[][src]Struct gdnative::EditorInspector

pub struct EditorInspector { /* fields omitted */ }

tools class EditorInspector inherits ScrollContainer (unsafe).

Official documentation

See the documentation of this class in the Godot engine's official documentation.

Class hierarchy

EditorInspector inherits methods from:

Tool

This class is used to interact with Godot's editor.

Methods

impl EditorInspector[src]

pub unsafe fn _edit_request_change(
    &mut self,
    arg0: Option<Object>,
    arg1: GodotString
)
[src]

pub unsafe fn _feature_profile_changed(&mut self)[src]

pub unsafe fn _filter_changed(&mut self, arg0: GodotString)[src]

pub unsafe fn _multiple_properties_changed(
    &mut self,
    arg0: StringArray,
    arg1: VariantArray
)
[src]

pub unsafe fn _node_removed(&mut self, arg0: Option<Node>)[src]

pub unsafe fn _object_id_selected(&mut self, arg0: GodotString, arg1: i64)[src]

pub unsafe fn _property_changed(
    &mut self,
    arg0: GodotString,
    arg1: Variant,
    arg2: GodotString,
    arg3: bool
)
[src]

pub unsafe fn _property_changed_update_all(
    &mut self,
    arg0: GodotString,
    arg1: Variant,
    arg2: GodotString,
    arg3: bool
)
[src]

pub unsafe fn _property_checked(&mut self, arg0: GodotString, arg1: bool)[src]

pub unsafe fn _property_keyed(&mut self, arg0: GodotString, arg1: bool)[src]

pub unsafe fn _property_keyed_with_value(
    &mut self,
    arg0: GodotString,
    arg1: Variant,
    arg2: bool
)
[src]

pub unsafe fn _property_selected(&mut self, arg0: GodotString, arg1: i64)[src]

pub unsafe fn _resource_selected(
    &mut self,
    arg0: GodotString,
    arg1: Option<Resource>
)
[src]

pub unsafe fn _vscroll_changed(&mut self, arg0: f64)[src]

pub unsafe fn refresh(&mut self)[src]

pub unsafe fn to_scroll_container(&self) -> ScrollContainer[src]

Up-cast.

pub unsafe fn to_container(&self) -> Container[src]

Up-cast.

pub unsafe fn to_control(&self) -> Control[src]

Up-cast.

pub unsafe fn to_canvas_item(&self) -> CanvasItem[src]

Up-cast.

pub unsafe fn to_node(&self) -> Node[src]

Up-cast.

pub unsafe fn to_object(&self) -> Object[src]

Up-cast.

pub unsafe fn cast<T>(&self) -> Option<T> where
    T: GodotObject
[src]

Generic dynamic cast.

Methods from Deref<Target = ScrollContainer>

pub unsafe fn _ensure_focused_visible(&mut self, arg0: Option<Control>)[src]

pub unsafe fn _gui_input(&mut self, arg0: Option<InputEvent>)[src]

pub unsafe fn _scroll_moved(&mut self, arg0: f64)[src]

pub unsafe fn _update_scrollbar_position(&mut self)[src]

pub unsafe fn get_deadzone(&self) -> i64[src]

pub unsafe fn get_h_scroll(&self) -> i64[src]

pub unsafe fn get_h_scrollbar(&mut self) -> Option<HScrollBar>[src]

pub unsafe fn get_v_scroll(&self) -> i64[src]

pub unsafe fn get_v_scrollbar(&mut self) -> Option<VScrollBar>[src]

pub unsafe fn is_following_focus(&self) -> bool[src]

pub unsafe fn is_h_scroll_enabled(&self) -> bool[src]

pub unsafe fn is_v_scroll_enabled(&self) -> bool[src]

pub unsafe fn set_deadzone(&mut self, deadzone: i64)[src]

pub unsafe fn set_enable_h_scroll(&mut self, enable: bool)[src]

pub unsafe fn set_enable_v_scroll(&mut self, enable: bool)[src]

pub unsafe fn set_follow_focus(&mut self, enabled: bool)[src]

pub unsafe fn set_h_scroll(&mut self, value: i64)[src]

pub unsafe fn set_v_scroll(&mut self, value: i64)[src]

pub unsafe fn to_container(&self) -> Container[src]

Up-cast.

pub unsafe fn to_control(&self) -> Control[src]

Up-cast.

pub unsafe fn to_canvas_item(&self) -> CanvasItem[src]

Up-cast.

pub unsafe fn to_node(&self) -> Node[src]

Up-cast.

pub unsafe fn to_object(&self) -> Object[src]

Up-cast.

pub unsafe fn cast<T>(&self) -> Option<T> where
    T: GodotObject
[src]

Generic dynamic cast.

Trait Implementations

impl Clone for EditorInspector[src]

impl Copy for EditorInspector[src]

impl Debug for EditorInspector[src]

impl Deref for EditorInspector[src]

type Target = ScrollContainer

The resulting type after dereferencing.

impl DerefMut for EditorInspector[src]

impl FromVariant for EditorInspector[src]

impl GodotObject for EditorInspector[src]

impl QueueFree for EditorInspector[src]

impl ToVariant for EditorInspector[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> Export for T where
    T: GodotObject + ToVariant
[src]

type Hint = ()

A type-specific hint type that is valid for the type being exported.

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.