reflect: unsafe extern "C" fn(*const godot_vector3, *const godot_vector3) -> godot_vector3
godot_vector3_operator_add: unsafe extern "C" fn(*const godot_vector3, *const godot_vector3) -> godot_vector3
godot_vector3_operator_subtract: unsafe extern "C" fn(*const godot_vector3, *const godot_vector3) -> godot_vector3
godot_vector3_operator_multiply_vector: unsafe extern "C" fn(*const godot_vector3, *const godot_vector3) -> godot_vector3
godot_vector3_operator_multiply_scalar: unsafe extern "C" fn(*const godot_vector3, f32) -> godot_vector3
godot_vector3_operator_divide_vector: unsafe extern "C" fn(*const godot_vector3, *const godot_vector3) -> godot_vector3
godot_vector3_operator_divide_scalar: unsafe extern "C" fn(*const godot_vector3, f32) -> godot_vector3
godot_vector3_operator_equal: unsafe extern "C" fn(*const godot_vector3, *const godot_vector3) -> bool
godot_vector3_operator_less: unsafe extern "C" fn(*const godot_vector3, *const godot_vector3) -> bool
godot_vector3_operator_neg: unsafe extern "C" fn(*const godot_vector3) -> godot_vector3
godot_vector3_set_axis: unsafe extern "C" fn(*mut godot_vector3, i32, f32)
godot_vector3_get_axis: unsafe extern "C" fn(*const godot_vector3, i32) -> f32
godot_pool_byte_array_new: unsafe extern "C" fn(*mut godot_pool_byte_array)
godot_pool_byte_array_new_copy: unsafe extern "C" fn(*mut godot_pool_byte_array, *const godot_pool_byte_array)
godot_pool_byte_array_new_with_array: unsafe extern "C" fn(*mut godot_pool_byte_array, *const godot_array)
godot_pool_byte_array_append: unsafe extern "C" fn(*mut godot_pool_byte_array, u8)
godot_pool_byte_array_append_array: unsafe extern "C" fn(*mut godot_pool_byte_array, *const godot_pool_byte_array)
godot_pool_byte_array_insert: unsafe extern "C" fn(*mut godot_pool_byte_array, i32, u8) -> i32
godot_pool_byte_array_invert: unsafe extern "C" fn(*mut godot_pool_byte_array)
godot_pool_byte_array_push_back: unsafe extern "C" fn(*mut godot_pool_byte_array, u8)
godot_pool_byte_array_remove: unsafe extern "C" fn(*mut godot_pool_byte_array, i32)
godot_pool_byte_array_resize: unsafe extern "C" fn(*mut godot_pool_byte_array, i32)
godot_pool_byte_array_read: unsafe extern "C" fn(*const godot_pool_byte_array) -> *mut godot_pool_array_read_access
godot_pool_byte_array_write: unsafe extern "C" fn(*mut godot_pool_byte_array) -> *mut godot_pool_array_write_access
godot_pool_byte_array_set: unsafe extern "C" fn(*mut godot_pool_byte_array, i32, u8)
godot_pool_byte_array_get: unsafe extern "C" fn(*const godot_pool_byte_array, i32) -> u8
godot_pool_byte_array_size: unsafe extern "C" fn(*const godot_pool_byte_array) -> i32
godot_pool_byte_array_destroy: unsafe extern "C" fn(*mut godot_pool_byte_array)
godot_pool_int_array_new: unsafe extern "C" fn(*mut godot_pool_int_array)
godot_pool_int_array_new_copy: unsafe extern "C" fn(*mut godot_pool_int_array, *const godot_pool_int_array)
godot_pool_int_array_new_with_array: unsafe extern "C" fn(*mut godot_pool_int_array, *const godot_array)
godot_pool_int_array_append: unsafe extern "C" fn(*mut godot_pool_int_array, i32)
godot_pool_int_array_append_array: unsafe extern "C" fn(*mut godot_pool_int_array, *const godot_pool_int_array)
godot_pool_int_array_insert: unsafe extern "C" fn(*mut godot_pool_int_array, i32, i32) -> i32
godot_pool_int_array_invert: unsafe extern "C" fn(*mut godot_pool_int_array)
godot_pool_int_array_push_back: unsafe extern "C" fn(*mut godot_pool_int_array, i32)
godot_pool_int_array_remove: unsafe extern "C" fn(*mut godot_pool_int_array, i32)
godot_pool_int_array_resize: unsafe extern "C" fn(*mut godot_pool_int_array, i32)
godot_pool_int_array_read: unsafe extern "C" fn(*const godot_pool_int_array) -> *mut godot_pool_array_read_access
godot_pool_int_array_write: unsafe extern "C" fn(*mut godot_pool_int_array) -> *mut godot_pool_array_write_access
godot_pool_int_array_set: unsafe extern "C" fn(*mut godot_pool_int_array, i32, i32)
godot_pool_int_array_get: unsafe extern "C" fn(*const godot_pool_int_array, i32) -> i32
godot_pool_int_array_size: unsafe extern "C" fn(*const godot_pool_int_array) -> i32
godot_pool_int_array_destroy: unsafe extern "C" fn(*mut godot_pool_int_array)
godot_pool_real_array_new: unsafe extern "C" fn(*mut godot_pool_real_array)
godot_pool_real_array_new_copy: unsafe extern "C" fn(*mut godot_pool_real_array, *const godot_pool_real_array)
godot_pool_real_array_new_with_array: unsafe extern "C" fn(*mut godot_pool_real_array, *const godot_array)
godot_pool_real_array_append: unsafe extern "C" fn(*mut godot_pool_real_array, f32)
godot_pool_real_array_append_array: unsafe extern "C" fn(*mut godot_pool_real_array, *const godot_pool_real_array)
godot_pool_real_array_insert: unsafe extern "C" fn(*mut godot_pool_real_array, i32, f32) -> i32
godot_pool_real_array_invert: unsafe extern "C" fn(*mut godot_pool_real_array)
godot_pool_real_array_push_back: unsafe extern "C" fn(*mut godot_pool_real_array, f32)
godot_pool_real_array_remove: unsafe extern "C" fn(*mut godot_pool_real_array, i32)
godot_pool_real_array_resize: unsafe extern "C" fn(*mut godot_pool_real_array, i32)
godot_pool_real_array_read: unsafe extern "C" fn(*const godot_pool_real_array) -> *mut godot_pool_array_read_access
godot_pool_real_array_write: unsafe extern "C" fn(*mut godot_pool_real_array) -> *mut godot_pool_array_write_access
godot_pool_real_array_set: unsafe extern "C" fn(*mut godot_pool_real_array, i32, f32)
godot_pool_real_array_get: unsafe extern "C" fn(*const godot_pool_real_array, i32) -> f32
godot_pool_real_array_size: unsafe extern "C" fn(*const godot_pool_real_array) -> i32
godot_pool_real_array_destroy: unsafe extern "C" fn(*mut godot_pool_real_array)
godot_pool_string_array_new: unsafe extern "C" fn(*mut godot_pool_string_array)
godot_pool_string_array_new_copy: unsafe extern "C" fn(*mut godot_pool_string_array, *const godot_pool_string_array)
godot_pool_string_array_new_with_array: unsafe extern "C" fn(*mut godot_pool_string_array, *const godot_array)
godot_pool_string_array_append: unsafe extern "C" fn(*mut godot_pool_string_array, *const godot_string)
godot_pool_string_array_append_array: unsafe extern "C" fn(*mut godot_pool_string_array, *const godot_pool_string_array)
godot_pool_string_array_insert: unsafe extern "C" fn(*mut godot_pool_string_array, i32, *const godot_string) -> i32
godot_pool_string_array_invert: unsafe extern "C" fn(*mut godot_pool_string_array)
godot_pool_string_array_push_back: unsafe extern "C" fn(*mut godot_pool_string_array, *const godot_string)
godot_pool_string_array_remove: unsafe extern "C" fn(*mut godot_pool_string_array, i32)
godot_pool_string_array_resize: unsafe extern "C" fn(*mut godot_pool_string_array, i32)
godot_pool_string_array_read: unsafe extern "C" fn(*const godot_pool_string_array) -> *mut godot_pool_array_read_access
godot_pool_string_array_write: unsafe extern "C" fn(*mut godot_pool_string_array) -> *mut godot_pool_array_write_access
godot_pool_string_array_set: unsafe extern "C" fn(*mut godot_pool_string_array, i32, *const godot_string)
godot_pool_string_array_get: unsafe extern "C" fn(*const godot_pool_string_array, i32) -> godot_string
godot_pool_string_array_size: unsafe extern "C" fn(*const godot_pool_string_array) -> i32
godot_pool_string_array_destroy: unsafe extern "C" fn(*mut godot_pool_string_array)
godot_pool_vector2_array_new: unsafe extern "C" fn(*mut godot_pool_vector2_array)
godot_pool_vector2_array_new_copy: unsafe extern "C" fn(*mut godot_pool_vector2_array, *const godot_pool_vector2_array)
godot_pool_vector2_array_new_with_array: unsafe extern "C" fn(*mut godot_pool_vector2_array, *const godot_array)
godot_pool_vector2_array_append: unsafe extern "C" fn(*mut godot_pool_vector2_array, *const godot_vector2)
godot_pool_vector2_array_append_array: unsafe extern "C" fn(*mut godot_pool_vector2_array, *const godot_pool_vector2_array)
godot_pool_vector2_array_insert: unsafe extern "C" fn(*mut godot_pool_vector2_array, i32, *const godot_vector2) -> i32
godot_pool_vector2_array_invert: unsafe extern "C" fn(*mut godot_pool_vector2_array)
godot_pool_vector2_array_push_back: unsafe extern "C" fn(*mut godot_pool_vector2_array, *const godot_vector2)
