[][src]Struct gdnative::Input

pub struct Input { /* fields omitted */ }

core singleton class Input inherits Object (unsafe).

Official documentation

See the documentation of this class in the Godot engine's official documentation.

Feature flag

This type is behind the gdnative crate's common feature flag.

Class hierarchy

Input inherits methods from:

Methods

impl Input
[src]

pub fn godot_singleton() -> Input
[src]

pub fn is_key_pressed(&self, scancode: i64) -> bool
[src]

pub fn is_mouse_button_pressed(&self, button: i64) -> bool
[src]

pub fn is_joy_button_pressed(&self, device: i64, button: i64) -> bool
[src]

pub fn is_action_pressed(&self, action: GodotString) -> bool
[src]

pub fn is_action_just_pressed(&self, action: GodotString) -> bool
[src]

pub fn is_action_just_released(&self, action: GodotString) -> bool
[src]

pub fn get_action_strength(&self, action: GodotString) -> f64
[src]

pub fn add_joy_mapping(&mut self, mapping: GodotString, update_existing: bool)
[src]

pub fn remove_joy_mapping(&mut self, guid: GodotString)
[src]

pub fn joy_connection_changed(
    &mut self,
    device: i64,
    connected: bool,
    name: GodotString,
    guid: GodotString
)
[src]

pub fn is_joy_known(&mut self, device: i64) -> bool
[src]

pub fn get_joy_axis(&self, device: i64, axis: i64) -> f64
[src]

pub fn get_joy_name(&mut self, device: i64) -> GodotString
[src]

pub fn get_joy_guid(&self, device: i64) -> GodotString
[src]

pub fn get_connected_joypads(&mut self) -> VariantArray
[src]

pub fn get_joy_vibration_strength(
    &mut self,
    device: i64
) -> TypedVector2D<f32, UnknownUnit>
[src]

pub fn get_joy_vibration_duration(&mut self, device: i64) -> f64
[src]

pub fn get_joy_button_string(&mut self, button_index: i64) -> GodotString
[src]

pub fn get_joy_button_index_from_string(&mut self, button: GodotString) -> i64
[src]

pub fn get_joy_axis_string(&mut self, axis_index: i64) -> GodotString
[src]

pub fn get_joy_axis_index_from_string(&mut self, axis: GodotString) -> i64
[src]

pub fn start_joy_vibration(
    &mut self,
    device: i64,
    weak_magnitude: f64,
    strong_magnitude: f64,
    duration: f64
)
[src]

pub fn stop_joy_vibration(&mut self, device: i64)
[src]

pub fn get_gravity(&self) -> TypedVector3D<f32, UnknownUnit>
[src]

pub fn get_accelerometer(&self) -> TypedVector3D<f32, UnknownUnit>
[src]

pub fn get_magnetometer(&self) -> TypedVector3D<f32, UnknownUnit>
[src]

pub fn get_gyroscope(&self) -> TypedVector3D<f32, UnknownUnit>
[src]

pub fn get_last_mouse_speed(&self) -> TypedVector2D<f32, UnknownUnit>
[src]

pub fn get_mouse_button_mask(&self) -> i64
[src]

pub fn set_mouse_mode(&mut self, mode: i64)
[src]

pub fn get_mouse_mode(&self) -> InputMouseMode
[src]

pub fn warp_mouse_position(&mut self, to: TypedVector2D<f32, UnknownUnit>)
[src]

pub fn action_press(&mut self, action: GodotString)
[src]

pub fn action_release(&mut self, action: GodotString)
[src]

pub fn set_default_cursor_shape(&mut self, shape: i64)
[src]

pub fn set_custom_mouse_cursor(
    &mut self,
    image: Option<Resource>,
    shape: i64,
    hotspot: TypedVector2D<f32, UnknownUnit>
)
[src]

pub fn parse_input_event(&mut self, event: Option<InputEvent>)
[src]

pub fn _notification(&mut self, what: i64)
[src]

Inherited from Object.

pub fn _set(&mut self, property: GodotString, value: Variant) -> bool
[src]

Inherited from Object.

pub fn _get(&mut self, property: GodotString) -> Variant
[src]

Inherited from Object.

pub fn _get_property_list(&mut self) -> VariantArray
[src]

Inherited from Object.

pub fn _init(&mut self)
[src]

Inherited from Object.

pub fn get_class(&self) -> GodotString
[src]

Inherited from Object.

pub fn is_class(&self, _type: GodotString) -> bool
[src]

Inherited from Object.

pub fn set(&mut self, property: GodotString, value: Variant)
[src]

Inherited from Object.

pub fn get(&self, property: GodotString) -> Variant
[src]

