Struct gdnative::SceneState [] [src]

pub struct SceneState { /* fields omitted */ }

Methods

impl SceneState
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Methods from Deref<Target = Reference>

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Trait Implementations

impl GodotClass for SceneState
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impl Deref for SceneState
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The resulting type after dereferencing.

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Dereferences the value.

Auto Trait Implementations

impl !Send for SceneState

impl !Sync for SceneState