godot_pool_vector2_array_remove: unsafe extern "C" fn(*mut godot_pool_vector2_array, i32)
godot_pool_vector2_array_resize: unsafe extern "C" fn(*mut godot_pool_vector2_array, i32)
godot_pool_vector2_array_read: unsafe extern "C" fn(*const godot_pool_vector2_array) -> *mut godot_pool_array_read_access
godot_pool_vector2_array_write: unsafe extern "C" fn(*mut godot_pool_vector2_array) -> *mut godot_pool_array_write_access
godot_pool_vector2_array_set: unsafe extern "C" fn(*mut godot_pool_vector2_array, i32, *const godot_vector2)
godot_pool_vector2_array_get: unsafe extern "C" fn(*const godot_pool_vector2_array, i32) -> godot_vector2
godot_pool_vector2_array_size: unsafe extern "C" fn(*const godot_pool_vector2_array) -> i32
godot_pool_vector2_array_destroy: unsafe extern "C" fn(*mut godot_pool_vector2_array)
godot_pool_vector3_array_new: unsafe extern "C" fn(*mut godot_pool_vector3_array)
godot_pool_vector3_array_new_copy: unsafe extern "C" fn(*mut godot_pool_vector3_array, *const godot_pool_vector3_array)
godot_pool_vector3_array_new_with_array: unsafe extern "C" fn(*mut godot_pool_vector3_array, *const godot_array)
godot_pool_vector3_array_append: unsafe extern "C" fn(*mut godot_pool_vector3_array, *const godot_vector3)
godot_pool_vector3_array_append_array: unsafe extern "C" fn(*mut godot_pool_vector3_array, *const godot_pool_vector3_array)
godot_pool_vector3_array_insert: unsafe extern "C" fn(*mut godot_pool_vector3_array, i32, *const godot_vector3) -> i32
godot_pool_vector3_array_invert: unsafe extern "C" fn(*mut godot_pool_vector3_array)
godot_pool_vector3_array_push_back: unsafe extern "C" fn(*mut godot_pool_vector3_array, *const godot_vector3)
godot_pool_vector3_array_remove: unsafe extern "C" fn(*mut godot_pool_vector3_array, i32)
godot_pool_vector3_array_resize: unsafe extern "C" fn(*mut godot_pool_vector3_array, i32)
godot_pool_vector3_array_read: unsafe extern "C" fn(*const godot_pool_vector3_array) -> *mut godot_pool_array_read_access
godot_pool_vector3_array_write: unsafe extern "C" fn(*mut godot_pool_vector3_array) -> *mut godot_pool_array_write_access
godot_pool_vector3_array_set: unsafe extern "C" fn(*mut godot_pool_vector3_array, i32, *const godot_vector3)
godot_pool_vector3_array_get: unsafe extern "C" fn(*const godot_pool_vector3_array, i32) -> godot_vector3
godot_pool_vector3_array_size: unsafe extern "C" fn(*const godot_pool_vector3_array) -> i32
godot_pool_vector3_array_destroy: unsafe extern "C" fn(*mut godot_pool_vector3_array)
godot_pool_color_array_new: unsafe extern "C" fn(*mut godot_pool_color_array)
godot_pool_color_array_new_copy: unsafe extern "C" fn(*mut godot_pool_color_array, *const godot_pool_color_array)
godot_pool_color_array_new_with_array: unsafe extern "C" fn(*mut godot_pool_color_array, *const godot_array)
godot_pool_color_array_append: unsafe extern "C" fn(*mut godot_pool_color_array, *const godot_color)
godot_pool_color_array_append_array: unsafe extern "C" fn(*mut godot_pool_color_array, *const godot_pool_color_array)
godot_pool_color_array_insert: unsafe extern "C" fn(*mut godot_pool_color_array, i32, *const godot_color) -> i32
godot_pool_color_array_invert: unsafe extern "C" fn(*mut godot_pool_color_array)
godot_pool_color_array_push_back: unsafe extern "C" fn(*mut godot_pool_color_array, *const godot_color)
godot_pool_color_array_remove: unsafe extern "C" fn(*mut godot_pool_color_array, i32)
godot_pool_color_array_resize: unsafe extern "C" fn(*mut godot_pool_color_array, i32)
godot_pool_color_array_read: unsafe extern "C" fn(*const godot_pool_color_array) -> *mut godot_pool_array_read_access
godot_pool_color_array_write: unsafe extern "C" fn(*mut godot_pool_color_array) -> *mut godot_pool_array_write_access
godot_pool_color_array_set: unsafe extern "C" fn(*mut godot_pool_color_array, i32, *const godot_color)
godot_pool_color_array_get: unsafe extern "C" fn(*const godot_pool_color_array, i32) -> godot_color
godot_pool_color_array_size: unsafe extern "C" fn(*const godot_pool_color_array) -> i32
godot_pool_color_array_destroy: unsafe extern "C" fn(*mut godot_pool_color_array)
godot_pool_byte_array_read_access_copy: unsafe extern "C" fn(*const godot_pool_array_read_access) -> *mut godot_pool_array_read_access
godot_pool_byte_array_read_access_ptr: unsafe extern "C" fn(*const godot_pool_array_read_access) -> *const u8
godot_pool_byte_array_read_access_operator_assign: unsafe extern "C" fn(*mut godot_pool_array_read_access, *mut godot_pool_array_read_access)
godot_pool_byte_array_read_access_destroy: unsafe extern "C" fn(*mut godot_pool_array_read_access)
godot_pool_int_array_read_access_copy: unsafe extern "C" fn(*const godot_pool_array_read_access) -> *mut godot_pool_array_read_access
godot_pool_int_array_read_access_ptr: unsafe extern "C" fn(*const godot_pool_array_read_access) -> *const i32
godot_pool_int_array_read_access_operator_assign: unsafe extern "C" fn(*mut godot_pool_array_read_access, *mut godot_pool_array_read_access)
godot_pool_int_array_read_access_destroy: unsafe extern "C" fn(*mut godot_pool_array_read_access)
godot_pool_real_array_read_access_copy: unsafe extern "C" fn(*const godot_pool_array_read_access) -> *mut godot_pool_array_read_access
godot_pool_real_array_read_access_ptr: unsafe extern "C" fn(*const godot_pool_array_read_access) -> *const f32
godot_pool_real_array_read_access_operator_assign: unsafe extern "C" fn(*mut godot_pool_array_read_access, *mut godot_pool_array_read_access)
godot_pool_real_array_read_access_destroy: unsafe extern "C" fn(*mut godot_pool_array_read_access)
godot_pool_string_array_read_access_copy: unsafe extern "C" fn(*const godot_pool_array_read_access) -> *mut godot_pool_array_read_access
godot_pool_string_array_read_access_ptr: unsafe extern "C" fn(*const godot_pool_array_read_access) -> *const godot_string
godot_pool_string_array_read_access_operator_assign: unsafe extern "C" fn(*mut godot_pool_array_read_access, *mut godot_pool_array_read_access)
godot_pool_string_array_read_access_destroy: unsafe extern "C" fn(*mut godot_pool_array_read_access)
godot_pool_vector2_array_read_access_copy: unsafe extern "C" fn(*const godot_pool_array_read_access) -> *mut godot_pool_array_read_access
godot_pool_vector2_array_read_access_ptr: unsafe extern "C" fn(*const godot_pool_array_read_access) -> *const godot_vector2
godot_pool_vector2_array_read_access_operator_assign: unsafe extern "C" fn(*mut godot_pool_array_read_access, *mut godot_pool_array_read_access)
godot_pool_vector2_array_read_access_destroy: unsafe extern "C" fn(*mut godot_pool_array_read_access)
godot_pool_vector3_array_read_access_copy: unsafe extern "C" fn(*const godot_pool_array_read_access) -> *mut godot_pool_array_read_access
godot_pool_vector3_array_read_access_ptr: unsafe extern "C" fn(*const godot_pool_array_read_access) -> *const godot_vector3
godot_pool_vector3_array_read_access_operator_assign: unsafe extern "C" fn(*mut godot_pool_array_read_access, *mut godot_pool_array_read_access)
godot_pool_vector3_array_read_access_destroy: unsafe extern "C" fn(*mut godot_pool_array_read_access)
godot_pool_color_array_read_access_copy: unsafe extern "C" fn(*const godot_pool_array_read_access) -> *mut godot_pool_array_read_access
godot_pool_color_array_read_access_ptr: unsafe extern "C" fn(*const godot_pool_array_read_access) -> *const godot_color
godot_pool_color_array_read_access_operator_assign: unsafe extern "C" fn(*mut godot_pool_array_read_access, *mut godot_pool_array_read_access)
godot_pool_color_array_read_access_destroy: unsafe extern "C" fn(*mut godot_pool_array_read_access)
godot_pool_byte_array_write_access_copy: unsafe extern "C" fn(*const godot_pool_array_write_access) -> *mut godot_pool_array_write_access
godot_pool_byte_array_write_access_ptr: unsafe extern "C" fn(*const godot_pool_array_write_access) -> *mut u8
godot_pool_byte_array_write_access_operator_assign: unsafe extern "C" fn(*mut godot_pool_array_write_access, *mut godot_pool_array_write_access)
godot_pool_byte_array_write_access_destroy: unsafe extern "C" fn(*mut godot_pool_array_write_access)
