[][src]Struct gdnative::MeshDataTool

pub struct MeshDataTool { /* fields omitted */ }

core class MeshDataTool inherits Reference (reference counted).

Official documentation

See the documentation of this class in the Godot engine's official documentation.

Memory management

The lifetime of this object is automatically managed through reference counting.

Feature flag

This type is behind the gdnative crate's common feature flag.

Class hierarchy

MeshDataTool inherits methods from:

Methods

impl MeshDataTool
[src]

pub fn new() -> MeshDataTool
[src]

pub fn new_ref(&self) -> MeshDataTool
[src]

Creates a new reference to the same reference-counted object.

pub fn clear(&mut self)
[src]

pub fn create_from_surface(
    &mut self,
    mesh: Option<ArrayMesh>,
    surface: i64
) -> Result<(), GodotError>
[src]

pub fn commit_to_surface(
    &mut self,
    mesh: Option<ArrayMesh>
) -> Result<(), GodotError>
[src]

pub fn get_format(&self) -> i64
[src]

pub fn get_vertex_count(&self) -> i64
[src]

pub fn get_edge_count(&self) -> i64
[src]

pub fn get_face_count(&self) -> i64
[src]

pub fn set_vertex(&mut self, idx: i64, vertex: TypedVector3D<f32, UnknownUnit>)
[src]

pub fn get_vertex(&self, idx: i64) -> TypedVector3D<f32, UnknownUnit>
[src]

pub fn set_vertex_normal(
    &mut self,
    idx: i64,
    normal: TypedVector3D<f32, UnknownUnit>
)
[src]

pub fn get_vertex_normal(&self, idx: i64) -> TypedVector3D<f32, UnknownUnit>
[src]

pub fn set_vertex_tangent(&mut self, idx: i64, tangent: Plane)
[src]

pub fn get_vertex_tangent(&self, idx: i64) -> Plane
[src]

pub fn set_vertex_uv(&mut self, idx: i64, uv: TypedVector2D<f32, UnknownUnit>)
[src]

pub fn get_vertex_uv(&self, idx: i64) -> TypedVector2D<f32, UnknownUnit>
[src]

pub fn set_vertex_uv2(&mut self, idx: i64, uv2: TypedVector2D<f32, UnknownUnit>)
[src]

pub fn get_vertex_uv2(&self, idx: i64) -> TypedVector2D<f32, UnknownUnit>
[src]

pub fn set_vertex_color(&mut self, idx: i64, color: Color)
[src]

pub fn get_vertex_color(&self, idx: i64) -> Color
[src]

pub fn set_vertex_bones(&mut self, idx: i64, bones: Int32Array)
[src]

pub fn get_vertex_bones(&self, idx: i64) -> Int32Array
[src]

pub fn set_vertex_weights(&mut self, idx: i64, weights: Float32Array)
[src]

pub fn get_vertex_weights(&self, idx: i64) -> Float32Array
[src]

pub fn set_vertex_meta(&mut self, idx: i64, meta: Variant)
[src]

pub fn get_vertex_meta(&self, idx: i64) -> Variant
[src]

pub fn get_vertex_edges(&self, idx: i64) -> Int32Array
[src]

pub fn get_vertex_faces(&self, idx: i64) -> Int32Array
[src]

pub fn get_edge_vertex(&self, idx: i64, vertex: i64) -> i64
[src]

pub fn get_edge_faces(&self, idx: i64) -> Int32Array
[src]

pub fn set_edge_meta(&mut self, idx: i64, meta: Variant)
[src]

pub fn get_edge_meta(&self, idx: i64) -> Variant
[src]

pub fn get_face_vertex(&self, idx: i64, vertex: i64) -> i64
[src]

pub fn get_face_edge(&self, idx: i64, edge: i64) -> i64
[src]

pub fn set_face_meta(&mut self, idx: i64, meta: Variant)
[src]

pub fn get_face_meta(&self, idx: i64) -> Variant
[src]

pub fn get_face_normal(&self, idx: i64) -> TypedVector3D<f32, UnknownUnit>
[src]

pub fn set_material(&mut self, material: Option<Material>)
[src]

pub fn get_material(&self) -> Option<Material>
[src]

pub fn init_ref(&mut self) -> bool
[src]

Inherited from Reference.

pub fn _notification(&mut self, what: i64)
[src]

Inherited from Object.

pub fn _set(&mut self, property: GodotString, value: Variant) -> bool
[src]

Inherited from Object.

pub fn _get(&mut self, property: GodotString) -> Variant
[src]

Inherited from Object.

pub fn _get_property_list(&mut self) -> VariantArray
[src]

Inherited from Object.

pub fn _init(&mut self)
[src]

Inherited from Object.

pub fn get_class(&self) -> GodotString
[src]

Inherited from Object.

pub fn is_class(&self, _type: GodotString) -> bool
[src]

