Struct gdnative::Animation
[−]
[src]
pub struct Animation { /* fields omitted */ }
Methods
impl Animation
[src]
pub fn add_track(&self, _type: i64, at_position: i64) -> i64
[src]
pub fn remove_track(&self, idx: i64)
[src]
pub fn get_track_count(&self) -> i64
[src]
pub fn track_get_path(&self, idx: i64) -> NodePath
[src]
pub fn track_set_path(&self, idx: i64, path: NodePath)
[src]
pub fn find_track(&self, path: NodePath) -> i64
[src]
pub fn track_move_up(&self, idx: i64)
[src]
pub fn track_move_down(&self, idx: i64)
[src]
pub fn track_set_imported(&self, idx: i64, imported: bool)
[src]
pub fn track_is_imported(&self, idx: i64) -> bool
[src]
pub fn track_set_enabled(&self, idx: i64, enabled: bool)
[src]
pub fn track_is_enabled(&self, idx: i64) -> bool
[src]
pub fn transform_track_insert_key(
&self,
idx: i64,
time: f64,
location: Vector3,
rotation: Quat,
scale: Vector3
) -> i64
[src]
&self,
idx: i64,
time: f64,
location: Vector3,
rotation: Quat,
scale: Vector3
) -> i64
pub fn track_insert_key(
&self,
idx: i64,
time: f64,
key: Variant,
transition: f64
)
[src]
&self,
idx: i64,
time: f64,
key: Variant,
transition: f64
)
pub fn track_remove_key(&self, idx: i64, key_idx: i64)
[src]
pub fn track_remove_key_at_position(&self, idx: i64, position: f64)
[src]
pub fn track_set_key_value(&self, idx: i64, key: i64, value: Variant)
[src]
pub fn track_set_key_transition(&self, idx: i64, key_idx: i64, transition: f64)
[src]
pub fn track_get_key_transition(&self, idx: i64, key_idx: i64) -> f64
[src]
pub fn track_get_key_count(&self, idx: i64) -> i64
[src]
pub fn track_get_key_value(&self, idx: i64, key_idx: i64) -> Variant
[src]
pub fn track_get_key_time(&self, idx: i64, key_idx: i64) -> f64
[src]
pub fn track_find_key(&self, idx: i64, time: f64, exact: bool) -> i64
[src]
pub fn track_set_interpolation_type(&self, idx: i64, interpolation: i64)
[src]
pub fn track_set_interpolation_loop_wrap(&self, idx: i64, interpolation: bool)
[src]
pub fn track_get_interpolation_loop_wrap(&self, idx: i64) -> bool
[src]
pub fn transform_track_interpolate(
&self,
idx: i64,
time_sec: f64
) -> VariantArray
[src]
&self,
idx: i64,
time_sec: f64
) -> VariantArray
pub fn value_track_set_update_mode(&self, idx: i64, mode: i64)
[src]
pub fn value_track_get_key_indices(
&self,
idx: i64,
time_sec: f64,
delta: f64
) -> Int32Array
[src]
&self,
idx: i64,
time_sec: f64,
delta: f64
) -> Int32Array
pub fn method_track_get_key_indices(
&self,
idx: i64,
time_sec: f64,
delta: f64
) -> Int32Array
[src]
&self,
idx: i64,
time_sec: f64,
delta: f64
) -> Int32Array
pub fn method_track_get_name(&self, idx: i64, key_idx: i64) -> GodotString
[src]
pub fn method_track_get_params(&self, idx: i64, key_idx: i64) -> VariantArray
[src]
pub fn set_length(&self, time_sec: f64)
[src]
pub fn get_length(&self) -> f64
[src]
pub fn set_loop(&self, enabled: bool)
[src]
pub fn has_loop(&self) -> bool
[src]
pub fn set_step(&self, size_sec: f64)
[src]
pub fn get_step(&self) -> f64
[src]
pub fn clear(&self)
[src]
pub fn copy_track(&self, track: i64, to_animation: Option<GodotRef<Animation>>)
[src]
Methods from Deref<Target = Resource>
pub fn _setup_local_to_scene(&self)
[src]
pub fn set_path(&self, path: GodotString)
[src]
pub fn take_over_path(&self, path: GodotString)
[src]
pub fn get_path(&self) -> GodotString
[src]
pub fn set_name(&self, name: GodotString)
[src]
pub fn get_name(&self) -> GodotString
[src]
pub fn get_rid(&self) -> Rid
[src]
pub fn set_local_to_scene(&self, enable: bool)
[src]
pub fn is_local_to_scene(&self) -> bool
[src]
pub fn get_local_scene(&self) -> Option<GodotRef<Node>>
[src]
pub fn setup_local_to_scene(&self)
[src]
pub fn duplicate(&self, subresources: bool) -> Option<GodotRef<Resource>>
[src]
Trait Implementations
impl GodotClass for Animation
[src]
type ClassData = Animation
type Reference = Animation
fn godot_name() -> &'static str
[src]
unsafe fn register_class(_desc: *mut c_void)
[src]
fn godot_info(&self) -> &GodotClassInfo
[src]
unsafe fn reference(
_this: *mut godot_object,
data: &Self::ClassData
) -> &Self::Reference
[src]
_this: *mut godot_object,
data: &Self::ClassData
) -> &Self::Reference