godot_pool_int_array_write_access_copy: unsafe extern "C" fn(*const godot_pool_array_write_access) -> *mut godot_pool_array_write_access
godot_pool_int_array_write_access_ptr: unsafe extern "C" fn(*const godot_pool_array_write_access) -> *mut i32
godot_pool_int_array_write_access_operator_assign: unsafe extern "C" fn(*mut godot_pool_array_write_access, *mut godot_pool_array_write_access)
godot_pool_int_array_write_access_destroy: unsafe extern "C" fn(*mut godot_pool_array_write_access)
godot_pool_real_array_write_access_copy: unsafe extern "C" fn(*const godot_pool_array_write_access) -> *mut godot_pool_array_write_access
godot_pool_real_array_write_access_ptr: unsafe extern "C" fn(*const godot_pool_array_write_access) -> *mut f32
godot_pool_real_array_write_access_operator_assign: unsafe extern "C" fn(*mut godot_pool_array_write_access, *mut godot_pool_array_write_access)
godot_pool_real_array_write_access_destroy: unsafe extern "C" fn(*mut godot_pool_array_write_access)
godot_pool_string_array_write_access_copy: unsafe extern "C" fn(*const godot_pool_array_write_access) -> *mut godot_pool_array_write_access
godot_pool_string_array_write_access_ptr: unsafe extern "C" fn(*const godot_pool_array_write_access) -> *mut godot_string
godot_pool_string_array_write_access_operator_assign: unsafe extern "C" fn(*mut godot_pool_array_write_access, *mut godot_pool_array_write_access)
godot_pool_string_array_write_access_destroy: unsafe extern "C" fn(*mut godot_pool_array_write_access)
godot_pool_vector2_array_write_access_copy: unsafe extern "C" fn(*const godot_pool_array_write_access) -> *mut godot_pool_array_write_access
godot_pool_vector2_array_write_access_ptr: unsafe extern "C" fn(*const godot_pool_array_write_access) -> *mut godot_vector2
godot_pool_vector2_array_write_access_operator_assign: unsafe extern "C" fn(*mut godot_pool_array_write_access, *mut godot_pool_array_write_access)
godot_pool_vector2_array_write_access_destroy: unsafe extern "C" fn(*mut godot_pool_array_write_access)
godot_pool_vector3_array_write_access_copy: unsafe extern "C" fn(*const godot_pool_array_write_access) -> *mut godot_pool_array_write_access
godot_pool_vector3_array_write_access_ptr: unsafe extern "C" fn(*const godot_pool_array_write_access) -> *mut godot_vector3
godot_pool_vector3_array_write_access_operator_assign: unsafe extern "C" fn(*mut godot_pool_array_write_access, *mut godot_pool_array_write_access)
godot_pool_vector3_array_write_access_destroy: unsafe extern "C" fn(*mut godot_pool_array_write_access)
godot_pool_color_array_write_access_copy: unsafe extern "C" fn(*const godot_pool_array_write_access) -> *mut godot_pool_array_write_access
godot_pool_color_array_write_access_ptr: unsafe extern "C" fn(*const godot_pool_array_write_access) -> *mut godot_color
godot_pool_color_array_write_access_operator_assign: unsafe extern "C" fn(*mut godot_pool_array_write_access, *mut godot_pool_array_write_access)
godot_pool_color_array_write_access_destroy: unsafe extern "C" fn(*mut godot_pool_array_write_access)
godot_array_new: unsafe extern "C" fn(*mut godot_array)
godot_array_new_copy: unsafe extern "C" fn(*mut godot_array, *const godot_array)
godot_array_new_pool_color_array: unsafe extern "C" fn(*mut godot_array, *const godot_pool_color_array)
godot_array_new_pool_vector3_array: unsafe extern "C" fn(*mut godot_array, *const godot_pool_vector3_array)
godot_array_new_pool_vector2_array: unsafe extern "C" fn(*mut godot_array, *const godot_pool_vector2_array)
godot_array_new_pool_string_array: unsafe extern "C" fn(*mut godot_array, *const godot_pool_string_array)
godot_array_new_pool_real_array: unsafe extern "C" fn(*mut godot_array, *const godot_pool_real_array)
godot_array_new_pool_int_array: unsafe extern "C" fn(*mut godot_array, *const godot_pool_int_array)
godot_array_new_pool_byte_array: unsafe extern "C" fn(*mut godot_array, *const godot_pool_byte_array)
godot_array_set: unsafe extern "C" fn(*mut godot_array, i32, *const godot_variant)
godot_array_get: unsafe extern "C" fn(*const godot_array, i32) -> godot_variant
godot_array_operator_index: unsafe extern "C" fn(*mut godot_array, i32) -> *mut godot_variant
godot_array_operator_index_const: unsafe extern "C" fn(*const godot_array, i32) -> *const godot_variant
godot_array_append: unsafe extern "C" fn(*mut godot_array, *const godot_variant)
godot_array_clear: unsafe extern "C" fn(*mut godot_array)
godot_array_count: unsafe extern "C" fn(*const godot_array, *const godot_variant) -> i32
godot_array_empty: unsafe extern "C" fn(*const godot_array) -> bool
godot_array_erase: unsafe extern "C" fn(*mut godot_array, *const godot_variant)
godot_array_front: unsafe extern "C" fn(*const godot_array) -> godot_variant
godot_array_back: unsafe extern "C" fn(*const godot_array) -> godot_variant
godot_array_find: unsafe extern "C" fn(*const godot_array, *const godot_variant, i32) -> i32
godot_array_find_last: unsafe extern "C" fn(*const godot_array, *const godot_variant) -> i32
godot_array_has: unsafe extern "C" fn(*const godot_array, *const godot_variant) -> bool
godot_array_hash: unsafe extern "C" fn(*const godot_array) -> i32
godot_array_insert: unsafe extern "C" fn(*mut godot_array, i32, *const godot_variant)
godot_array_invert: unsafe extern "C" fn(*mut godot_array)
godot_array_pop_back: unsafe extern "C" fn(*mut godot_array) -> godot_variant
godot_array_pop_front: unsafe extern "C" fn(*mut godot_array) -> godot_variant
godot_array_push_back: unsafe extern "C" fn(*mut godot_array, *const godot_variant)
godot_array_push_front: unsafe extern "C" fn(*mut godot_array, *const godot_variant)
godot_array_remove: unsafe extern "C" fn(*mut godot_array, i32)
godot_array_resize: unsafe extern "C" fn(*mut godot_array, i32)
godot_array_rfind: unsafe extern "C" fn(*const godot_array, *const godot_variant, i32) -> i32
godot_array_size: unsafe extern "C" fn(*const godot_array) -> i32
godot_array_sort: unsafe extern "C" fn(*mut godot_array)
godot_array_sort_custom: unsafe extern "C" fn(*mut godot_array, *mut c_void, *const godot_string)
godot_array_bsearch: unsafe extern "C" fn(*mut godot_array, *const godot_variant, bool) -> i32
godot_array_bsearch_custom: unsafe extern "C" fn(*mut godot_array, *const godot_variant, *mut c_void, *const godot_string, bool) -> i32
godot_array_destroy: unsafe extern "C" fn(*mut godot_array)
godot_dictionary_new: unsafe extern "C" fn(*mut godot_dictionary)
godot_dictionary_new_copy: unsafe extern "C" fn(*mut godot_dictionary, *const godot_dictionary)
godot_dictionary_destroy: unsafe extern "C" fn(*mut godot_dictionary)
godot_dictionary_size: unsafe extern "C" fn(*const godot_dictionary) -> i32
godot_dictionary_empty: unsafe extern "C" fn(*const godot_dictionary) -> bool
godot_dictionary_clear: unsafe extern "C" fn(*mut godot_dictionary)
godot_dictionary_has: unsafe extern "C" fn(*const godot_dictionary, *const godot_variant) -> bool
godot_dictionary_has_all: unsafe extern "C" fn(*const godot_dictionary, *const godot_array) -> bool
godot_dictionary_erase: unsafe extern "C" fn(*mut godot_dictionary, *const godot_variant)
godot_dictionary_hash: unsafe extern "C" fn(*const godot_dictionary) -> i32
godot_dictionary_keys: unsafe extern "C" fn(*const godot_dictionary) -> godot_array
godot_dictionary_values: unsafe extern "C" fn(*const godot_dictionary) -> godot_array
godot_dictionary_get: unsafe extern "C" fn(*const godot_dictionary, *const godot_variant) -> godot_variant
godot_dictionary_set: unsafe extern "C" fn(*mut godot_dictionary, *const godot_variant, *const godot_variant)
godot_dictionary_operator_index: unsafe extern "C" fn(*mut godot_dictionary, *const godot_variant) -> *mut godot_variant
godot_dictionary_operator_index_const: unsafe extern "C" fn(*const godot_dictionary, *const godot_variant) -> *const godot_variant
godot_dictionary_next: unsafe extern "C" fn(*const godot_dictionary, *const godot_variant) -> *mut godot_variant
godot_dictionary_operator_equal: unsafe extern "C" fn(*const godot_dictionary, *const godot_dictionary) -> bool
godot_dictionary_to_json: unsafe extern "C" fn(*const godot_dictionary) -> godot_string
godot_node_path_new: unsafe extern "C" fn(*mut godot_node_path, *const godot_string)
