[−][src]Struct gdnative::CSGCombiner
core class CSGCombiner
inherits CSGShape
(unsafe).
Official documentation
See the documentation of this class in the Godot engine's official documentation.
Memory management
Non reference counted objects such as the ones of this type are usually owned by the engine.
CSGCombiner
is an unsafe pointer, and all of its methods are unsafe.
In the cases where Rust code owns an object of this type, for example if the object was just
created on the Rust side and not passed to the engine yet, ownership should be either given
to the engine or the object must be manually destroyed using CSGCombiner::free
.
Class hierarchy
CSGCombiner inherits methods from:
Methods
impl CSGCombiner
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pub fn new() -> CSGCombiner
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Constructor.
Because this type is not reference counted, the lifetime of the returned object
is not automatically managed.
Immediately after creation, the object is owned by the caller, and can be
passed to the engine (in which case the engine will be responsible for
destroying the object) or destroyed manually using CSGCombiner::free
.
pub unsafe fn free(self)
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Manually deallocate the object.
pub unsafe fn to_csg_shape(&self) -> CSGShape
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Up-cast.
pub unsafe fn to_geometry_instance(&self) -> GeometryInstance
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Up-cast.
pub unsafe fn to_visual_instance(&self) -> VisualInstance
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Up-cast.
pub unsafe fn to_spatial(&self) -> Spatial
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Up-cast.
pub unsafe fn to_node(&self) -> Node
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Up-cast.
pub unsafe fn to_object(&self) -> Object
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Up-cast.
pub unsafe fn cast<T>(&self) -> Option<T> where
T: GodotObject,
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T: GodotObject,
Generic dynamic cast.
Methods from Deref<Target = CSGShape>
pub const OPERATION_SUBTRACTION: i64
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pub const OPERATION_UNION: i64
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pub const OPERATION_INTERSECTION: i64
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pub unsafe fn _update_shape(&mut self)
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pub unsafe fn get_collision_layer(&self) -> i64
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pub unsafe fn get_collision_layer_bit(&self, bit: i64) -> bool
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pub unsafe fn get_collision_mask(&self) -> i64
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pub unsafe fn get_collision_mask_bit(&self, bit: i64) -> bool
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pub unsafe fn get_meshes(&self) -> VariantArray
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pub unsafe fn get_operation(&self) -> CSGShapeOperation
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pub unsafe fn get_snap(&self) -> f64
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pub unsafe fn is_calculating_tangents(&self) -> bool
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pub unsafe fn is_root_shape(&self) -> bool
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pub unsafe fn is_using_collision(&self) -> bool
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pub unsafe fn set_calculate_tangents(&mut self, enabled: bool)
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pub unsafe fn set_collision_layer(&mut self, layer: i64)
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pub unsafe fn set_collision_layer_bit(&mut self, bit: i64, value: bool)
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pub unsafe fn set_collision_mask(&mut self, mask: i64)
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pub unsafe fn set_collision_mask_bit(&mut self, bit: i64, value: bool)
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pub unsafe fn set_operation(&mut self, operation: i64)
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pub unsafe fn set_snap(&mut self, snap: f64)
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pub unsafe fn set_use_collision(&mut self, operation: bool)
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pub unsafe fn to_geometry_instance(&self) -> GeometryInstance
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Up-cast.
pub unsafe fn to_visual_instance(&self) -> VisualInstance
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Up-cast.
pub unsafe fn to_spatial(&self) -> Spatial
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Up-cast.
pub unsafe fn to_node(&self) -> Node
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Up-cast.
pub unsafe fn to_object(&self) -> Object
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Up-cast.
pub unsafe fn cast<T>(&self) -> Option<T> where
T: GodotObject,
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T: GodotObject,
Generic dynamic cast.
Trait Implementations
impl Clone for CSGCombiner
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fn clone(&self) -> CSGCombiner
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fn clone_from(&mut self, source: &Self)
1.0.0[src]
impl Copy for CSGCombiner
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impl Debug for CSGCombiner
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impl Deref for CSGCombiner
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impl DerefMut for CSGCombiner
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impl Free for CSGCombiner
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unsafe fn godot_free(self)
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impl FromVariant for CSGCombiner
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fn from_variant(variant: &Variant) -> Result<CSGCombiner, FromVariantError>
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impl GodotObject for CSGCombiner
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fn class_name() -> &'static str
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unsafe fn from_sys(obj: *mut c_void) -> CSGCombiner
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unsafe fn from_return_position_sys(obj: *mut c_void) -> CSGCombiner
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unsafe fn to_sys(&self) -> *mut c_void
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impl Instanciable for CSGCombiner
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fn construct() -> CSGCombiner
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impl QueueFree for CSGCombiner
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unsafe fn godot_queue_free(&mut self)
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impl ToVariant for CSGCombiner
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fn to_variant(&self) -> Variant
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Auto Trait Implementations
impl RefUnwindSafe for CSGCombiner
impl !Send for CSGCombiner
impl !Sync for CSGCombiner
impl Unpin for CSGCombiner
impl UnwindSafe for CSGCombiner
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> Export for T where
T: GodotObject + ToVariant,
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T: GodotObject + ToVariant,
type Hint = ()
A type-specific hint type that is valid for the type being exported.
fn export_info(_hint: Option<<T as Export>::Hint>) -> ExportInfo
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,