Struct gdnative::Physics2DShapeQueryParameters
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[src]
pub struct Physics2DShapeQueryParameters { /* fields omitted */ }core class Physics2DShapeQueryParameters : Reference (reference counted)
Base class
Physics2DShapeQueryParameters inherits Reference and all of its methods.
Memory management
The lifetime of this object is automatically managed through reference counting.
Methods
impl Physics2DShapeQueryParameters[src]
pub fn as_reference(&self) -> Reference[src]
Up-cast.
pub fn new() -> Self[src]
pub fn new_ref(&self) -> Self[src]
Creates a new reference to the same object.
pub fn set_shape(&mut self, shape: Option<Resource>)[src]
pub fn set_shape_rid(&mut self, shape: Rid)[src]
pub fn get_shape_rid(&self) -> Rid[src]
pub fn set_transform(&mut self, transform: Transform2D)[src]
pub fn get_transform(&self) -> Transform2D[src]
pub fn set_motion(&mut self, motion: Vector2)[src]
pub fn get_motion(&self) -> Vector2[src]
pub fn set_margin(&mut self, margin: f64)[src]
pub fn get_margin(&self) -> f64[src]
pub fn set_collision_layer(&mut self, collision_layer: i64)[src]
pub fn get_collision_layer(&self) -> i64[src]
pub fn set_exclude(&mut self, exclude: VariantArray)[src]
pub fn get_exclude(&self) -> VariantArray[src]
pub fn cast<T: GodotObject>(&self) -> Option<T>[src]
Methods from Deref<Target = Reference>
pub fn as_object(&self) -> Object[src]
Up-cast.
pub fn init_ref(&mut self) -> bool[src]
pub fn reference(&mut self) -> bool[src]
pub fn unreference(&mut self) -> bool[src]
pub fn cast<T: GodotObject>(&self) -> Option<T>[src]
Trait Implementations
impl GodotObject for Physics2DShapeQueryParameters[src]
fn class_name() -> &'static str[src]
unsafe fn from_sys(obj: *mut godot_object) -> Self[src]
unsafe fn to_sys(&self) -> *mut godot_object[src]
impl Deref for Physics2DShapeQueryParameters[src]
type Target = Reference
The resulting type after dereferencing.
fn deref(&self) -> &Self::Target[src]
Dereferences the value.