godot_node_path_new_copy: unsafe extern "C" fn(*mut godot_node_path, *const godot_node_path)
godot_node_path_destroy: unsafe extern "C" fn(*mut godot_node_path)
godot_node_path_as_string: unsafe extern "C" fn(*const godot_node_path) -> godot_string
godot_node_path_is_absolute: unsafe extern "C" fn(*const godot_node_path) -> bool
godot_node_path_get_name_count: unsafe extern "C" fn(*const godot_node_path) -> i32
godot_node_path_get_name: unsafe extern "C" fn(*const godot_node_path, i32) -> godot_string
godot_node_path_get_subname_count: unsafe extern "C" fn(*const godot_node_path) -> i32
godot_node_path_get_subname: unsafe extern "C" fn(*const godot_node_path, i32) -> godot_string
godot_node_path_get_concatenated_subnames: unsafe extern "C" fn(*const godot_node_path) -> godot_string
godot_node_path_is_empty: unsafe extern "C" fn(*const godot_node_path) -> bool
godot_node_path_operator_equal: unsafe extern "C" fn(*const godot_node_path, *const godot_node_path) -> bool
godot_plane_new_with_reals: unsafe extern "C" fn(*mut godot_plane, f32, f32, f32, f32)
godot_plane_new_with_vectors: unsafe extern "C" fn(*mut godot_plane, *const godot_vector3, *const godot_vector3, *const godot_vector3)
godot_plane_new_with_normal: unsafe extern "C" fn(*mut godot_plane, *const godot_vector3, f32)
godot_plane_as_string: unsafe extern "C" fn(*const godot_plane) -> godot_string
godot_plane_normalized: unsafe extern "C" fn(*const godot_plane) -> godot_plane
godot_plane_center: unsafe extern "C" fn(*const godot_plane) -> godot_vector3
godot_plane_get_any_point: unsafe extern "C" fn(*const godot_plane) -> godot_vector3
godot_plane_is_point_over: unsafe extern "C" fn(*const godot_plane, *const godot_vector3) -> bool
godot_plane_distance_to: unsafe extern "C" fn(*const godot_plane, *const godot_vector3) -> f32
godot_plane_has_point: unsafe extern "C" fn(*const godot_plane, *const godot_vector3, f32) -> bool
godot_plane_project: unsafe extern "C" fn(*const godot_plane, *const godot_vector3) -> godot_vector3
godot_plane_intersect_3: unsafe extern "C" fn(*const godot_plane, *mut godot_vector3, *const godot_plane, *const godot_plane) -> bool
godot_plane_intersects_ray: unsafe extern "C" fn(*const godot_plane, *mut godot_vector3, *const godot_vector3, *const godot_vector3) -> bool
godot_plane_intersects_segment: unsafe extern "C" fn(*const godot_plane, *mut godot_vector3, *const godot_vector3, *const godot_vector3) -> bool
godot_plane_operator_neg: unsafe extern "C" fn(*const godot_plane) -> godot_plane
godot_plane_operator_equal: unsafe extern "C" fn(*const godot_plane, *const godot_plane) -> bool
godot_plane_set_normal: unsafe extern "C" fn(*mut godot_plane, *const godot_vector3)
godot_plane_get_normal: unsafe extern "C" fn(*const godot_plane) -> godot_vector3
godot_plane_get_d: unsafe extern "C" fn(*const godot_plane) -> f32
godot_plane_set_d: unsafe extern "C" fn(*mut godot_plane, f32)
godot_rect2_new_with_position_and_size: unsafe extern "C" fn(*mut godot_rect2, *const godot_vector2, *const godot_vector2)
godot_rect2_new: unsafe extern "C" fn(*mut godot_rect2, f32, f32, f32, f32)
godot_rect2_as_string: unsafe extern "C" fn(*const godot_rect2) -> godot_string
godot_rect2_get_area: unsafe extern "C" fn(*const godot_rect2) -> f32
godot_rect2_intersects: unsafe extern "C" fn(*const godot_rect2, *const godot_rect2) -> bool
godot_rect2_encloses: unsafe extern "C" fn(*const godot_rect2, *const godot_rect2) -> bool
godot_rect2_has_no_area: unsafe extern "C" fn(*const godot_rect2) -> bool
godot_rect2_clip: unsafe extern "C" fn(*const godot_rect2, *const godot_rect2) -> godot_rect2
godot_rect2_merge: unsafe extern "C" fn(*const godot_rect2, *const godot_rect2) -> godot_rect2
godot_rect2_has_point: unsafe extern "C" fn(*const godot_rect2, *const godot_vector2) -> bool
godot_rect2_grow: unsafe extern "C" fn(*const godot_rect2, f32) -> godot_rect2
godot_rect2_expand: unsafe extern "C" fn(*const godot_rect2, *const godot_vector2) -> godot_rect2
godot_rect2_operator_equal: unsafe extern "C" fn(*const godot_rect2, *const godot_rect2) -> bool
godot_rect2_get_position: unsafe extern "C" fn(*const godot_rect2) -> godot_vector2
godot_rect2_get_size: unsafe extern "C" fn(*const godot_rect2) -> godot_vector2
godot_rect2_set_position: unsafe extern "C" fn(*mut godot_rect2, *const godot_vector2)
godot_rect2_set_size: unsafe extern "C" fn(*mut godot_rect2, *const godot_vector2)
godot_aabb_new: unsafe extern "C" fn(*mut godot_aabb, *const godot_vector3, *const godot_vector3)
godot_aabb_get_position: unsafe extern "C" fn(*const godot_aabb) -> godot_vector3
godot_aabb_set_position: unsafe extern "C" fn(*const godot_aabb, *const godot_vector3)
godot_aabb_get_size: unsafe extern "C" fn(*const godot_aabb) -> godot_vector3
godot_aabb_set_size: unsafe extern "C" fn(*const godot_aabb, *const godot_vector3)
godot_aabb_as_string: unsafe extern "C" fn(*const godot_aabb) -> godot_string
godot_aabb_get_area: unsafe extern "C" fn(*const godot_aabb) -> f32
godot_aabb_has_no_area: unsafe extern "C" fn(*const godot_aabb) -> bool
godot_aabb_has_no_surface: unsafe extern "C" fn(*const godot_aabb) -> bool
godot_aabb_intersects: unsafe extern "C" fn(*const godot_aabb, *const godot_aabb) -> bool
godot_aabb_encloses: unsafe extern "C" fn(*const godot_aabb, *const godot_aabb) -> bool
godot_aabb_merge: unsafe extern "C" fn(*const godot_aabb, *const godot_aabb) -> godot_aabb
godot_aabb_intersection: unsafe extern "C" fn(*const godot_aabb, *const godot_aabb) -> godot_aabb
godot_aabb_intersects_plane: unsafe extern "C" fn(*const godot_aabb, *const godot_plane) -> bool
godot_aabb_intersects_segment: unsafe extern "C" fn(*const godot_aabb, *const godot_vector3, *const godot_vector3) -> bool
godot_aabb_has_point: unsafe extern "C" fn(*const godot_aabb, *const godot_vector3) -> bool
godot_aabb_get_support: unsafe extern "C" fn(*const godot_aabb, *const godot_vector3) -> godot_vector3
godot_aabb_get_longest_axis: unsafe extern "C" fn(*const godot_aabb) -> godot_vector3
godot_aabb_get_longest_axis_index: unsafe extern "C" fn(*const godot_aabb) -> i32
godot_aabb_get_longest_axis_size: unsafe extern "C" fn(*const godot_aabb) -> f32
godot_aabb_get_shortest_axis: unsafe extern "C" fn(*const godot_aabb) -> godot_vector3
godot_aabb_get_shortest_axis_index: unsafe extern "C" fn(*const godot_aabb) -> i32
godot_aabb_get_shortest_axis_size: unsafe extern "C" fn(*const godot_aabb) -> f32
godot_aabb_expand: unsafe extern "C" fn(*const godot_aabb, *const godot_vector3) -> godot_aabb
godot_aabb_grow: unsafe extern "C" fn(*const godot_aabb, f32) -> godot_aabb
godot_aabb_get_endpoint: unsafe extern "C" fn(*const godot_aabb, i32) -> godot_vector3
godot_aabb_operator_equal: unsafe extern "C" fn(*const godot_aabb, *const godot_aabb) -> bool
godot_rid_new: unsafe extern "C" fn(*mut godot_rid)
godot_rid_get_id: unsafe extern "C" fn(*const godot_rid) -> i32
godot_rid_new_with_resource: unsafe extern "C" fn(*mut godot_rid, *const c_void)
godot_rid_operator_equal: unsafe extern "C" fn(*const godot_rid, *const godot_rid) -> bool
godot_rid_operator_less: unsafe extern "C" fn(*const godot_rid, *const godot_rid) -> bool
godot_transform_new_with_axis_origin: unsafe extern "C" fn(*mut godot_transform, *const godot_vector3, *const godot_vector3, *const godot_vector3, *const godot_vector3)
godot_transform_new: unsafe extern "C" fn(*mut godot_transform, *const godot_basis, *const godot_vector3)
godot_transform_get_basis: unsafe extern "C" fn(*const godot_transform) -> godot_basis
godot_transform_set_basis: unsafe extern "C" fn(*mut godot_transform, *const godot_basis)
godot_transform_get_origin: unsafe extern "C" fn(*const godot_transform) -> godot_vector3
godot_transform_set_origin: unsafe extern "C" fn(*mut godot_transform, *const godot_vector3)
godot_transform_as_string: unsafe extern "C" fn(*const godot_transform) -> godot_string
godot_transform_inverse: unsafe extern "C" fn(*const godot_transform) -> godot_transform
godot_transform_affine_inverse: unsafe extern "C" fn(*const godot_transform) -> godot_transform
