[−][src]Struct gdnative::EditorInspector
tools class EditorInspector
inherits ScrollContainer
(unsafe).
Official documentation
See the documentation of this class in the Godot engine's official documentation.
Class hierarchy
EditorInspector inherits methods from:
Tool
This class is used to interact with Godot's editor.
Methods
impl EditorInspector
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pub unsafe fn _edit_request_change(
&mut self,
arg0: Option<Object>,
arg1: GodotString
)
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&mut self,
arg0: Option<Object>,
arg1: GodotString
)
pub unsafe fn _feature_profile_changed(&mut self)
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pub unsafe fn _filter_changed(&mut self, arg0: GodotString)
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pub unsafe fn _multiple_properties_changed(
&mut self,
arg0: StringArray,
arg1: VariantArray
)
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&mut self,
arg0: StringArray,
arg1: VariantArray
)
pub unsafe fn _node_removed(&mut self, arg0: Option<Node>)
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pub unsafe fn _object_id_selected(&mut self, arg0: GodotString, arg1: i64)
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pub unsafe fn _property_changed(
&mut self,
arg0: GodotString,
arg1: Variant,
arg2: GodotString,
arg3: bool
)
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&mut self,
arg0: GodotString,
arg1: Variant,
arg2: GodotString,
arg3: bool
)
pub unsafe fn _property_changed_update_all(
&mut self,
arg0: GodotString,
arg1: Variant,
arg2: GodotString,
arg3: bool
)
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&mut self,
arg0: GodotString,
arg1: Variant,
arg2: GodotString,
arg3: bool
)
pub unsafe fn _property_checked(&mut self, arg0: GodotString, arg1: bool)
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pub unsafe fn _property_keyed(&mut self, arg0: GodotString, arg1: bool)
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pub unsafe fn _property_keyed_with_value(
&mut self,
arg0: GodotString,
arg1: Variant,
arg2: bool
)
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&mut self,
arg0: GodotString,
arg1: Variant,
arg2: bool
)
pub unsafe fn _property_selected(&mut self, arg0: GodotString, arg1: i64)
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pub unsafe fn _resource_selected(
&mut self,
arg0: GodotString,
arg1: Option<Resource>
)
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&mut self,
arg0: GodotString,
arg1: Option<Resource>
)
pub unsafe fn _vscroll_changed(&mut self, arg0: f64)
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pub unsafe fn refresh(&mut self)
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pub unsafe fn to_scroll_container(&self) -> ScrollContainer
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Up-cast.
pub unsafe fn to_container(&self) -> Container
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Up-cast.
pub unsafe fn to_control(&self) -> Control
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Up-cast.
pub unsafe fn to_canvas_item(&self) -> CanvasItem
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Up-cast.
pub unsafe fn to_node(&self) -> Node
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Up-cast.
pub unsafe fn to_object(&self) -> Object
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Up-cast.
pub unsafe fn cast<T>(&self) -> Option<T> where
T: GodotObject,
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T: GodotObject,
Generic dynamic cast.
Methods from Deref<Target = ScrollContainer>
pub unsafe fn _ensure_focused_visible(&mut self, arg0: Option<Control>)
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pub unsafe fn _gui_input(&mut self, arg0: Option<InputEvent>)
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pub unsafe fn _scroll_moved(&mut self, arg0: f64)
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pub unsafe fn _update_scrollbar_position(&mut self)
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pub unsafe fn get_deadzone(&self) -> i64
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pub unsafe fn get_h_scroll(&self) -> i64
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pub unsafe fn get_h_scrollbar(&mut self) -> Option<HScrollBar>
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pub unsafe fn get_v_scroll(&self) -> i64
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pub unsafe fn get_v_scrollbar(&mut self) -> Option<VScrollBar>
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pub unsafe fn is_following_focus(&self) -> bool
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pub unsafe fn is_h_scroll_enabled(&self) -> bool
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pub unsafe fn is_v_scroll_enabled(&self) -> bool
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pub unsafe fn set_deadzone(&mut self, deadzone: i64)
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pub unsafe fn set_enable_h_scroll(&mut self, enable: bool)
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pub unsafe fn set_enable_v_scroll(&mut self, enable: bool)
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pub unsafe fn set_follow_focus(&mut self, enabled: bool)
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pub unsafe fn set_h_scroll(&mut self, value: i64)
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pub unsafe fn set_v_scroll(&mut self, value: i64)
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pub unsafe fn to_container(&self) -> Container
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Up-cast.
pub unsafe fn to_control(&self) -> Control
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Up-cast.
pub unsafe fn to_canvas_item(&self) -> CanvasItem
[src]
Up-cast.
pub unsafe fn to_node(&self) -> Node
[src]
Up-cast.
pub unsafe fn to_object(&self) -> Object
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Up-cast.
pub unsafe fn cast<T>(&self) -> Option<T> where
T: GodotObject,
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T: GodotObject,
Generic dynamic cast.
Trait Implementations
impl Clone for EditorInspector
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fn clone(&self) -> EditorInspector
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fn clone_from(&mut self, source: &Self)
1.0.0[src]
impl Copy for EditorInspector
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impl Debug for EditorInspector
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impl Deref for EditorInspector
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type Target = ScrollContainer
The resulting type after dereferencing.
fn deref(&self) -> &ScrollContainer
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impl DerefMut for EditorInspector
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fn deref_mut(&mut self) -> &mut ScrollContainer
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impl FromVariant for EditorInspector
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fn from_variant(variant: &Variant) -> Result<EditorInspector, FromVariantError>
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impl GodotObject for EditorInspector
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fn class_name() -> &'static str
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unsafe fn from_sys(obj: *mut c_void) -> EditorInspector
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unsafe fn from_return_position_sys(obj: *mut c_void) -> EditorInspector
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unsafe fn to_sys(&self) -> *mut c_void
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impl QueueFree for EditorInspector
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unsafe fn godot_queue_free(&mut self)
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impl ToVariant for EditorInspector
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fn to_variant(&self) -> Variant
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Auto Trait Implementations
impl RefUnwindSafe for EditorInspector
impl !Send for EditorInspector
impl !Sync for EditorInspector
impl Unpin for EditorInspector
impl UnwindSafe for EditorInspector
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> Export for T where
T: GodotObject + ToVariant,
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T: GodotObject + ToVariant,
type Hint = ()
A type-specific hint type that is valid for the type being exported.
fn export_info(_hint: Option<<T as Export>::Hint>) -> ExportInfo
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,