Inherited from Object.

pub fn set_indexed(&mut self, property: NodePath, value: Variant)
[src]

Inherited from Object.

pub fn get_indexed(&self, property: NodePath) -> Variant
[src]

Inherited from Object.

pub fn get_property_list(&self) -> VariantArray
[src]

Inherited from Object.

pub fn get_method_list(&self) -> VariantArray
[src]

Inherited from Object.

pub fn notification(&mut self, what: i64, reversed: bool)
[src]

Inherited from Object.

pub fn get_instance_id(&self) -> i64
[src]

Inherited from Object.

pub fn set_script(&mut self, script: Option<Reference>)
[src]

Inherited from Object.

pub fn get_script(&self) -> Option<Reference>
[src]

Inherited from Object.

pub fn set_meta(&mut self, name: GodotString, value: Variant)
[src]

Inherited from Object.

pub fn get_meta(&self, name: GodotString) -> Variant
[src]

Inherited from Object.

pub fn has_meta(&self, name: GodotString) -> bool
[src]

Inherited from Object.

pub fn get_meta_list(&self) -> StringArray
[src]

Inherited from Object.

pub fn add_user_signal(&mut self, signal: GodotString, arguments: VariantArray)
[src]

Inherited from Object.

pub fn has_user_signal(&self, signal: GodotString) -> bool
[src]

Inherited from Object.

pub fn emit_signal(
    &mut self,
    signal: GodotString,
    varargs: &[Variant]
) -> Variant
[src]

Inherited from Object.

pub fn call(&mut self, method: GodotString, varargs: &[Variant]) -> Variant
[src]

Inherited from Object.

pub fn call_deferred(
    &mut self,
    method: GodotString,
    varargs: &[Variant]
) -> Variant
[src]

Inherited from Object.

pub fn callv(&mut self, method: GodotString, arg_array: VariantArray) -> Variant
[src]

Inherited from Object.

pub fn has_method(&self, method: GodotString) -> bool
[src]

Inherited from Object.

pub fn get_signal_list(&self) -> VariantArray
[src]

Inherited from Object.

pub fn get_signal_connection_list(&self, signal: GodotString) -> VariantArray
[src]

Inherited from Object.

pub fn get_incoming_connections(&self) -> VariantArray
[src]

Inherited from Object.

pub fn connect(
    &mut self,
    signal: GodotString,
    target: Option<Object>,
    method: GodotString,
    binds: VariantArray,
    flags: i64
) -> Result<(), GodotError>
[src]

Inherited from Object.

pub fn disconnect(
    &mut self,
    signal: GodotString,
    target: Option<Object>,
    method: GodotString
)
[src]

Inherited from Object.

pub fn is_connected(
    &self,
    signal: GodotString,
    target: Option<Object>,
    method: GodotString
) -> bool
[src]

Inherited from Object.

pub fn set_block_signals(&mut self, enable: bool)
[src]

Inherited from Object.

pub fn is_blocking_signals(&self) -> bool
[src]

Inherited from Object.

pub fn property_list_changed_notify(&mut self)
[src]

Inherited from Object.

pub fn set_message_translation(&mut self, enable: bool)
[src]

Inherited from Object.

pub fn can_translate_messages(&self) -> bool
[src]

Inherited from Object.

pub fn tr(&self, message: GodotString) -> GodotString
[src]

Inherited from Object.

pub fn is_queued_for_deletion(&self) -> bool
[src]

Inherited from Object.

pub fn to_object(&self) -> Object
[src]

Up-cast.

pub fn cast<T>(&self) -> Option<T> where
    T: GodotObject
[src]

Generic dynamic cast.

Trait Implementations

impl Copy for Input
[src]

impl Debug for Input
[src]

impl ToVariant for Input
[src]

impl Clone for Input
[src]

fn clone_from(&mut self, source: &Self)
1.0.0
[src]

Performs copy-assignment from source. Read more

impl GodotObject for Input
[src]

Auto Trait Implementations

impl !Send for Input

impl !Sync for Input

Blanket Implementations

impl<T> From for T
[src]

impl<T, U> Into for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

impl<T, U> TryFrom for T where
    T: From<U>, 
[src]

type Error = !

🔬 This is a nightly-only experimental API. (try_from)

The type returned in the event of a conversion error.

impl<T> Borrow for T where
    T: ?Sized
[src]

impl<T> BorrowMut for T where
    T: ?Sized
[src]

impl<T, U> TryInto for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

🔬 This is a nightly-only experimental API. (try_from)

The type returned in the event of a conversion error.

impl<T> Any for T where
    T: 'static + ?Sized
[src]