[][src]Struct gdnative::EditorInterface

pub struct EditorInterface { /* fields omitted */ }

tools class EditorInterface inherits Node (unsafe).

Official documentation

See the documentation of this class in the Godot engine's official documentation.

Feature flag

This type is behind the gdnative crate's editor feature flag.

Class hierarchy

EditorInterface inherits methods from:

Tool

This class is used to interact with Godot's editor.

Methods

impl EditorInterface
[src]

pub unsafe fn inspect_object(
    &mut self,
    object: Option<Object>,
    for_property: GodotString
)
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pub unsafe fn get_selection(&mut self) -> Option<EditorSelection>
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pub unsafe fn get_editor_settings(&mut self) -> Option<EditorSettings>
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pub unsafe fn get_script_editor(&mut self) -> Option<ScriptEditor>
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pub unsafe fn get_base_control(&mut self) -> Option<Control>
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pub unsafe fn edit_resource(&mut self, resource: Option<Resource>)
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pub unsafe fn open_scene_from_path(&mut self, scene_filepath: GodotString)
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pub unsafe fn reload_scene_from_path(&mut self, scene_filepath: GodotString)
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pub unsafe fn get_open_scenes(&self) -> VariantArray
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pub unsafe fn get_edited_scene_root(&mut self) -> Option<Node>
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pub unsafe fn get_resource_previewer(&mut self) -> Option<EditorResourcePreview>
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pub unsafe fn get_resource_filesystem(&mut self) -> Option<EditorFileSystem>
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pub unsafe fn get_editor_viewport(&mut self) -> Option<Control>
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pub unsafe fn make_mesh_previews(
    &mut self,
    meshes: VariantArray,
    preview_size: i64
) -> VariantArray
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pub unsafe fn select_file(&mut self, p_file: GodotString)
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pub unsafe fn get_selected_path(&self) -> GodotString
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pub unsafe fn set_plugin_enabled(&mut self, plugin: GodotString, enabled: bool)
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pub unsafe fn is_plugin_enabled(&self, plugin: GodotString) -> bool
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pub unsafe fn save_scene(&mut self) -> Result<(), GodotError>
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pub unsafe fn save_scene_as(&mut self, path: GodotString, with_preview: bool)
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pub unsafe fn _process(&mut self, delta: f64)
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Inherited from Node.

pub unsafe fn _physics_process(&mut self, delta: f64)
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Inherited from Node.

pub unsafe fn _enter_tree(&mut self)
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Inherited from Node.

pub unsafe fn _exit_tree(&mut self)
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Inherited from Node.

pub unsafe fn _ready(&mut self)
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Inherited from Node.

pub unsafe fn _input(&mut self, event: Option<InputEvent>)
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Inherited from Node.

pub unsafe fn _unhandled_input(&mut self, event: Option<InputEvent>)
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Inherited from Node.

pub unsafe fn _unhandled_key_input(&mut self, event: Option<InputEventKey>)
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Inherited from Node.

pub unsafe fn add_child_below_node(
    &mut self,
    node: Option<Object>,
    child_node: Option<Object>,
    legible_unique_name: bool
)
[src]

Inherited from Node.

pub unsafe fn set_name(&mut self, name: GodotString)
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Inherited from Node.

pub unsafe fn get_name(&self) -> GodotString
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Inherited from Node.

pub unsafe fn add_child(
    &mut self,
    node: Option<Object>,
    legible_unique_name: bool
)
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Inherited from Node.

pub unsafe fn remove_child(&mut self, node: Option<Object>)
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Inherited from Node.

pub unsafe fn get_child_count(&self) -> i64
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Inherited from Node.

pub unsafe fn get_children(&self) -> VariantArray
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Inherited from Node.

pub unsafe fn get_child(&self, idx: i64) -> Option<Node>
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Inherited from Node.

pub unsafe fn has_node(&self, path: NodePath) -> bool
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Inherited from Node.

pub unsafe fn get_node(&self, path: NodePath) -> Option<Node>
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Inherited from Node.

pub unsafe fn get_parent(&self) -> Option<Node>
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Inherited from Node.

pub unsafe fn find_node(
    &self,
    mask: GodotString,
    recursive: bool,
    owned: bool
) -> Option<Node>
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Inherited from Node.

pub unsafe fn has_node_and_resource(&self, path: NodePath) -> bool
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Inherited from Node.