Inherited from Object.

pub fn set(&mut self, property: GodotString, value: Variant)
[src]

Inherited from Object.

pub fn get(&self, property: GodotString) -> Variant
[src]

Inherited from Object.

pub fn set_indexed(&mut self, property: NodePath, value: Variant)
[src]

Inherited from Object.

pub fn get_indexed(&self, property: NodePath) -> Variant
[src]

Inherited from Object.

pub fn get_property_list(&self) -> VariantArray
[src]

Inherited from Object.

pub fn get_method_list(&self) -> VariantArray
[src]

Inherited from Object.

pub fn notification(&mut self, what: i64, reversed: bool)
[src]

Inherited from Object.

pub fn get_instance_id(&self) -> i64
[src]

Inherited from Object.

pub fn set_script(&mut self, script: Option<Reference>)
[src]

Inherited from Object.

pub fn get_script(&self) -> Option<Reference>
[src]

Inherited from Object.

pub fn set_meta(&mut self, name: GodotString, value: Variant)
[src]

Inherited from Object.

pub fn get_meta(&self, name: GodotString) -> Variant
[src]

Inherited from Object.

pub fn has_meta(&self, name: GodotString) -> bool
[src]

Inherited from Object.

pub fn get_meta_list(&self) -> StringArray
[src]

Inherited from Object.

pub fn add_user_signal(&mut self, signal: GodotString, arguments: VariantArray)
[src]

Inherited from Object.

pub fn has_user_signal(&self, signal: GodotString) -> bool
[src]

Inherited from Object.

pub fn emit_signal(
    &mut self,
    signal: GodotString,
    varargs: &[Variant]
) -> Variant
[src]

Inherited from Object.

pub fn call(&mut self, method: GodotString, varargs: &[Variant]) -> Variant
[src]

Inherited from Object.

pub fn call_deferred(
    &mut self,
    method: GodotString,
    varargs: &[Variant]
) -> Variant
[src]

Inherited from Object.

pub fn callv(&mut self, method: GodotString, arg_array: VariantArray) -> Variant
[src]

Inherited from Object.

pub fn has_method(&self, method: GodotString) -> bool
[src]

Inherited from Object.

pub fn get_signal_list(&self) -> VariantArray
[src]

Inherited from Object.

pub fn get_signal_connection_list(&self, signal: GodotString) -> VariantArray
[src]

Inherited from Object.

pub fn get_incoming_connections(&self) -> VariantArray
[src]

Inherited from Object.

pub fn connect(
    &mut self,
    signal: GodotString,
    target: Option<Object>,
    method: GodotString,
    binds: VariantArray,
    flags: i64
) -> Result<(), GodotError>
[src]

Inherited from Object.

pub fn disconnect(
    &mut self,
    signal: GodotString,
    target: Option<Object>,
    method: GodotString
)
[src]

Inherited from Object.

pub fn is_connected(
    &self,
    signal: GodotString,
    target: Option<Object>,
    method: GodotString
) -> bool
[src]

Inherited from Object.

pub fn set_block_signals(&mut self, enable: bool)
[src]

Inherited from Object.

pub fn is_blocking_signals(&self) -> bool
[src]

Inherited from Object.

pub fn property_list_changed_notify(&mut self)
[src]

Inherited from Object.

pub fn set_message_translation(&mut self, enable: bool)
[src]

Inherited from Object.

pub fn can_translate_messages(&self) -> bool
[src]

Inherited from Object.

pub fn tr(&self, message: GodotString) -> GodotString
[src]

Inherited from Object.

pub fn is_queued_for_deletion(&self) -> bool
[src]

Inherited from Object.

pub fn to_reference(&self) -> Reference
[src]

Up-cast.

pub fn to_object(&self) -> Object
[src]

Up-cast.

pub fn cast<T>(&self) -> Option<T> where
    T: GodotObject
[src]

Generic dynamic cast.

Trait Implementations

impl Debug for MeshDataTool
[src]

impl ToVariant for MeshDataTool
[src]

impl Drop for MeshDataTool
[src]

impl GodotObject for MeshDataTool
[src]

Auto Trait Implementations

impl !Send for MeshDataTool

impl !Sync for MeshDataTool

Blanket Implementations

impl<T> From for T
[src]

impl<T, U> Into for T where
    U: From<T>, 
[src]

impl<T, U> TryFrom for T where
    T: From<U>, 
[src]

type Error = !

🔬 This is a nightly-only experimental API. (try_from)

The type returned in the event of a conversion error.

impl<T> Borrow for T where
    T: ?Sized
[src]

impl<T> BorrowMut for T where
    T: ?Sized
[src]

impl<T, U> TryInto for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

🔬 This is a nightly-only experimental API. (try_from)

The type returned in the event of a conversion error.

impl<T> Any for T where
    T: 'static + ?Sized
[src]