[−][src]Struct gdnative::OccluderPolygon2D
core class OccluderPolygon2D
inherits Resource
(reference counted).
Official documentation
See the documentation of this class in the Godot engine's official documentation.
Memory management
The lifetime of this object is automatically managed through reference counting.
Class hierarchy
OccluderPolygon2D inherits methods from:
Methods
impl OccluderPolygon2D
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Constants
pub const CULL_DISABLED: i64
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pub const CULL_COUNTER_CLOCKWISE: i64
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pub const CULL_CLOCKWISE: i64
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impl OccluderPolygon2D
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pub fn new() -> OccluderPolygon2D
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pub fn new_ref(&self) -> OccluderPolygon2D
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Creates a new reference to the same reference-counted object.
pub fn get_cull_mode(&self) -> OccluderPolygon2DCullMode
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pub fn get_polygon(&self) -> Vector2Array
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pub fn is_closed(&self) -> bool
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pub fn set_closed(&mut self, closed: bool)
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pub fn set_cull_mode(&mut self, cull_mode: i64)
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pub fn set_polygon(&mut self, polygon: Vector2Array)
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pub fn to_resource(&self) -> Resource
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Up-cast.
pub fn to_reference(&self) -> Reference
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Up-cast.
pub fn to_object(&self) -> Object
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Up-cast.
pub fn cast<T>(&self) -> Option<T> where
T: GodotObject,
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T: GodotObject,
Generic dynamic cast.
Methods from Deref<Target = Resource>
pub fn new_ref(&self) -> Resource
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Creates a new reference to the same reference-counted object.
pub fn _setup_local_to_scene(&mut self)
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pub fn duplicate(&self, subresources: bool) -> Option<Resource>
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pub fn get_local_scene(&self) -> Option<Node>
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pub fn get_name(&self) -> GodotString
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pub fn get_path(&self) -> GodotString
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pub fn get_rid(&self) -> Rid
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pub fn is_local_to_scene(&self) -> bool
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pub fn set_local_to_scene(&mut self, enable: bool)
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pub fn set_name(&mut self, name: GodotString)
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pub fn set_path(&mut self, path: GodotString)
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pub fn setup_local_to_scene(&mut self)
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pub fn take_over_path(&mut self, path: GodotString)
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pub fn init_ref(&mut self) -> bool
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Inherited from Reference.
pub fn to_reference(&self) -> Reference
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Up-cast.
pub fn to_object(&self) -> Object
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Up-cast.
pub fn cast<T>(&self) -> Option<T> where
T: GodotObject,
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T: GodotObject,
Generic dynamic cast.
Trait Implementations
impl Clone for OccluderPolygon2D
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fn clone(&self) -> OccluderPolygon2D
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fn clone_from(&mut self, source: &Self)
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impl Debug for OccluderPolygon2D
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impl Deref for OccluderPolygon2D
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impl DerefMut for OccluderPolygon2D
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impl Drop for OccluderPolygon2D
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impl FromVariant for OccluderPolygon2D
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fn from_variant(
variant: &Variant
) -> Result<OccluderPolygon2D, FromVariantError>
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variant: &Variant
) -> Result<OccluderPolygon2D, FromVariantError>
impl GodotObject for OccluderPolygon2D
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fn class_name() -> &'static str
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unsafe fn from_sys(obj: *mut c_void) -> OccluderPolygon2D
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unsafe fn from_return_position_sys(obj: *mut c_void) -> OccluderPolygon2D
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unsafe fn to_sys(&self) -> *mut c_void
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impl Instanciable for OccluderPolygon2D
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fn construct() -> OccluderPolygon2D
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impl ToVariant for OccluderPolygon2D
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fn to_variant(&self) -> Variant
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Auto Trait Implementations
impl RefUnwindSafe for OccluderPolygon2D
impl !Send for OccluderPolygon2D
impl !Sync for OccluderPolygon2D
impl Unpin for OccluderPolygon2D
impl UnwindSafe for OccluderPolygon2D
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> Export for T where
T: GodotObject + ToVariant,
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T: GodotObject + ToVariant,
type Hint = ()
A type-specific hint type that is valid for the type being exported.
fn export_info(_hint: Option<<T as Export>::Hint>) -> ExportInfo
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,