[][src]Struct gdnative::UPNPDevice

pub struct UPNPDevice { /* fields omitted */ }

core class UPNPDevice inherits Reference (reference counted).

Official documentation

See the documentation of this class in the Godot engine's official documentation.

Memory management

The lifetime of this object is automatically managed through reference counting.

Class hierarchy

UPNPDevice inherits methods from:

Methods

impl UPNPDevice[src]

Constants

impl UPNPDevice[src]

pub fn new() -> UPNPDevice[src]

pub fn new_ref(&self) -> UPNPDevice[src]

Creates a new reference to the same reference-counted object.

pub fn add_port_mapping(
    &self,
    port: i64,
    port_internal: i64,
    desc: GodotString,
    proto: GodotString,
    duration: i64
) -> i64
[src]

pub fn delete_port_mapping(&self, port: i64, proto: GodotString) -> i64[src]

pub fn get_description_url(&self) -> GodotString[src]

pub fn get_igd_control_url(&self) -> GodotString[src]

pub fn get_igd_our_addr(&self) -> GodotString[src]

pub fn get_igd_service_type(&self) -> GodotString[src]

pub fn get_igd_status(&self) -> UPNPDeviceIGDStatus[src]

pub fn get_service_type(&self) -> GodotString[src]

pub fn is_valid_gateway(&self) -> bool[src]

pub fn query_external_address(&self) -> GodotString[src]

pub fn set_description_url(&mut self, url: GodotString)[src]

pub fn set_igd_control_url(&mut self, url: GodotString)[src]

pub fn set_igd_our_addr(&mut self, addr: GodotString)[src]

pub fn set_igd_service_type(&mut self, _type: GodotString)[src]

pub fn set_igd_status(&mut self, status: i64)[src]

pub fn set_service_type(&mut self, _type: GodotString)[src]

pub fn init_ref(&mut self) -> bool[src]

Inherited from Reference.

pub fn to_reference(&self) -> Reference[src]

Up-cast.

pub fn to_object(&self) -> Object[src]

Up-cast.

pub fn cast<T>(&self) -> Option<T> where
    T: GodotObject
[src]

Generic dynamic cast.

Methods from Deref<Target = Reference>

pub fn new_ref(&self) -> Reference[src]

Creates a new reference to the same reference-counted object.

pub fn init_ref(&mut self) -> bool[src]

pub fn to_object(&self) -> Object[src]

Up-cast.

pub fn cast<T>(&self) -> Option<T> where
    T: GodotObject
[src]

Generic dynamic cast.

Trait Implementations

impl Clone for UPNPDevice[src]

impl Debug for UPNPDevice[src]

impl Deref for UPNPDevice[src]

type Target = Reference

The resulting type after dereferencing.

impl DerefMut for UPNPDevice[src]

impl Drop for UPNPDevice[src]

impl FromVariant for UPNPDevice[src]

impl GodotObject for UPNPDevice[src]

impl Instanciable for UPNPDevice[src]

impl ToVariant for UPNPDevice[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> Export for T where
    T: GodotObject + ToVariant
[src]

type Hint = ()

A type-specific hint type that is valid for the type being exported.

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.