godot_transform_orthonormalized: unsafe extern "C" fn(*const godot_transform) -> godot_transform
godot_transform_rotated: unsafe extern "C" fn(*const godot_transform, *const godot_vector3, f32) -> godot_transform
godot_transform_scaled: unsafe extern "C" fn(*const godot_transform, *const godot_vector3) -> godot_transform
godot_transform_translated: unsafe extern "C" fn(*const godot_transform, *const godot_vector3) -> godot_transform
godot_transform_looking_at: unsafe extern "C" fn(*const godot_transform, *const godot_vector3, *const godot_vector3) -> godot_transform
godot_transform_xform_plane: unsafe extern "C" fn(*const godot_transform, *const godot_plane) -> godot_plane
godot_transform_xform_inv_plane: unsafe extern "C" fn(*const godot_transform, *const godot_plane) -> godot_plane
godot_transform_new_identity: unsafe extern "C" fn(*mut godot_transform)
godot_transform_operator_equal: unsafe extern "C" fn(*const godot_transform, *const godot_transform) -> bool
godot_transform_operator_multiply: unsafe extern "C" fn(*const godot_transform, *const godot_transform) -> godot_transform
godot_transform_xform_vector3: unsafe extern "C" fn(*const godot_transform, *const godot_vector3) -> godot_vector3
godot_transform_xform_inv_vector3: unsafe extern "C" fn(*const godot_transform, *const godot_vector3) -> godot_vector3
godot_transform_xform_aabb: unsafe extern "C" fn(*const godot_transform, *const godot_aabb) -> godot_aabb
godot_transform_xform_inv_aabb: unsafe extern "C" fn(*const godot_transform, *const godot_aabb) -> godot_aabb
godot_transform2d_new: unsafe extern "C" fn(*mut godot_transform2d, f32, *const godot_vector2)
godot_transform2d_new_axis_origin: unsafe extern "C" fn(*mut godot_transform2d, *const godot_vector2, *const godot_vector2, *const godot_vector2)
godot_transform2d_as_string: unsafe extern "C" fn(*const godot_transform2d) -> godot_string
godot_transform2d_inverse: unsafe extern "C" fn(*const godot_transform2d) -> godot_transform2d
godot_transform2d_affine_inverse: unsafe extern "C" fn(*const godot_transform2d) -> godot_transform2d
godot_transform2d_get_rotation: unsafe extern "C" fn(*const godot_transform2d) -> f32
godot_transform2d_get_origin: unsafe extern "C" fn(*const godot_transform2d) -> godot_vector2
godot_transform2d_get_scale: unsafe extern "C" fn(*const godot_transform2d) -> godot_vector2
godot_transform2d_orthonormalized: unsafe extern "C" fn(*const godot_transform2d) -> godot_transform2d
godot_transform2d_rotated: unsafe extern "C" fn(*const godot_transform2d, f32) -> godot_transform2d
godot_transform2d_scaled: unsafe extern "C" fn(*const godot_transform2d, *const godot_vector2) -> godot_transform2d
godot_transform2d_translated: unsafe extern "C" fn(*const godot_transform2d, *const godot_vector2) -> godot_transform2d
godot_transform2d_xform_vector2: unsafe extern "C" fn(*const godot_transform2d, *const godot_vector2) -> godot_vector2
godot_transform2d_xform_inv_vector2: unsafe extern "C" fn(*const godot_transform2d, *const godot_vector2) -> godot_vector2
godot_transform2d_basis_xform_vector2: unsafe extern "C" fn(*const godot_transform2d, *const godot_vector2) -> godot_vector2
godot_transform2d_basis_xform_inv_vector2: unsafe extern "C" fn(*const godot_transform2d, *const godot_vector2) -> godot_vector2
godot_transform2d_interpolate_with: unsafe extern "C" fn(*const godot_transform2d, *const godot_transform2d, f32) -> godot_transform2d
godot_transform2d_operator_equal: unsafe extern "C" fn(*const godot_transform2d, *const godot_transform2d) -> bool
godot_transform2d_operator_multiply: unsafe extern "C" fn(*const godot_transform2d, *const godot_transform2d) -> godot_transform2d
godot_transform2d_new_identity: unsafe extern "C" fn(*mut godot_transform2d)
godot_transform2d_xform_rect2: unsafe extern "C" fn(*const godot_transform2d, *const godot_rect2) -> godot_rect2
godot_transform2d_xform_inv_rect2: unsafe extern "C" fn(*const godot_transform2d, *const godot_rect2) -> godot_rect2
godot_variant_get_type: unsafe extern "C" fn(*const godot_variant) -> i32
godot_variant_new_copy: unsafe extern "C" fn(*mut godot_variant, *const godot_variant)
godot_variant_new_nil: unsafe extern "C" fn(*mut godot_variant)
godot_variant_new_bool: unsafe extern "C" fn(*mut godot_variant, bool)
godot_variant_new_uint: unsafe extern "C" fn(*mut godot_variant, u64)
godot_variant_new_int: unsafe extern "C" fn(*mut godot_variant, i64)
godot_variant_new_real: unsafe extern "C" fn(*mut godot_variant, f64)
godot_variant_new_string: unsafe extern "C" fn(*mut godot_variant, *const godot_string)
godot_variant_new_vector2: unsafe extern "C" fn(*mut godot_variant, *const godot_vector2)
godot_variant_new_rect2: unsafe extern "C" fn(*mut godot_variant, *const godot_rect2)
godot_variant_new_vector3: unsafe extern "C" fn(*mut godot_variant, *const godot_vector3)
godot_variant_new_transform2d: unsafe extern "C" fn(*mut godot_variant, *const godot_transform2d)
godot_variant_new_plane: unsafe extern "C" fn(*mut godot_variant, *const godot_plane)
godot_variant_new_quat: unsafe extern "C" fn(*mut godot_variant, *const godot_quat)
godot_variant_new_aabb: unsafe extern "C" fn(*mut godot_variant, *const godot_aabb)
godot_variant_new_basis: unsafe extern "C" fn(*mut godot_variant, *const godot_basis)
godot_variant_new_transform: unsafe extern "C" fn(*mut godot_variant, *const godot_transform)
godot_variant_new_color: unsafe extern "C" fn(*mut godot_variant, *const godot_color)
godot_variant_new_node_path: unsafe extern "C" fn(*mut godot_variant, *const godot_node_path)
godot_variant_new_rid: unsafe extern "C" fn(*mut godot_variant, *const godot_rid)
godot_variant_new_object: unsafe extern "C" fn(*mut godot_variant, *const c_void)
godot_variant_new_dictionary: unsafe extern "C" fn(*mut godot_variant, *const godot_dictionary)
godot_variant_new_array: unsafe extern "C" fn(*mut godot_variant, *const godot_array)
godot_variant_new_pool_byte_array: unsafe extern "C" fn(*mut godot_variant, *const godot_pool_byte_array)
godot_variant_new_pool_int_array: unsafe extern "C" fn(*mut godot_variant, *const godot_pool_int_array)
godot_variant_new_pool_real_array: unsafe extern "C" fn(*mut godot_variant, *const godot_pool_real_array)
godot_variant_new_pool_string_array: unsafe extern "C" fn(*mut godot_variant, *const godot_pool_string_array)
godot_variant_new_pool_vector2_array: unsafe extern "C" fn(*mut godot_variant, *const godot_pool_vector2_array)
godot_variant_new_pool_vector3_array: unsafe extern "C" fn(*mut godot_variant, *const godot_pool_vector3_array)
godot_variant_new_pool_color_array: unsafe extern "C" fn(*mut godot_variant, *const godot_pool_color_array)
godot_variant_as_bool: unsafe extern "C" fn(*const godot_variant) -> bool
godot_variant_as_uint: unsafe extern "C" fn(*const godot_variant) -> u64
godot_variant_as_int: unsafe extern "C" fn(*const godot_variant) -> i64
godot_variant_as_real: unsafe extern "C" fn(*const godot_variant) -> f64
godot_variant_as_string: unsafe extern "C" fn(*const godot_variant) -> godot_string
godot_variant_as_vector2: unsafe extern "C" fn(*const godot_variant) -> godot_vector2
godot_variant_as_rect2: unsafe extern "C" fn(*const godot_variant) -> godot_rect2
godot_variant_as_vector3: unsafe extern "C" fn(*const godot_variant) -> godot_vector3
godot_variant_as_transform2d: unsafe extern "C" fn(*const godot_variant) -> godot_transform2d
godot_variant_as_plane: unsafe extern "C" fn(*const godot_variant) -> godot_plane
godot_variant_as_quat: unsafe extern "C" fn(*const godot_variant) -> godot_quat
godot_variant_as_aabb: unsafe extern "C" fn(*const godot_variant) -> godot_aabb
godot_variant_as_basis: unsafe extern "C" fn(*const godot_variant) -> godot_basis
godot_variant_as_transform: unsafe extern "C" fn(*const godot_variant) -> godot_transform
godot_variant_as_color: unsafe extern "C" fn(*const godot_variant) -> godot_color
godot_variant_as_node_path: unsafe extern "C" fn(*const godot_variant) -> godot_node_path
godot_variant_as_rid: unsafe extern "C" fn(*const godot_variant) -> godot_rid
godot_variant_as_object: unsafe extern "C" fn(*const godot_variant) -> *mut c_void