pub unsafe fn get_node_and_resource(&mut self, path: NodePath) -> VariantArray
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Inherited from Node.

pub unsafe fn is_inside_tree(&self) -> bool
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Inherited from Node.

pub unsafe fn is_a_parent_of(&self, node: Option<Object>) -> bool
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Inherited from Node.

pub unsafe fn is_greater_than(&self, node: Option<Object>) -> bool
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Inherited from Node.

pub unsafe fn get_path(&self) -> NodePath
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Inherited from Node.

pub unsafe fn get_path_to(&self, node: Option<Object>) -> NodePath
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Inherited from Node.

pub unsafe fn add_to_group(&mut self, group: GodotString, persistent: bool)
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Inherited from Node.

pub unsafe fn remove_from_group(&mut self, group: GodotString)
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Inherited from Node.

pub unsafe fn is_in_group(&self, group: GodotString) -> bool
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Inherited from Node.

pub unsafe fn move_child(
    &mut self,
    child_node: Option<Object>,
    to_position: i64
)
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Inherited from Node.

pub unsafe fn get_groups(&self) -> VariantArray
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Inherited from Node.

pub unsafe fn raise(&mut self)
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Inherited from Node.

pub unsafe fn set_owner(&mut self, owner: Option<Object>)
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Inherited from Node.

pub unsafe fn get_owner(&self) -> Option<Node>
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Inherited from Node.

pub unsafe fn remove_and_skip(&mut self)
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Inherited from Node.

pub unsafe fn get_index(&self) -> i64
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Inherited from Node.

Inherited from Node.

Inherited from Node.

pub unsafe fn set_filename(&mut self, filename: GodotString)
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Inherited from Node.

pub unsafe fn get_filename(&self) -> GodotString
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Inherited from Node.

pub unsafe fn propagate_notification(&mut self, what: i64)
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Inherited from Node.

pub unsafe fn propagate_call(
    &mut self,
    method: GodotString,
    args: VariantArray,
    parent_first: bool
)
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Inherited from Node.

pub unsafe fn set_physics_process(&mut self, enable: bool)
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Inherited from Node.

pub unsafe fn get_physics_process_delta_time(&self) -> f64
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Inherited from Node.

pub unsafe fn is_physics_processing(&self) -> bool
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Inherited from Node.

pub unsafe fn get_process_delta_time(&self) -> f64
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Inherited from Node.

pub unsafe fn set_process(&mut self, enable: bool)
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Inherited from Node.

pub unsafe fn set_process_priority(&mut self, priority: i64)
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Inherited from Node.

pub unsafe fn is_processing(&self) -> bool
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Inherited from Node.

pub unsafe fn set_process_input(&mut self, enable: bool)
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Inherited from Node.

pub unsafe fn is_processing_input(&self) -> bool
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Inherited from Node.

pub unsafe fn set_process_unhandled_input(&mut self, enable: bool)
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Inherited from Node.

pub unsafe fn is_processing_unhandled_input(&self) -> bool
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Inherited from Node.

pub unsafe fn set_process_unhandled_key_input(&mut self, enable: bool)
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Inherited from Node.

pub unsafe fn is_processing_unhandled_key_input(&self) -> bool
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Inherited from Node.

pub unsafe fn set_pause_mode(&mut self, mode: i64)
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Inherited from Node.

pub unsafe fn get_pause_mode(&self) -> NodePauseMode
[src]

Inherited from Node.

pub unsafe fn can_process(&self) -> bool
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Inherited from Node.

Inherited from Node.

pub unsafe fn get_position_in_parent(&self) -> i64
[src]

Inherited from Node.

pub unsafe fn set_display_folded(&mut self, fold: bool)
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Inherited from Node.

pub unsafe fn is_displayed_folded(&self) -> bool
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Inherited from Node.

pub unsafe fn set_process_internal(&mut self, enable: bool)
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Inherited from Node.

pub unsafe fn is_processing_internal(&self) -> bool
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Inherited from Node.

pub unsafe fn set_physics_process_internal(&mut self, enable: bool)
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Inherited from Node.

pub unsafe fn is_physics_processing_internal(&self) -> bool
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Inherited from Node.

pub unsafe fn get_tree(&self) -> Option<SceneTree>
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Inherited from Node.

pub unsafe fn duplicate(&self, flags: i64) -> Option<Node>
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Inherited from Node.

