[−][src]Struct gdnative::FuncRef
core class FuncRef
inherits Reference
(reference counted).
Official documentation
See the documentation of this class in the Godot engine's official documentation.
Memory management
The lifetime of this object is automatically managed through reference counting.
Class hierarchy
FuncRef inherits methods from:
Methods
impl FuncRef
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pub fn new() -> FuncRef
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pub fn new_ref(&self) -> FuncRef
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Creates a new reference to the same reference-counted object.
pub fn call_func(&mut self, varargs: &[Variant]) -> Variant
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pub fn call_funcv(&mut self, arg_array: VariantArray) -> Variant
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pub fn is_valid(&self) -> bool
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pub fn set_function(&mut self, name: GodotString)
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pub fn set_instance(&mut self, instance: Option<Object>)
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pub fn init_ref(&mut self) -> bool
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Inherited from Reference.
pub fn to_reference(&self) -> Reference
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Up-cast.
pub fn to_object(&self) -> Object
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Up-cast.
pub fn cast<T>(&self) -> Option<T> where
T: GodotObject,
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T: GodotObject,
Generic dynamic cast.
Methods from Deref<Target = Reference>
pub fn new_ref(&self) -> Reference
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Creates a new reference to the same reference-counted object.
pub fn init_ref(&mut self) -> bool
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pub fn to_object(&self) -> Object
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Up-cast.
pub fn cast<T>(&self) -> Option<T> where
T: GodotObject,
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T: GodotObject,
Generic dynamic cast.
Trait Implementations
impl Clone for FuncRef
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impl Debug for FuncRef
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impl Deref for FuncRef
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impl DerefMut for FuncRef
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impl Drop for FuncRef
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impl FromVariant for FuncRef
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fn from_variant(variant: &Variant) -> Result<FuncRef, FromVariantError>
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impl GodotObject for FuncRef
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fn class_name() -> &'static str
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unsafe fn from_sys(obj: *mut c_void) -> FuncRef
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unsafe fn from_return_position_sys(obj: *mut c_void) -> FuncRef
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unsafe fn to_sys(&self) -> *mut c_void
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impl Instanciable for FuncRef
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impl ToVariant for FuncRef
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fn to_variant(&self) -> Variant
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Auto Trait Implementations
impl RefUnwindSafe for FuncRef
impl !Send for FuncRef
impl !Sync for FuncRef
impl Unpin for FuncRef
impl UnwindSafe for FuncRef
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> Export for T where
T: GodotObject + ToVariant,
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T: GodotObject + ToVariant,
type Hint = ()
A type-specific hint type that is valid for the type being exported.
fn export_info(_hint: Option<<T as Export>::Hint>) -> ExportInfo
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,