godot_variant_as_dictionary: unsafe extern "C" fn(*const godot_variant) -> godot_dictionary
godot_variant_as_array: unsafe extern "C" fn(*const godot_variant) -> godot_array
godot_variant_as_pool_byte_array: unsafe extern "C" fn(*const godot_variant) -> godot_pool_byte_array
godot_variant_as_pool_int_array: unsafe extern "C" fn(*const godot_variant) -> godot_pool_int_array
godot_variant_as_pool_real_array: unsafe extern "C" fn(*const godot_variant) -> godot_pool_real_array
godot_variant_as_pool_string_array: unsafe extern "C" fn(*const godot_variant) -> godot_pool_string_array
godot_variant_as_pool_vector2_array: unsafe extern "C" fn(*const godot_variant) -> godot_pool_vector2_array
godot_variant_as_pool_vector3_array: unsafe extern "C" fn(*const godot_variant) -> godot_pool_vector3_array
godot_variant_as_pool_color_array: unsafe extern "C" fn(*const godot_variant) -> godot_pool_color_array
godot_variant_call: unsafe extern "C" fn(*mut godot_variant, *const godot_string, *mut *const godot_variant, i32, *mut godot_variant_call_error) -> godot_variant
godot_variant_has_method: unsafe extern "C" fn(*const godot_variant, *const godot_string) -> bool
godot_variant_operator_equal: unsafe extern "C" fn(*const godot_variant, *const godot_variant) -> bool
godot_variant_operator_less: unsafe extern "C" fn(*const godot_variant, *const godot_variant) -> bool
godot_variant_hash_compare: unsafe extern "C" fn(*const godot_variant, *const godot_variant) -> bool
godot_variant_booleanize: unsafe extern "C" fn(*const godot_variant) -> bool
godot_variant_destroy: unsafe extern "C" fn(*mut godot_variant)
godot_char_string_length: unsafe extern "C" fn(*const godot_char_string) -> i32
godot_char_string_get_data: unsafe extern "C" fn(*const godot_char_string) -> *const i8
godot_char_string_destroy: unsafe extern "C" fn(*mut godot_char_string)
godot_string_new: unsafe extern "C" fn(*mut godot_string)
godot_string_new_copy: unsafe extern "C" fn(*mut godot_string, *const godot_string)
godot_string_new_with_wide_string: unsafe extern "C" fn(*mut godot_string, *const u16, i32)
godot_string_operator_index: unsafe extern "C" fn(*mut godot_string, i32) -> *const u16
godot_string_operator_index_const: unsafe extern "C" fn(*const godot_string, i32) -> u16
godot_string_wide_str: unsafe extern "C" fn(*const godot_string) -> *const u16
godot_string_operator_equal: unsafe extern "C" fn(*const godot_string, *const godot_string) -> bool
godot_string_operator_less: unsafe extern "C" fn(*const godot_string, *const godot_string) -> bool
godot_string_operator_plus: unsafe extern "C" fn(*const godot_string, *const godot_string) -> godot_string
godot_string_length: unsafe extern "C" fn(*const godot_string) -> i32
godot_string_casecmp_to: unsafe extern "C" fn(*const godot_string, *const godot_string) -> i8
godot_string_nocasecmp_to: unsafe extern "C" fn(*const godot_string, *const godot_string) -> i8
godot_string_naturalnocasecmp_to: unsafe extern "C" fn(*const godot_string, *const godot_string) -> i8
godot_string_begins_with: unsafe extern "C" fn(*const godot_string, *const godot_string) -> bool
godot_string_begins_with_char_array: unsafe extern "C" fn(*const godot_string, *const i8) -> bool
godot_string_bigrams: unsafe extern "C" fn(*const godot_string) -> godot_array
godot_string_chr: unsafe extern "C" fn(u16) -> godot_string
godot_string_ends_with: unsafe extern "C" fn(*const godot_string, *const godot_string) -> bool
godot_string_find: unsafe extern "C" fn(*const godot_string, godot_string) -> i32
godot_string_find_from: unsafe extern "C" fn(*const godot_string, godot_string, i32) -> i32
godot_string_findmk: unsafe extern "C" fn(*const godot_string, *const godot_array) -> i32
godot_string_findmk_from: unsafe extern "C" fn(*const godot_string, *const godot_array, i32) -> i32
godot_string_findmk_from_in_place: unsafe extern "C" fn(*const godot_string, *const godot_array, i32, *mut i32) -> i32
godot_string_findn: unsafe extern "C" fn(*const godot_string, godot_string) -> i32
godot_string_findn_from: unsafe extern "C" fn(*const godot_string, godot_string, i32) -> i32
godot_string_find_last: unsafe extern "C" fn(*const godot_string, godot_string) -> i32
godot_string_format: unsafe extern "C" fn(*const godot_string, *const godot_variant) -> godot_string
godot_string_format_with_custom_placeholder: unsafe extern "C" fn(*const godot_string, *const godot_variant, *const i8) -> godot_string
godot_string_hex_encode_buffer: unsafe extern "C" fn(*const u8, i32) -> godot_string
godot_string_hex_to_int: unsafe extern "C" fn(*const godot_string) -> i32
godot_string_hex_to_int_without_prefix: unsafe extern "C" fn(*const godot_string) -> i32
godot_string_insert: unsafe extern "C" fn(*const godot_string, i32, godot_string) -> godot_string
godot_string_is_numeric: unsafe extern "C" fn(*const godot_string) -> bool
godot_string_is_subsequence_of: unsafe extern "C" fn(*const godot_string, *const godot_string) -> bool
godot_string_is_subsequence_ofi: unsafe extern "C" fn(*const godot_string, *const godot_string) -> bool
godot_string_lpad: unsafe extern "C" fn(*const godot_string, i32) -> godot_string
godot_string_lpad_with_custom_character: unsafe extern "C" fn(*const godot_string, i32, *const godot_string) -> godot_string
godot_string_match: unsafe extern "C" fn(*const godot_string, *const godot_string) -> bool
godot_string_matchn: unsafe extern "C" fn(*const godot_string, *const godot_string) -> bool
godot_string_md5: unsafe extern "C" fn(*const u8) -> godot_string
godot_string_num: unsafe extern "C" fn(f64) -> godot_string
godot_string_num_int64: unsafe extern "C" fn(i64, i32) -> godot_string
godot_string_num_int64_capitalized: unsafe extern "C" fn(i64, i32, bool) -> godot_string
godot_string_num_real: unsafe extern "C" fn(f64) -> godot_string
godot_string_num_scientific: unsafe extern "C" fn(f64) -> godot_string
godot_string_num_with_decimals: unsafe extern "C" fn(f64, i32) -> godot_string
godot_string_pad_decimals: unsafe extern "C" fn(*const godot_string, i32) -> godot_string
godot_string_pad_zeros: unsafe extern "C" fn(*const godot_string, i32) -> godot_string
godot_string_replace_first: unsafe extern "C" fn(*const godot_string, godot_string, godot_string) -> godot_string
godot_string_replace: unsafe extern "C" fn(*const godot_string, godot_string, godot_string) -> godot_string
godot_string_replacen: unsafe extern "C" fn(*const godot_string, godot_string, godot_string) -> godot_string
godot_string_rfind: unsafe extern "C" fn(*const godot_string, godot_string) -> i32
godot_string_rfindn: unsafe extern "C" fn(*const godot_string, godot_string) -> i32
godot_string_rfind_from: unsafe extern "C" fn(*const godot_string, godot_string, i32) -> i32
godot_string_rfindn_from: unsafe extern "C" fn(*const godot_string, godot_string, i32) -> i32
godot_string_rpad: unsafe extern "C" fn(*const godot_string, i32) -> godot_string
godot_string_rpad_with_custom_character: unsafe extern "C" fn(*const godot_string, i32, *const godot_string) -> godot_string
godot_string_similarity: unsafe extern "C" fn(*const godot_string, *const godot_string) -> f32
godot_string_sprintf: unsafe extern "C" fn(*const godot_string, *const godot_array, *mut bool) -> godot_string
godot_string_substr: unsafe extern "C" fn(*const godot_string, i32, i32) -> godot_string
godot_string_to_double: unsafe extern "C" fn(*const godot_string) -> f64
godot_string_to_float: unsafe extern "C" fn(*const godot_string) -> f32
godot_string_to_int: unsafe extern "C" fn(*const godot_string) -> i32
godot_string_camelcase_to_underscore: unsafe extern "C" fn(*const godot_string) -> godot_string
godot_string_camelcase_to_underscore_lowercased: unsafe extern "C" fn(*const godot_string) -> godot_string
godot_string_capitalize: unsafe extern "C" fn(*const godot_string) -> godot_string
godot_string_char_to_double: unsafe extern "C" fn(*const i8) -> f64
godot_string_char_to_int: unsafe extern "C" fn(*const i8) -> i32
godot_string_wchar_to_int: unsafe extern "C" fn(*const u16) -> i64
godot_string_char_to_int_with_len: unsafe extern "C" fn(*const i8, i32) -> i32
godot_string_char_to_int64_with_len: unsafe extern "C" fn(*const u16, i32) -> i64