pub unsafe fn replace_by(&mut self, node: Option<Object>, keep_data: bool)
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Inherited from Node.

pub unsafe fn set_scene_instance_load_placeholder(
    &mut self,
    load_placeholder: bool
)
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Inherited from Node.

pub unsafe fn get_scene_instance_load_placeholder(&self) -> bool
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Inherited from Node.

pub unsafe fn get_viewport(&self) -> Option<Viewport>
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Inherited from Node.

pub unsafe fn queue_free(&mut self)
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Inherited from Node.

pub unsafe fn request_ready(&mut self)
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Inherited from Node.

pub unsafe fn set_network_master(&mut self, id: i64, recursive: bool)
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Inherited from Node.

pub unsafe fn get_network_master(&self) -> i64
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Inherited from Node.

pub unsafe fn is_network_master(&self) -> bool
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Inherited from Node.

pub unsafe fn get_multiplayer(&self) -> Option<MultiplayerAPI>
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Inherited from Node.

pub unsafe fn get_custom_multiplayer(&self) -> Option<MultiplayerAPI>
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Inherited from Node.

pub unsafe fn set_custom_multiplayer(&mut self, api: Option<MultiplayerAPI>)
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Inherited from Node.

pub unsafe fn rpc_config(&mut self, method: GodotString, mode: i64)
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Inherited from Node.

pub unsafe fn rset_config(&mut self, property: GodotString, mode: i64)
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Inherited from Node.

pub unsafe fn _set_import_path(&mut self, import_path: NodePath)
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Inherited from Node.

pub unsafe fn _get_import_path(&self) -> NodePath
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Inherited from Node.

pub unsafe fn rpc(
    &mut self,
    method: GodotString,
    varargs: &[Variant]
) -> Variant
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Inherited from Node.

pub unsafe fn rpc_unreliable(
    &mut self,
    method: GodotString,
    varargs: &[Variant]
) -> Variant
[src]

Inherited from Node.

pub unsafe fn rpc_id(
    &mut self,
    peer_id: i64,
    method: GodotString,
    varargs: &[Variant]
) -> Variant
[src]

Inherited from Node.

pub unsafe fn rpc_unreliable_id(
    &mut self,
    peer_id: i64,
    method: GodotString,
    varargs: &[Variant]
) -> Variant
[src]

Inherited from Node.

pub unsafe fn rset(&mut self, property: GodotString, value: Variant)
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Inherited from Node.

pub unsafe fn rset_id(
    &mut self,
    peer_id: i64,
    property: GodotString,
    value: Variant
)
[src]

Inherited from Node.

pub unsafe fn rset_unreliable(&mut self, property: GodotString, value: Variant)
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Inherited from Node.

pub unsafe fn rset_unreliable_id(
    &mut self,
    peer_id: i64,
    property: GodotString,
    value: Variant
)
[src]

Inherited from Node.

pub unsafe fn _notification(&mut self, what: i64)
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Inherited from Object.

pub unsafe fn _set(&mut self, property: GodotString, value: Variant) -> bool
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Inherited from Object.

pub unsafe fn _get(&mut self, property: GodotString) -> Variant
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Inherited from Object.

pub unsafe fn _get_property_list(&mut self) -> VariantArray
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Inherited from Object.

pub unsafe fn _init(&mut self)
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Inherited from Object.

pub unsafe fn get_class(&self) -> GodotString
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Inherited from Object.

pub unsafe fn is_class(&self, _type: GodotString) -> bool
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Inherited from Object.

pub unsafe fn set(&mut self, property: GodotString, value: Variant)
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Inherited from Object.

pub unsafe fn get(&self, property: GodotString) -> Variant
[src]

Inherited from Object.

pub unsafe fn set_indexed(&mut self, property: NodePath, value: Variant)
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Inherited from Object.

pub unsafe fn get_indexed(&self, property: NodePath) -> Variant
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Inherited from Object.

pub unsafe fn get_property_list(&self) -> VariantArray
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Inherited from Object.

pub unsafe fn get_method_list(&self) -> VariantArray
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Inherited from Object.

pub unsafe fn notification(&mut self, what: i64, reversed: bool)
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Inherited from Object.

pub unsafe fn get_instance_id(&self) -> i64
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Inherited from Object.

pub unsafe fn set_script(&mut self, script: Option<Reference>)
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Inherited from Object.

