[−][src]Struct gdnative::AudioStreamGenerator
core class AudioStreamGenerator
inherits AudioStream
(reference counted).
Official documentation
See the documentation of this class in the Godot engine's official documentation.
Memory management
The lifetime of this object is automatically managed through reference counting.
Class hierarchy
AudioStreamGenerator inherits methods from:
Methods
impl AudioStreamGenerator
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pub fn new() -> AudioStreamGenerator
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pub fn new_ref(&self) -> AudioStreamGenerator
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Creates a new reference to the same reference-counted object.
pub fn get_buffer_length(&self) -> f64
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pub fn get_mix_rate(&self) -> f64
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pub fn set_buffer_length(&mut self, seconds: f64)
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pub fn set_mix_rate(&mut self, hz: f64)
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pub fn to_audio_stream(&self) -> AudioStream
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Up-cast.
pub fn to_resource(&self) -> Resource
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Up-cast.
pub fn to_reference(&self) -> Reference
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Up-cast.
pub fn to_object(&self) -> Object
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Up-cast.
pub fn cast<T>(&self) -> Option<T> where
T: GodotObject,
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T: GodotObject,
Generic dynamic cast.
Methods from Deref<Target = AudioStream>
pub fn new_ref(&self) -> AudioStream
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Creates a new reference to the same reference-counted object.
pub fn get_length(&self) -> f64
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pub fn to_resource(&self) -> Resource
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Up-cast.
pub fn to_reference(&self) -> Reference
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Up-cast.
pub fn to_object(&self) -> Object
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Up-cast.
pub fn cast<T>(&self) -> Option<T> where
T: GodotObject,
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T: GodotObject,
Generic dynamic cast.
Trait Implementations
impl Clone for AudioStreamGenerator
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fn clone(&self) -> AudioStreamGenerator
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fn clone_from(&mut self, source: &Self)
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impl Debug for AudioStreamGenerator
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impl Deref for AudioStreamGenerator
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type Target = AudioStream
The resulting type after dereferencing.
fn deref(&self) -> &AudioStream
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impl DerefMut for AudioStreamGenerator
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fn deref_mut(&mut self) -> &mut AudioStream
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impl Drop for AudioStreamGenerator
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impl FromVariant for AudioStreamGenerator
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fn from_variant(
variant: &Variant
) -> Result<AudioStreamGenerator, FromVariantError>
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variant: &Variant
) -> Result<AudioStreamGenerator, FromVariantError>
impl GodotObject for AudioStreamGenerator
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fn class_name() -> &'static str
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unsafe fn from_sys(obj: *mut c_void) -> AudioStreamGenerator
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unsafe fn from_return_position_sys(obj: *mut c_void) -> AudioStreamGenerator
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unsafe fn to_sys(&self) -> *mut c_void
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impl Instanciable for AudioStreamGenerator
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fn construct() -> AudioStreamGenerator
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impl ToVariant for AudioStreamGenerator
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fn to_variant(&self) -> Variant
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Auto Trait Implementations
impl RefUnwindSafe for AudioStreamGenerator
impl !Send for AudioStreamGenerator
impl !Sync for AudioStreamGenerator
impl Unpin for AudioStreamGenerator
impl UnwindSafe for AudioStreamGenerator
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> Export for T where
T: GodotObject + ToVariant,
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T: GodotObject + ToVariant,
type Hint = ()
A type-specific hint type that is valid for the type being exported.
fn export_info(_hint: Option<<T as Export>::Hint>) -> ExportInfo
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,