Struct gdnative::SplitContainer
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pub struct SplitContainer { /* fields omitted */ }
Methods
impl SplitContainer
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pub fn _gui_input(&self, arg0: Option<GodotRef<InputEvent>>)
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pub fn set_split_offset(&self, offset: i64)
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pub fn get_split_offset(&self) -> i64
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pub fn set_collapsed(&self, collapsed: bool)
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pub fn is_collapsed(&self) -> bool
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pub fn set_dragger_visibility(&self, mode: i64)
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Methods from Deref<Target = Container>
pub fn _sort_children(&self)
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pub fn _child_minsize_changed(&self)
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pub fn queue_sort(&self)
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pub fn fit_child_in_rect(&self, child: Option<GodotRef<Object>>, rect: Rect2)
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Trait Implementations
impl GodotClass for SplitContainer
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type ClassData = SplitContainer
type Reference = SplitContainer
fn godot_name() -> &'static str
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unsafe fn register_class(_desc: *mut c_void)
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fn godot_info(&self) -> &GodotClassInfo
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unsafe fn reference(
_this: *mut godot_object,
data: &Self::ClassData
) -> &Self::Reference
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_this: *mut godot_object,
data: &Self::ClassData
) -> &Self::Reference