godot_string_hex_to_int64: unsafe extern "C" fn(*const godot_string) -> i64
godot_string_hex_to_int64_with_prefix: unsafe extern "C" fn(*const godot_string) -> i64
godot_string_to_int64: unsafe extern "C" fn(*const godot_string) -> i64
godot_string_unicode_char_to_double: unsafe extern "C" fn(*const u16, *mut *const u16) -> f64
godot_string_get_slice_count: unsafe extern "C" fn(*const godot_string, godot_string) -> i32
godot_string_get_slice: unsafe extern "C" fn(*const godot_string, godot_string, i32) -> godot_string
godot_string_get_slicec: unsafe extern "C" fn(*const godot_string, u16, i32) -> godot_string
godot_string_split: unsafe extern "C" fn(*const godot_string, *const godot_string) -> godot_array
godot_string_split_allow_empty: unsafe extern "C" fn(*const godot_string, *const godot_string) -> godot_array
godot_string_split_floats: unsafe extern "C" fn(*const godot_string, *const godot_string) -> godot_array
godot_string_split_floats_allows_empty: unsafe extern "C" fn(*const godot_string, *const godot_string) -> godot_array
godot_string_split_floats_mk: unsafe extern "C" fn(*const godot_string, *const godot_array) -> godot_array
godot_string_split_floats_mk_allows_empty: unsafe extern "C" fn(*const godot_string, *const godot_array) -> godot_array
godot_string_split_ints: unsafe extern "C" fn(*const godot_string, *const godot_string) -> godot_array
godot_string_split_ints_allows_empty: unsafe extern "C" fn(*const godot_string, *const godot_string) -> godot_array
godot_string_split_ints_mk: unsafe extern "C" fn(*const godot_string, *const godot_array) -> godot_array
godot_string_split_ints_mk_allows_empty: unsafe extern "C" fn(*const godot_string, *const godot_array) -> godot_array
godot_string_split_spaces: unsafe extern "C" fn(*const godot_string) -> godot_array
godot_string_char_lowercase: unsafe extern "C" fn(u16) -> u16
godot_string_char_uppercase: unsafe extern "C" fn(u16) -> u16
godot_string_to_lower: unsafe extern "C" fn(*const godot_string) -> godot_string
godot_string_to_upper: unsafe extern "C" fn(*const godot_string) -> godot_string
godot_string_get_basename: unsafe extern "C" fn(*const godot_string) -> godot_string
godot_string_get_extension: unsafe extern "C" fn(*const godot_string) -> godot_string
godot_string_left: unsafe extern "C" fn(*const godot_string, i32) -> godot_string
godot_string_ord_at: unsafe extern "C" fn(*const godot_string, i32) -> u16
godot_string_plus_file: unsafe extern "C" fn(*const godot_string, *const godot_string) -> godot_string
godot_string_right: unsafe extern "C" fn(*const godot_string, i32) -> godot_string
godot_string_strip_edges: unsafe extern "C" fn(*const godot_string, bool, bool) -> godot_string
godot_string_strip_escapes: unsafe extern "C" fn(*const godot_string) -> godot_string
godot_string_erase: unsafe extern "C" fn(*mut godot_string, i32, i32)
godot_string_ascii: unsafe extern "C" fn(*const godot_string) -> godot_char_string
godot_string_ascii_extended: unsafe extern "C" fn(*const godot_string) -> godot_char_string
godot_string_utf8: unsafe extern "C" fn(*const godot_string) -> godot_char_string
godot_string_parse_utf8: unsafe extern "C" fn(*mut godot_string, *const i8) -> bool
godot_string_parse_utf8_with_len: unsafe extern "C" fn(*mut godot_string, *const i8, i32) -> bool
godot_string_chars_to_utf8: unsafe extern "C" fn(*const i8) -> godot_string
godot_string_chars_to_utf8_with_len: unsafe extern "C" fn(*const i8, i32) -> godot_string
godot_string_hash: unsafe extern "C" fn(*const godot_string) -> u32
godot_string_hash64: unsafe extern "C" fn(*const godot_string) -> u64
godot_string_hash_chars: unsafe extern "C" fn(*const i8) -> u32
godot_string_hash_chars_with_len: unsafe extern "C" fn(*const i8, i32) -> u32
godot_string_hash_utf8_chars: unsafe extern "C" fn(*const u16) -> u32
godot_string_hash_utf8_chars_with_len: unsafe extern "C" fn(*const u16, i32) -> u32
godot_string_md5_buffer: unsafe extern "C" fn(*const godot_string) -> godot_pool_byte_array
godot_string_md5_text: unsafe extern "C" fn(*const godot_string) -> godot_string
godot_string_sha256_buffer: unsafe extern "C" fn(*const godot_string) -> godot_pool_byte_array
godot_string_sha256_text: unsafe extern "C" fn(*const godot_string) -> godot_string
godot_string_empty: unsafe extern "C" fn(*const godot_string) -> bool
godot_string_get_base_dir: unsafe extern "C" fn(*const godot_string) -> godot_string
godot_string_get_file: unsafe extern "C" fn(*const godot_string) -> godot_string
godot_string_humanize_size: unsafe extern "C" fn(usize) -> godot_string
godot_string_is_abs_path: unsafe extern "C" fn(*const godot_string) -> bool
godot_string_is_rel_path: unsafe extern "C" fn(*const godot_string) -> bool
godot_string_is_resource_file: unsafe extern "C" fn(*const godot_string) -> bool
godot_string_path_to: unsafe extern "C" fn(*const godot_string, *const godot_string) -> godot_string
godot_string_path_to_file: unsafe extern "C" fn(*const godot_string, *const godot_string) -> godot_string
godot_string_simplify_path: unsafe extern "C" fn(*const godot_string) -> godot_string
godot_string_c_escape: unsafe extern "C" fn(*const godot_string) -> godot_string
godot_string_c_escape_multiline: unsafe extern "C" fn(*const godot_string) -> godot_string
godot_string_c_unescape: unsafe extern "C" fn(*const godot_string) -> godot_string
godot_string_http_escape: unsafe extern "C" fn(*const godot_string) -> godot_string
godot_string_http_unescape: unsafe extern "C" fn(*const godot_string) -> godot_string
godot_string_json_escape: unsafe extern "C" fn(*const godot_string) -> godot_string
godot_string_word_wrap: unsafe extern "C" fn(*const godot_string, i32) -> godot_string
godot_string_xml_escape: unsafe extern "C" fn(*const godot_string) -> godot_string
godot_string_xml_escape_with_quotes: unsafe extern "C" fn(*const godot_string) -> godot_string
godot_string_xml_unescape: unsafe extern "C" fn(*const godot_string) -> godot_string
godot_string_percent_decode: unsafe extern "C" fn(*const godot_string) -> godot_string
godot_string_percent_encode: unsafe extern "C" fn(*const godot_string) -> godot_string
godot_string_is_valid_float: unsafe extern "C" fn(*const godot_string) -> bool
godot_string_is_valid_hex_number: unsafe extern "C" fn(*const godot_string, bool) -> bool
godot_string_is_valid_html_color: unsafe extern "C" fn(*const godot_string) -> bool
godot_string_is_valid_identifier: unsafe extern "C" fn(*const godot_string) -> bool
godot_string_is_valid_integer: unsafe extern "C" fn(*const godot_string) -> bool
godot_string_is_valid_ip_address: unsafe extern "C" fn(*const godot_string) -> bool
godot_string_destroy: unsafe extern "C" fn(*mut godot_string)
godot_string_name_new: unsafe extern "C" fn(*mut godot_string_name, *const godot_string)
godot_string_name_new_data: unsafe extern "C" fn(*mut godot_string_name, *const i8)
godot_string_name_get_name: unsafe extern "C" fn(*const godot_string_name) -> godot_string
godot_string_name_get_hash: unsafe extern "C" fn(*const godot_string_name) -> u32
godot_string_name_get_data_unique_pointer: unsafe extern "C" fn(*const godot_string_name) -> *const c_void
godot_string_name_operator_equal: unsafe extern "C" fn(*const godot_string_name, *const godot_string_name) -> bool
godot_string_name_operator_less: unsafe extern "C" fn(*const godot_string_name, *const godot_string_name) -> bool
godot_string_name_destroy: unsafe extern "C" fn(*mut godot_string_name)
godot_object_destroy: unsafe extern "C" fn(*mut c_void)
godot_global_get_singleton: unsafe extern "C" fn(*mut i8) -> *mut c_void
godot_method_bind_get_method: unsafe extern "C" fn(*const i8, *const i8) -> *mut godot_method_bind
godot_method_bind_ptrcall: unsafe extern "C" fn(*mut godot_method_bind, *mut c_void, *mut *const c_void, *mut c_void)
godot_method_bind_call: unsafe extern "C" fn(*mut godot_method_bind, *mut c_void, *mut *const godot_variant, i32, *mut godot_variant_call_error) -> godot_variant
godot_get_class_constructor: unsafe extern "C" fn(*const i8) -> Option<unsafe extern "C" fn() -> *mut c_void>
godot_get_global_constants: unsafe extern "C" fn() -> godot_dictionary
