[−][src]Struct gdnative::AudioStreamGeneratorPlayback
core class AudioStreamGeneratorPlayback
inherits AudioStreamPlaybackResampled
(reference counted).
Official documentation
See the documentation of this class in the Godot engine's official documentation.
Memory management
The lifetime of this object is automatically managed through reference counting.
Class hierarchy
AudioStreamGeneratorPlayback inherits methods from:
Methods
impl AudioStreamGeneratorPlayback
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pub fn new_ref(&self) -> AudioStreamGeneratorPlayback
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Creates a new reference to the same reference-counted object.
pub fn can_push_buffer(&self, amount: i64) -> bool
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pub fn clear_buffer(&mut self)
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pub fn get_frames_available(&self) -> i64
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pub fn get_skips(&self) -> i64
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pub fn push_buffer(&mut self, frames: Vector2Array) -> bool
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pub fn push_frame(&mut self, frame: Vector2D<f32, UnknownUnit>) -> bool
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pub fn to_audio_stream_playback_resampled(&self) -> AudioStreamPlaybackResampled
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Up-cast.
pub fn to_audio_stream_playback(&self) -> AudioStreamPlayback
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Up-cast.
pub fn to_reference(&self) -> Reference
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Up-cast.
pub fn to_object(&self) -> Object
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Up-cast.
pub fn cast<T>(&self) -> Option<T> where
T: GodotObject,
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T: GodotObject,
Generic dynamic cast.
Methods from Deref<Target = AudioStreamPlaybackResampled>
pub fn new_ref(&self) -> AudioStreamPlaybackResampled
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Creates a new reference to the same reference-counted object.
pub fn to_audio_stream_playback(&self) -> AudioStreamPlayback
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Up-cast.
pub fn to_reference(&self) -> Reference
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Up-cast.
pub fn to_object(&self) -> Object
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Up-cast.
pub fn cast<T>(&self) -> Option<T> where
T: GodotObject,
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T: GodotObject,
Generic dynamic cast.
Trait Implementations
impl Clone for AudioStreamGeneratorPlayback
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fn clone(&self) -> AudioStreamGeneratorPlayback
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fn clone_from(&mut self, source: &Self)
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impl Debug for AudioStreamGeneratorPlayback
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impl Deref for AudioStreamGeneratorPlayback
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type Target = AudioStreamPlaybackResampled
The resulting type after dereferencing.
fn deref(&self) -> &AudioStreamPlaybackResampled
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impl DerefMut for AudioStreamGeneratorPlayback
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fn deref_mut(&mut self) -> &mut AudioStreamPlaybackResampled
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impl Drop for AudioStreamGeneratorPlayback
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impl FromVariant for AudioStreamGeneratorPlayback
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fn from_variant(
variant: &Variant
) -> Result<AudioStreamGeneratorPlayback, FromVariantError>
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variant: &Variant
) -> Result<AudioStreamGeneratorPlayback, FromVariantError>
impl GodotObject for AudioStreamGeneratorPlayback
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fn class_name() -> &'static str
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unsafe fn from_sys(obj: *mut c_void) -> AudioStreamGeneratorPlayback
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unsafe fn from_return_position_sys(
obj: *mut c_void
) -> AudioStreamGeneratorPlayback
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obj: *mut c_void
) -> AudioStreamGeneratorPlayback
unsafe fn to_sys(&self) -> *mut c_void
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impl ToVariant for AudioStreamGeneratorPlayback
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fn to_variant(&self) -> Variant
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Auto Trait Implementations
impl RefUnwindSafe for AudioStreamGeneratorPlayback
impl !Send for AudioStreamGeneratorPlayback
impl !Sync for AudioStreamGeneratorPlayback
impl Unpin for AudioStreamGeneratorPlayback
impl UnwindSafe for AudioStreamGeneratorPlayback
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> Export for T where
T: GodotObject + ToVariant,
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T: GodotObject + ToVariant,
type Hint = ()
A type-specific hint type that is valid for the type being exported.
fn export_info(_hint: Option<<T as Export>::Hint>) -> ExportInfo
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,