Struct gdnative::AudioEffectPhaser
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pub struct AudioEffectPhaser { /* fields omitted */ }
Methods
impl AudioEffectPhaser
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pub fn set_range_min_hz(&self, hz: f64)
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pub fn get_range_min_hz(&self) -> f64
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pub fn set_range_max_hz(&self, hz: f64)
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pub fn get_range_max_hz(&self) -> f64
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pub fn set_rate_hz(&self, hz: f64)
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pub fn get_rate_hz(&self) -> f64
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pub fn set_feedback(&self, fbk: f64)
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pub fn get_feedback(&self) -> f64
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pub fn set_depth(&self, depth: f64)
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pub fn get_depth(&self) -> f64
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Trait Implementations
impl GodotClass for AudioEffectPhaser
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type ClassData = AudioEffectPhaser
type Reference = AudioEffectPhaser
fn godot_name() -> &'static str
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unsafe fn register_class(_desc: *mut c_void)
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fn godot_info(&self) -> &GodotClassInfo
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unsafe fn reference(
_this: *mut godot_object,
data: &Self::ClassData
) -> &Self::Reference
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_this: *mut godot_object,
data: &Self::ClassData
) -> &Self::Reference
unsafe fn from_object(obj: *mut godot_object) -> Self
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impl Deref for AudioEffectPhaser
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type Target = AudioEffect
The resulting type after dereferencing.
fn deref(&self) -> &Self::Target
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Dereferences the value.