godot_register_native_call_type: unsafe extern "C" fn(*const i8, Option<unsafe extern "C" fn(*mut c_void, *mut godot_array) -> godot_variant>)
godot_alloc: unsafe extern "C" fn(i32) -> *mut c_void
godot_realloc: unsafe extern "C" fn(*mut c_void, i32) -> *mut c_void
godot_free: unsafe extern "C" fn(*mut c_void)
godot_print_error: unsafe extern "C" fn(*const i8, *const i8, *const i8, i32)
godot_print_warning: unsafe extern "C" fn(*const i8, *const i8, *const i8, i32)
godot_print: unsafe extern "C" fn(*const godot_string)
godot_color_to_abgr32: unsafe extern "C" fn(*const godot_color) -> i32
godot_color_to_abgr64: unsafe extern "C" fn(*const godot_color) -> i32
godot_color_to_argb64: unsafe extern "C" fn(*const godot_color) -> i32
godot_color_to_rgba64: unsafe extern "C" fn(*const godot_color) -> i32
godot_color_darkened: unsafe extern "C" fn(*const godot_color, f32) -> godot_color
godot_color_from_hsv: unsafe extern "C" fn(*const godot_color, f32, f32, f32, f32) -> godot_color
godot_color_lightened: unsafe extern "C" fn(*const godot_color, f32) -> godot_color
godot_array_duplicate: unsafe extern "C" fn(*const godot_array, bool) -> godot_array
godot_array_max: unsafe extern "C" fn(*const godot_array) -> godot_variant
godot_array_min: unsafe extern "C" fn(*const godot_array) -> godot_variant
godot_array_shuffle: unsafe extern "C" fn(*mut godot_array)
godot_basis_slerp: unsafe extern "C" fn(*const godot_basis, *const godot_basis, f32) -> godot_basis
godot_dictionary_get_with_default: unsafe extern "C" fn(*const godot_dictionary, *const godot_variant, *const godot_variant) -> godot_variant
godot_dictionary_erase_with_return: unsafe extern "C" fn(*mut godot_dictionary, *const godot_variant) -> bool
godot_node_path_get_as_property_path: unsafe extern "C" fn(*const godot_node_path) -> godot_node_path
godot_quat_set_axis_angle: unsafe extern "C" fn(*mut godot_quat, *const godot_vector3, f32)
godot_rect2_grow_individual: unsafe extern "C" fn(*const godot_rect2, f32, f32, f32, f32) -> godot_rect2
godot_rect2_grow_margin: unsafe extern "C" fn(*const godot_rect2, i32, f32) -> godot_rect2
godot_rect2_abs: unsafe extern "C" fn(*const godot_rect2) -> godot_rect2
godot_string_dedent: unsafe extern "C" fn(*const godot_string) -> godot_string
godot_string_trim_prefix: unsafe extern "C" fn(*const godot_string, *const godot_string) -> godot_string
godot_string_trim_suffix: unsafe extern "C" fn(*const godot_string, *const godot_string) -> godot_string
godot_string_rstrip: unsafe extern "C" fn(*const godot_string, *const godot_string) -> godot_string
godot_string_rsplit: unsafe extern "C" fn(*const godot_string, *const godot_string, bool, i32) -> godot_pool_string_array
godot_basis_get_quat: unsafe extern "C" fn(*const godot_basis) -> godot_quat
godot_basis_set_quat: unsafe extern "C" fn(*mut godot_basis, *const godot_quat)
godot_basis_set_axis_angle_scale: unsafe extern "C" fn(*mut godot_basis, *const godot_vector3, f32, *const godot_vector3)
godot_basis_set_euler_scale: unsafe extern "C" fn(*mut godot_basis, *const godot_vector3, *const godot_vector3)
godot_basis_set_quat_scale: unsafe extern "C" fn(*mut godot_basis, *const godot_quat, *const godot_vector3)
godot_is_instance_valid: unsafe extern "C" fn(*const c_void) -> bool
godot_quat_new_with_basis: unsafe extern "C" fn(*mut godot_quat, *const godot_basis)
godot_quat_new_with_euler: unsafe extern "C" fn(*mut godot_quat, *const godot_vector3)
godot_transform_new_with_quat: unsafe extern "C" fn(*mut godot_transform, *const godot_quat)
godot_variant_get_operator_name: unsafe extern "C" fn(i32) -> godot_string
godot_variant_evaluate: unsafe extern "C" fn(i32, *const godot_variant, *const godot_variant, *mut godot_variant, *mut bool)
godot_nativescript_register_class: unsafe extern "C" fn(*mut c_void, *const i8, *const i8, godot_instance_create_func, godot_instance_destroy_func)
godot_nativescript_register_tool_class: unsafe extern "C" fn(*mut c_void, *const i8, *const i8, godot_instance_create_func, godot_instance_destroy_func)
godot_nativescript_register_method: unsafe extern "C" fn(*mut c_void, *const i8, *const i8, godot_method_attributes, godot_instance_method)
godot_nativescript_register_property: unsafe extern "C" fn(*mut c_void, *const i8, *const i8, *mut godot_property_attributes, godot_property_set_func, godot_property_get_func)
godot_nativescript_register_signal: unsafe extern "C" fn(*mut c_void, *const i8, *const godot_signal)
godot_nativescript_get_userdata: unsafe extern "C" fn(*mut c_void) -> *mut c_void
godot_nativescript_set_method_argument_information: unsafe extern "C" fn(*mut c_void, *const i8, *const i8, i32, *const godot_method_arg)
godot_nativescript_set_class_documentation: unsafe extern "C" fn(*mut c_void, *const i8, godot_string)
godot_nativescript_set_method_documentation: unsafe extern "C" fn(*mut c_void, *const i8, *const i8, godot_string)
godot_nativescript_set_property_documentation: unsafe extern "C" fn(*mut c_void, *const i8, *const i8, godot_string)
godot_nativescript_set_signal_documentation: unsafe extern "C" fn(*mut c_void, *const i8, *const i8, godot_string)
godot_nativescript_set_global_type_tag: unsafe extern "C" fn(i32, *const i8, *const c_void)
godot_nativescript_get_global_type_tag: unsafe extern "C" fn(i32, *const i8) -> *const c_void
godot_nativescript_set_type_tag: unsafe extern "C" fn(*mut c_void, *const i8, *const c_void)
godot_nativescript_get_type_tag: unsafe extern "C" fn(*const c_void) -> *const c_void
godot_nativescript_register_instance_binding_data_functions: unsafe extern "C" fn(godot_instance_binding_functions) -> i32
godot_nativescript_unregister_instance_binding_data_functions: unsafe extern "C" fn(i32)
godot_nativescript_get_instance_binding_data: unsafe extern "C" fn(i32, *mut c_void) -> *mut c_void
godot_nativescript_profiling_add_data: unsafe extern "C" fn(*const i8, u64)
godot_pluginscript_register_language: unsafe extern "C" fn(*const godot_pluginscript_language_desc)
godot_arvr_register_interface: unsafe extern "C" fn(*const godot_arvr_interface_gdnative)
godot_arvr_get_worldscale: unsafe extern "C" fn() -> f32
godot_arvr_get_reference_frame: unsafe extern "C" fn() -> godot_transform
godot_arvr_blit: unsafe extern "C" fn(i32, *mut godot_rid, *mut godot_rect2)
godot_arvr_get_texid: unsafe extern "C" fn(*mut godot_rid) -> i32
godot_arvr_add_controller: unsafe extern "C" fn(*mut i8, i32, bool, bool) -> i32
godot_arvr_remove_controller: unsafe extern "C" fn(i32)
godot_arvr_set_controller_transform: unsafe extern "C" fn(i32, *mut godot_transform, bool, bool)
godot_arvr_set_controller_axis: unsafe extern "C" fn(i32, i32, f32, bool)
godot_arvr_get_controller_rumble: unsafe extern "C" fn(i32) -> f32
godot_videodecoder_file_read: unsafe extern "C" fn(*mut c_void, *mut u8, i32) -> i32
godot_videodecoder_file_seek: unsafe extern "C" fn(*mut c_void, i64, i32) -> i64
godot_videodecoder_register_decoder: unsafe extern "C" fn(*const godot_videodecoder_interface_gdnative)
godot_net_bind_stream_peer: unsafe extern "C" fn(*mut c_void, *const godot_net_stream_peer)
godot_net_bind_packet_peer: unsafe extern "C" fn(*mut c_void, *const godot_net_packet_peer)
godot_net_bind_multiplayer_peer: unsafe extern "C" fn(*mut c_void, *const godot_net_multiplayer_peer)
Methods
impl GodotApi
pub unsafe fn from_raw(
core_api_struct: *const godot_gdnative_core_api_struct
) -> GodotApi
core_api_struct: *const godot_gdnative_core_api_struct
) -> GodotApi
Auto Trait Implementations
impl RefUnwindSafe for GodotApi
impl Send for GodotApi
impl Sync for GodotApi
impl Unpin for GodotApi
impl UnwindSafe for GodotApi
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
[src]
T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
[src]
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
[src]
T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
[src]
impl<T> From<T> for T
[src]
impl<T, U> Into<U> for T where
U: From<T>,
[src]
U: From<T>,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
[src]
U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
[src]
impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
[src]
U: TryFrom<T>,