[][src]Struct gdnative::EditorFileDialog

pub struct EditorFileDialog { /* fields omitted */ }

tools class EditorFileDialog inherits ConfirmationDialog (unsafe).

Official documentation

See the documentation of this class in the Godot engine's official documentation.

Class hierarchy

EditorFileDialog inherits methods from:

Tool

This class is used to interact with Godot's editor.

Methods

impl EditorFileDialog[src]

Constants

impl EditorFileDialog[src]

pub unsafe fn _action_pressed(&mut self)[src]

pub unsafe fn _cancel_pressed(&mut self)[src]

pub unsafe fn _dir_entered(&mut self, arg0: GodotString)[src]

pub unsafe fn _favorite_move_down(&mut self)[src]

pub unsafe fn _favorite_move_up(&mut self)[src]

pub unsafe fn _favorite_pressed(&mut self)[src]

pub unsafe fn _favorite_selected(&mut self, arg0: i64)[src]

pub unsafe fn _file_entered(&mut self, arg0: GodotString)[src]

pub unsafe fn _filter_selected(&mut self, arg0: i64)[src]

pub unsafe fn _go_back(&mut self)[src]

pub unsafe fn _go_forward(&mut self)[src]

pub unsafe fn _go_up(&mut self)[src]

pub unsafe fn _item_db_selected(&mut self, arg0: i64)[src]

pub unsafe fn _item_list_item_rmb_selected(
    &mut self,
    arg0: i64,
    arg1: Vector2D<f32, UnknownUnit>
)
[src]

pub unsafe fn _item_list_rmb_clicked(
    &mut self,
    arg0: Vector2D<f32, UnknownUnit>
)
[src]

pub unsafe fn _item_menu_id_pressed(&mut self, arg0: i64)[src]

pub unsafe fn _item_selected(&mut self, arg0: i64)[src]

pub unsafe fn _items_clear_selection(&mut self)[src]

pub unsafe fn _make_dir(&mut self)[src]

pub unsafe fn _make_dir_confirm(&mut self)[src]

pub unsafe fn _multi_selected(&mut self, arg0: i64, arg1: bool)[src]

pub unsafe fn _recent_selected(&mut self, arg0: i64)[src]

pub unsafe fn _save_confirm_pressed(&mut self)[src]

pub unsafe fn _select_drive(&mut self, arg0: i64)[src]

pub unsafe fn _thumbnail_done(
    &mut self,
    arg0: GodotString,
    arg1: Option<Texture>,
    arg2: Option<Texture>,
    arg3: Variant
)
[src]

pub unsafe fn _thumbnail_result(
    &mut self,
    arg0: GodotString,
    arg1: Option<Texture>,
    arg2: Option<Texture>,
    arg3: Variant
)
[src]

pub unsafe fn _unhandled_input(&mut self, arg0: Option<InputEvent>)[src]

pub unsafe fn _update_dir(&mut self)[src]

pub unsafe fn _update_file_list(&mut self)[src]

pub unsafe fn _update_file_name(&mut self)[src]

pub unsafe fn add_filter(&mut self, filter: GodotString)[src]

pub unsafe fn clear_filters(&mut self)[src]

pub unsafe fn get_access(&self) -> EditorFileDialogAccess[src]

pub unsafe fn get_current_dir(&self) -> GodotString[src]

pub unsafe fn get_current_file(&self) -> GodotString[src]

pub unsafe fn get_current_path(&self) -> GodotString[src]

pub unsafe fn get_display_mode(&self) -> EditorFileDialogDisplayMode[src]

pub unsafe fn get_mode(&self) -> EditorFileDialogMode[src]

pub unsafe fn get_vbox(&mut self) -> Option<VBoxContainer>[src]

pub unsafe fn invalidate(&mut self)[src]

pub unsafe fn is_overwrite_warning_disabled(&self) -> bool[src]

pub unsafe fn is_showing_hidden_files(&self) -> bool[src]

pub unsafe fn set_access(&mut self, access: i64)[src]

pub unsafe fn set_current_dir(&mut self, dir: GodotString)[src]

pub unsafe fn set_current_file(&mut self, file: GodotString)[src]

pub unsafe fn set_current_path(&mut self, path: GodotString)[src]

pub unsafe fn set_disable_overwrite_warning(&mut self, disable: bool)[src]

pub unsafe fn set_display_mode(&mut self, mode: i64)[src]

pub unsafe fn set_mode(&mut self, mode: i64)[src]

pub unsafe fn set_show_hidden_files(&mut self, show: bool)[src]

pub unsafe fn to_confirmation_dialog(&self) -> ConfirmationDialog[src]

Up-cast.

pub unsafe fn to_accept_dialog(&self) -> AcceptDialog[src]

Up-cast.

pub unsafe fn to_window_dialog(&self) -> WindowDialog[src]

Up-cast.

pub unsafe fn to_popup(&self) -> Popup[src]

Up-cast.

pub unsafe fn to_control(&self) -> Control[src]

Up-cast.

pub unsafe fn to_canvas_item(&self) -> CanvasItem[src]

Up-cast.

pub unsafe fn to_node(&self) -> Node[src]

Up-cast.

pub unsafe fn to_object(&self) -> Object[src]

Up-cast.

pub unsafe fn cast<T>(&self) -> Option<T> where
    T: GodotObject
[src]

Generic dynamic cast.

Methods from Deref<Target = ConfirmationDialog>

pub unsafe fn get_cancel(&mut self) -> Option<Button>[src]

pub unsafe fn to_accept_dialog(&self) -> AcceptDialog[src]

Up-cast.

pub unsafe fn to_window_dialog(&self) -> WindowDialog[src]

Up-cast.

pub unsafe fn to_popup(&self) -> Popup[src]

Up-cast.

pub unsafe fn to_control(&self) -> Control[src]

Up-cast.

pub unsafe fn to_canvas_item(&self) -> CanvasItem[src]

Up-cast.

pub unsafe fn to_node(&self) -> Node[src]

Up-cast.

pub unsafe fn to_object(&self) -> Object[src]

Up-cast.

pub unsafe fn cast<T>(&self) -> Option<T> where
    T: GodotObject
[src]

Generic dynamic cast.

Trait Implementations

impl Clone for EditorFileDialog[src]

impl Copy for EditorFileDialog[src]

impl Debug for EditorFileDialog[src]

impl Deref for EditorFileDialog[src]

type Target = ConfirmationDialog

The resulting type after dereferencing.

impl DerefMut for EditorFileDialog[src]

impl FromVariant for EditorFileDialog[src]

impl GodotObject for EditorFileDialog[src]

impl QueueFree for EditorFileDialog[src]

impl ToVariant for EditorFileDialog[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> Export for T where
    T: GodotObject + ToVariant
[src]

type Hint = ()

A type-specific hint type that is valid for the type being exported.

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.