Struct gdnative::AudioStreamSample
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pub struct AudioStreamSample { /* fields omitted */ }
Methods
impl AudioStreamSample
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pub fn set_format(&self, format: i64)
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pub fn set_loop_mode(&self, loop_mode: i64)
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pub fn set_loop_begin(&self, loop_begin: i64)
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pub fn get_loop_begin(&self) -> i64
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pub fn set_loop_end(&self, loop_end: i64)
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pub fn get_loop_end(&self) -> i64
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pub fn set_mix_rate(&self, mix_rate: i64)
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pub fn get_mix_rate(&self) -> i64
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pub fn set_stereo(&self, stereo: bool)
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pub fn is_stereo(&self) -> bool
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pub fn _set_data(&self, data: ByteArray)
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pub fn _get_data(&self) -> ByteArray
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Trait Implementations
impl GodotClass for AudioStreamSample
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type ClassData = AudioStreamSample
type Reference = AudioStreamSample
fn godot_name() -> &'static str
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unsafe fn register_class(_desc: *mut c_void)
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fn godot_info(&self) -> &GodotClassInfo
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unsafe fn reference(
_this: *mut godot_object,
data: &Self::ClassData
) -> &Self::Reference
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_this: *mut godot_object,
data: &Self::ClassData
) -> &Self::Reference
unsafe fn from_object(obj: *mut godot_object) -> Self
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impl Deref for AudioStreamSample
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type Target = AudioStream
The resulting type after dereferencing.
fn deref(&self) -> &Self::Target
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Dereferences the value.