[−][src]Struct gdnative::BakedLightmap
core class BakedLightmap
inherits VisualInstance
(unsafe).
Official documentation
See the documentation of this class in the Godot engine's official documentation.
Memory management
Non reference counted objects such as the ones of this type are usually owned by the engine.
BakedLightmap
is an unsafe pointer, and all of its methods are unsafe.
In the cases where Rust code owns an object of this type, for example if the object was just
created on the Rust side and not passed to the engine yet, ownership should be either given
to the engine or the object must be manually destroyed using BakedLightmap::free
.
Class hierarchy
BakedLightmap inherits methods from:
Methods
impl BakedLightmap
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Constants
pub const BAKE_ERROR_CANT_CREATE_IMAGE: i64
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pub const BAKE_QUALITY_MEDIUM: i64
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pub const BAKE_ERROR_NO_MESHES: i64
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pub const BAKE_ERROR_OK: i64
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pub const BAKE_ERROR_USER_ABORTED: i64
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pub const BAKE_MODE_CONE_TRACE: i64
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pub const BAKE_ERROR_NO_SAVE_PATH: i64
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pub const BAKE_MODE_RAY_TRACE: i64
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pub const BAKE_QUALITY_LOW: i64
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pub const BAKE_QUALITY_HIGH: i64
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impl BakedLightmap
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pub fn new() -> BakedLightmap
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Constructor.
Because this type is not reference counted, the lifetime of the returned object
is not automatically managed.
Immediately after creation, the object is owned by the caller, and can be
passed to the engine (in which case the engine will be responsible for
destroying the object) or destroyed manually using BakedLightmap::free
.
pub unsafe fn free(self)
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Manually deallocate the object.
pub unsafe fn bake(
&mut self,
from_node: Option<Node>,
create_visual_debug: bool
) -> BakedLightmapBakeError
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&mut self,
from_node: Option<Node>,
create_visual_debug: bool
) -> BakedLightmapBakeError
pub unsafe fn debug_bake(&mut self)
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pub unsafe fn get_bake_cell_size(&self) -> f64
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pub unsafe fn get_bake_default_texels_per_unit(&self) -> f64
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pub unsafe fn get_bake_mode(&self) -> BakedLightmapBakeMode
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pub unsafe fn get_bake_quality(&self) -> BakedLightmapBakeQuality
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pub unsafe fn get_capture_cell_size(&self) -> f64
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pub unsafe fn get_energy(&self) -> f64
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pub unsafe fn get_extents(&self) -> Vector3D<f32, UnknownUnit>
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pub unsafe fn get_image_path(&self) -> GodotString
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pub unsafe fn get_light_data(&self) -> Option<BakedLightmapData>
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pub unsafe fn get_propagation(&self) -> f64
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pub unsafe fn is_hdr(&self) -> bool
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pub unsafe fn set_bake_cell_size(&mut self, bake_cell_size: f64)
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pub unsafe fn set_bake_default_texels_per_unit(&mut self, texels: f64)
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pub unsafe fn set_bake_mode(&mut self, bake_mode: i64)
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pub unsafe fn set_bake_quality(&mut self, bake_quality: i64)
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pub unsafe fn set_capture_cell_size(&mut self, capture_cell_size: f64)
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pub unsafe fn set_energy(&mut self, energy: f64)
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pub unsafe fn set_extents(&mut self, extents: Vector3D<f32, UnknownUnit>)
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pub unsafe fn set_hdr(&mut self, hdr: bool)
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pub unsafe fn set_image_path(&mut self, image_path: GodotString)
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pub unsafe fn set_light_data(&mut self, data: Option<BakedLightmapData>)
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pub unsafe fn set_propagation(&mut self, propagation: f64)
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pub unsafe fn to_visual_instance(&self) -> VisualInstance
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Up-cast.
pub unsafe fn to_spatial(&self) -> Spatial
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Up-cast.
pub unsafe fn to_node(&self) -> Node
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Up-cast.
pub unsafe fn to_object(&self) -> Object
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Up-cast.
pub unsafe fn cast<T>(&self) -> Option<T> where
T: GodotObject,
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T: GodotObject,
Generic dynamic cast.
Methods from Deref<Target = VisualInstance>
pub unsafe fn _get_visual_instance_rid(&self) -> Rid
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pub unsafe fn get_aabb(&self) -> Aabb
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pub unsafe fn get_base(&self) -> Rid
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pub unsafe fn get_instance(&self) -> Rid
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pub unsafe fn get_layer_mask(&self) -> i64
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pub unsafe fn get_layer_mask_bit(&self, layer: i64) -> bool
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pub unsafe fn get_transformed_aabb(&self) -> Aabb
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pub unsafe fn set_base(&mut self, base: Rid)
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pub unsafe fn set_layer_mask(&mut self, mask: i64)
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pub unsafe fn set_layer_mask_bit(&mut self, layer: i64, enabled: bool)
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pub unsafe fn to_spatial(&self) -> Spatial
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Up-cast.
pub unsafe fn to_node(&self) -> Node
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Up-cast.
pub unsafe fn to_object(&self) -> Object
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Up-cast.
pub unsafe fn cast<T>(&self) -> Option<T> where
T: GodotObject,
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T: GodotObject,
Generic dynamic cast.
Trait Implementations
impl Clone for BakedLightmap
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fn clone(&self) -> BakedLightmap
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fn clone_from(&mut self, source: &Self)
1.0.0[src]
impl Copy for BakedLightmap
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impl Debug for BakedLightmap
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impl Deref for BakedLightmap
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type Target = VisualInstance
The resulting type after dereferencing.
fn deref(&self) -> &VisualInstance
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impl DerefMut for BakedLightmap
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fn deref_mut(&mut self) -> &mut VisualInstance
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impl Free for BakedLightmap
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unsafe fn godot_free(self)
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impl FromVariant for BakedLightmap
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fn from_variant(variant: &Variant) -> Result<BakedLightmap, FromVariantError>
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impl GodotObject for BakedLightmap
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fn class_name() -> &'static str
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unsafe fn from_sys(obj: *mut c_void) -> BakedLightmap
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unsafe fn from_return_position_sys(obj: *mut c_void) -> BakedLightmap
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unsafe fn to_sys(&self) -> *mut c_void
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impl Instanciable for BakedLightmap
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fn construct() -> BakedLightmap
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impl QueueFree for BakedLightmap
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unsafe fn godot_queue_free(&mut self)
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impl ToVariant for BakedLightmap
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fn to_variant(&self) -> Variant
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Auto Trait Implementations
impl RefUnwindSafe for BakedLightmap
impl !Send for BakedLightmap
impl !Sync for BakedLightmap
impl Unpin for BakedLightmap
impl UnwindSafe for BakedLightmap
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> Export for T where
T: GodotObject + ToVariant,
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T: GodotObject + ToVariant,
type Hint = ()
A type-specific hint type that is valid for the type being exported.
fn export_info(_hint: Option<<T as Export>::Hint>) -> ExportInfo
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,