Struct gdnative::EditorExportPlugin
[−]
[src]
pub struct EditorExportPlugin { /* fields omitted */ }
Methods
impl EditorExportPlugin
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pub fn _export_file(
&self,
path: GodotString,
_type: GodotString,
features: StringArray
)
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&self,
path: GodotString,
_type: GodotString,
features: StringArray
)
pub fn _export_begin(
&self,
features: StringArray,
is_debug: bool,
path: GodotString,
flags: i64
)
[src]
&self,
features: StringArray,
is_debug: bool,
path: GodotString,
flags: i64
)
[src]
pub fn add_file(&self, path: GodotString, file: ByteArray, remap: bool)
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pub fn add_ios_framework(&self, path: GodotString)
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pub fn add_ios_plist_content(&self, plist_content: GodotString)
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pub fn add_ios_linker_flags(&self, flags: GodotString)
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pub fn add_ios_bundle_file(&self, path: GodotString)
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pub fn add_ios_cpp_code(&self, code: GodotString)
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pub fn skip(&self)
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Methods from Deref<Target = Reference>
pub fn init_ref(&self) -> bool
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pub fn reference(&self) -> bool
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pub fn unreference(&self) -> bool
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Trait Implementations
impl GodotClass for EditorExportPlugin
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type ClassData = EditorExportPlugin
type Reference = EditorExportPlugin
fn godot_name() -> &'static str
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unsafe fn register_class(_desc: *mut c_void)
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fn godot_info(&self) -> &GodotClassInfo
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unsafe fn reference(
_this: *mut godot_object,
data: &Self::ClassData
) -> &Self::Reference
[src]
_this: *mut godot_object,
data: &Self::ClassData
) -> &Self::Reference