[−][src]Struct gdnative::VisualScriptComment
core class VisualScriptComment
inherits VisualScriptNode
(reference counted).
Official documentation
See the documentation of this class in the Godot engine's official documentation.
Memory management
The lifetime of this object is automatically managed through reference counting.
Class hierarchy
VisualScriptComment inherits methods from:
Methods
impl VisualScriptComment
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pub fn new() -> VisualScriptComment
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pub fn new_ref(&self) -> VisualScriptComment
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Creates a new reference to the same reference-counted object.
pub fn get_description(&self) -> GodotString
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pub fn get_size(&self) -> Vector2D<f32, UnknownUnit>
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pub fn get_title(&self) -> GodotString
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pub fn set_description(&mut self, description: GodotString)
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pub fn set_size(&mut self, size: Vector2D<f32, UnknownUnit>)
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pub fn set_title(&mut self, title: GodotString)
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pub fn to_visual_script_node(&self) -> VisualScriptNode
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Up-cast.
pub fn to_resource(&self) -> Resource
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Up-cast.
pub fn to_reference(&self) -> Reference
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Up-cast.
pub fn to_object(&self) -> Object
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Up-cast.
pub fn cast<T>(&self) -> Option<T> where
T: GodotObject,
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T: GodotObject,
Generic dynamic cast.
Methods from Deref<Target = VisualScriptNode>
pub fn new_ref(&self) -> VisualScriptNode
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Creates a new reference to the same reference-counted object.
pub fn _get_default_input_values(&self) -> VariantArray
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pub fn _set_default_input_values(&mut self, values: VariantArray)
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pub fn get_default_input_value(&self, port_idx: i64) -> Variant
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pub fn get_visual_script(&self) -> Option<VisualScript>
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pub fn ports_changed_notify(&mut self)
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pub fn set_default_input_value(&mut self, port_idx: i64, value: Variant)
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pub fn to_resource(&self) -> Resource
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Up-cast.
pub fn to_reference(&self) -> Reference
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Up-cast.
pub fn to_object(&self) -> Object
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Up-cast.
pub fn cast<T>(&self) -> Option<T> where
T: GodotObject,
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T: GodotObject,
Generic dynamic cast.
Trait Implementations
impl Clone for VisualScriptComment
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fn clone(&self) -> VisualScriptComment
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fn clone_from(&mut self, source: &Self)
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impl Debug for VisualScriptComment
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impl Deref for VisualScriptComment
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type Target = VisualScriptNode
The resulting type after dereferencing.
fn deref(&self) -> &VisualScriptNode
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impl DerefMut for VisualScriptComment
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fn deref_mut(&mut self) -> &mut VisualScriptNode
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impl Drop for VisualScriptComment
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impl FromVariant for VisualScriptComment
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fn from_variant(
variant: &Variant
) -> Result<VisualScriptComment, FromVariantError>
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variant: &Variant
) -> Result<VisualScriptComment, FromVariantError>
impl GodotObject for VisualScriptComment
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fn class_name() -> &'static str
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unsafe fn from_sys(obj: *mut c_void) -> VisualScriptComment
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unsafe fn from_return_position_sys(obj: *mut c_void) -> VisualScriptComment
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unsafe fn to_sys(&self) -> *mut c_void
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impl Instanciable for VisualScriptComment
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fn construct() -> VisualScriptComment
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impl ToVariant for VisualScriptComment
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fn to_variant(&self) -> Variant
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Auto Trait Implementations
impl RefUnwindSafe for VisualScriptComment
impl !Send for VisualScriptComment
impl !Sync for VisualScriptComment
impl Unpin for VisualScriptComment
impl UnwindSafe for VisualScriptComment
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> Export for T where
T: GodotObject + ToVariant,
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T: GodotObject + ToVariant,
type Hint = ()
A type-specific hint type that is valid for the type being exported.
fn export_info(_hint: Option<<T as Export>::Hint>) -> ExportInfo
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,