[−][src]Struct gdnative::CylinderMesh
core class CylinderMesh
inherits PrimitiveMesh
(reference counted).
Official documentation
See the documentation of this class in the Godot engine's official documentation.
Memory management
The lifetime of this object is automatically managed through reference counting.
Class hierarchy
CylinderMesh inherits methods from:
Methods
impl CylinderMesh
[src]
pub fn new() -> CylinderMesh
[src]
pub fn new_ref(&self) -> CylinderMesh
[src]
Creates a new reference to the same reference-counted object.
pub fn get_bottom_radius(&self) -> f64
[src]
pub fn get_height(&self) -> f64
[src]
pub fn get_radial_segments(&self) -> i64
[src]
pub fn get_rings(&self) -> i64
[src]
pub fn get_top_radius(&self) -> f64
[src]
pub fn set_bottom_radius(&mut self, radius: f64)
[src]
pub fn set_height(&mut self, height: f64)
[src]
pub fn set_radial_segments(&mut self, segments: i64)
[src]
pub fn set_rings(&mut self, rings: i64)
[src]
pub fn set_top_radius(&mut self, radius: f64)
[src]
pub fn to_primitive_mesh(&self) -> PrimitiveMesh
[src]
Up-cast.
pub fn to_mesh(&self) -> Mesh
[src]
Up-cast.
pub fn to_resource(&self) -> Resource
[src]
Up-cast.
pub fn to_reference(&self) -> Reference
[src]
Up-cast.
pub fn to_object(&self) -> Object
[src]
Up-cast.
pub fn cast<T>(&self) -> Option<T> where
T: GodotObject,
[src]
T: GodotObject,
Generic dynamic cast.
Methods from Deref<Target = PrimitiveMesh>
pub fn new_ref(&self) -> PrimitiveMesh
[src]
Creates a new reference to the same reference-counted object.
pub fn _update(&self)
[src]
pub fn get_custom_aabb(&self) -> Aabb
[src]
pub fn get_flip_faces(&self) -> bool
[src]
pub fn get_material(&self) -> Option<Material>
[src]
pub fn get_mesh_arrays(&self) -> VariantArray
[src]
pub fn set_custom_aabb(&mut self, aabb: Aabb)
[src]
pub fn set_flip_faces(&mut self, flip_faces: bool)
[src]
pub fn set_material(&mut self, material: Option<Material>)
[src]
pub fn to_mesh(&self) -> Mesh
[src]
Up-cast.
pub fn to_resource(&self) -> Resource
[src]
Up-cast.
pub fn to_reference(&self) -> Reference
[src]
Up-cast.
pub fn to_object(&self) -> Object
[src]
Up-cast.
pub fn cast<T>(&self) -> Option<T> where
T: GodotObject,
[src]
T: GodotObject,
Generic dynamic cast.
Trait Implementations
impl Clone for CylinderMesh
[src]
fn clone(&self) -> CylinderMesh
[src]
fn clone_from(&mut self, source: &Self)
1.0.0[src]
impl Debug for CylinderMesh
[src]
impl Deref for CylinderMesh
[src]
type Target = PrimitiveMesh
The resulting type after dereferencing.
fn deref(&self) -> &PrimitiveMesh
[src]
impl DerefMut for CylinderMesh
[src]
fn deref_mut(&mut self) -> &mut PrimitiveMesh
[src]
impl Drop for CylinderMesh
[src]
impl FromVariant for CylinderMesh
[src]
fn from_variant(variant: &Variant) -> Result<CylinderMesh, FromVariantError>
[src]
impl GodotObject for CylinderMesh
[src]
fn class_name() -> &'static str
[src]
unsafe fn from_sys(obj: *mut c_void) -> CylinderMesh
[src]
unsafe fn from_return_position_sys(obj: *mut c_void) -> CylinderMesh
[src]
unsafe fn to_sys(&self) -> *mut c_void
[src]
impl Instanciable for CylinderMesh
[src]
fn construct() -> CylinderMesh
[src]
impl ToVariant for CylinderMesh
[src]
fn to_variant(&self) -> Variant
[src]
Auto Trait Implementations
impl RefUnwindSafe for CylinderMesh
impl !Send for CylinderMesh
impl !Sync for CylinderMesh
impl Unpin for CylinderMesh
impl UnwindSafe for CylinderMesh
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
[src]
T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
[src]
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
[src]
T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
[src]
impl<T> Export for T where
T: GodotObject + ToVariant,
[src]
T: GodotObject + ToVariant,
type Hint = ()
A type-specific hint type that is valid for the type being exported.
fn export_info(_hint: Option<<T as Export>::Hint>) -> ExportInfo
[src]
impl<T> From<T> for T
[src]
impl<T, U> Into<U> for T where
U: From<T>,
[src]
U: From<T>,
impl<T> ToOwned for T where
T: Clone,
[src]
T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
[src]
fn clone_into(&self, target: &mut T)
[src]
impl<T, U> TryFrom<U> for T where
U: Into<T>,
[src]
U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
[src]
impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
[src]
U: TryFrom<T>,