Struct gdnative::GIProbeData
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pub struct GIProbeData { /* fields omitted */ }
Methods
impl GIProbeData
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pub fn set_bounds(&self, bounds: Aabb)
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pub fn get_bounds(&self) -> Aabb
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pub fn set_cell_size(&self, cell_size: f64)
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pub fn get_cell_size(&self) -> f64
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pub fn set_to_cell_xform(&self, to_cell_xform: Transform)
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pub fn get_to_cell_xform(&self) -> Transform
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pub fn set_dynamic_data(&self, dynamic_data: Int32Array)
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pub fn get_dynamic_data(&self) -> Int32Array
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pub fn set_dynamic_range(&self, dynamic_range: i64)
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pub fn get_dynamic_range(&self) -> i64
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pub fn set_energy(&self, energy: f64)
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pub fn get_energy(&self) -> f64
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pub fn set_bias(&self, bias: f64)
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pub fn get_bias(&self) -> f64
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pub fn set_normal_bias(&self, bias: f64)
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pub fn get_normal_bias(&self) -> f64
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pub fn set_propagation(&self, propagation: f64)
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pub fn get_propagation(&self) -> f64
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pub fn set_interior(&self, interior: bool)
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pub fn is_interior(&self) -> bool
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pub fn set_compress(&self, compress: bool)
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pub fn is_compressed(&self) -> bool
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Methods from Deref<Target = Resource>
pub fn _setup_local_to_scene(&self)
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pub fn set_path(&self, path: GodotString)
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pub fn take_over_path(&self, path: GodotString)
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pub fn get_path(&self) -> GodotString
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pub fn set_name(&self, name: GodotString)
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pub fn get_name(&self) -> GodotString
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pub fn get_rid(&self) -> Rid
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pub fn set_local_to_scene(&self, enable: bool)
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pub fn is_local_to_scene(&self) -> bool
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pub fn get_local_scene(&self) -> Option<GodotRef<Node>>
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pub fn setup_local_to_scene(&self)
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pub fn duplicate(&self, subresources: bool) -> Option<GodotRef<Resource>>
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Trait Implementations
impl GodotClass for GIProbeData
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type ClassData = GIProbeData
type Reference = GIProbeData
fn godot_name() -> &'static str
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unsafe fn register_class(_desc: *mut c_void)
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fn godot_info(&self) -> &GodotClassInfo
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unsafe fn reference(
_this: *mut godot_object,
data: &Self::ClassData
) -> &Self::Reference
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_this: *mut godot_object,
data: &Self::ClassData
) -> &Self::Reference