pub unsafe fn get_script(&self) -> Option<Reference>
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Inherited from Object.

pub unsafe fn set_meta(&mut self, name: GodotString, value: Variant)
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Inherited from Object.

pub unsafe fn get_meta(&self, name: GodotString) -> Variant
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Inherited from Object.

pub unsafe fn has_meta(&self, name: GodotString) -> bool
[src]

Inherited from Object.

pub unsafe fn get_meta_list(&self) -> StringArray
[src]

Inherited from Object.

pub unsafe fn add_user_signal(
    &mut self,
    signal: GodotString,
    arguments: VariantArray
)
[src]

Inherited from Object.

pub unsafe fn has_user_signal(&self, signal: GodotString) -> bool
[src]

Inherited from Object.

pub unsafe fn emit_signal(
    &mut self,
    signal: GodotString,
    varargs: &[Variant]
) -> Variant
[src]

Inherited from Object.

pub unsafe fn call(
    &mut self,
    method: GodotString,
    varargs: &[Variant]
) -> Variant
[src]

Inherited from Object.

pub unsafe fn call_deferred(
    &mut self,
    method: GodotString,
    varargs: &[Variant]
) -> Variant
[src]

Inherited from Object.

pub unsafe fn callv(
    &mut self,
    method: GodotString,
    arg_array: VariantArray
) -> Variant
[src]

Inherited from Object.

pub unsafe fn has_method(&self, method: GodotString) -> bool
[src]

Inherited from Object.

pub unsafe fn get_signal_list(&self) -> VariantArray
[src]

Inherited from Object.

pub unsafe fn get_signal_connection_list(
    &self,
    signal: GodotString
) -> VariantArray
[src]

Inherited from Object.

pub unsafe fn get_incoming_connections(&self) -> VariantArray
[src]

Inherited from Object.

pub unsafe fn connect(
    &mut self,
    signal: GodotString,
    target: Option<Object>,
    method: GodotString,
    binds: VariantArray,
    flags: i64
) -> Result<(), GodotError>
[src]

Inherited from Object.

pub unsafe fn disconnect(
    &mut self,
    signal: GodotString,
    target: Option<Object>,
    method: GodotString
)
[src]

Inherited from Object.

pub unsafe fn is_connected(
    &self,
    signal: GodotString,
    target: Option<Object>,
    method: GodotString
) -> bool
[src]

Inherited from Object.

pub unsafe fn set_block_signals(&mut self, enable: bool)
[src]

Inherited from Object.

pub unsafe fn is_blocking_signals(&self) -> bool
[src]

Inherited from Object.

pub unsafe fn property_list_changed_notify(&mut self)
[src]

Inherited from Object.

pub unsafe fn set_message_translation(&mut self, enable: bool)
[src]

Inherited from Object.

pub unsafe fn can_translate_messages(&self) -> bool
[src]

Inherited from Object.

pub unsafe fn tr(&self, message: GodotString) -> GodotString
[src]

Inherited from Object.

pub unsafe fn is_queued_for_deletion(&self) -> bool
[src]

Inherited from Object.

pub unsafe fn to_node(&self) -> Node
[src]

Up-cast.

pub unsafe fn to_object(&self) -> Object
[src]

Up-cast.

pub unsafe fn cast<T>(&self) -> Option<T> where
    T: GodotObject
[src]

Generic dynamic cast.

Trait Implementations

impl Copy for EditorInterface
[src]

impl GodotObject for EditorInterface
[src]

impl Debug for EditorInterface
[src]

impl Clone for EditorInterface
[src]

fn clone_from(&mut self, source: &Self)
1.0.0
[src]

Performs copy-assignment from source. Read more

impl QueueFree for EditorInterface
[src]

impl ToVariant for EditorInterface
[src]

Auto Trait Implementations

Blanket Implementations

impl<T> From for T
[src]

impl<T, U> Into for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

impl<T, U> TryFrom for T where
    T: From<U>, 
[src]

type Error = !

🔬 This is a nightly-only experimental API. (try_from)

The type returned in the event of a conversion error.

impl<T> Borrow for T where
    T: ?Sized
[src]

impl<T> BorrowMut for T where
    T: ?Sized
[src]

impl<T, U> TryInto for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

🔬 This is a nightly-only experimental API. (try_from)

The type returned in the event of a conversion error.

impl<T> Any for T where
    T: 'static + ?Sized
[src]