Struct gdnative_visual_script::common::euclid::BoolVector3D [−]
Fields
x: bool
y: bool
z: bool
Methods
impl BoolVector3D
impl BoolVector3D
pub fn all(&self) -> bool
pub fn all(&self) -> bool
pub fn any(&self) -> bool
pub fn any(&self) -> bool
pub fn none(&self) -> bool
pub fn none(&self) -> bool
pub fn and(&self, other: BoolVector3D) -> BoolVector3D
pub fn and(&self, other: BoolVector3D) -> BoolVector3D
pub fn or(&self, other: BoolVector3D) -> BoolVector3D
pub fn or(&self, other: BoolVector3D) -> BoolVector3D
pub fn not(&self) -> BoolVector3D
pub fn not(&self) -> BoolVector3D
pub fn select_point<T, U>(
&self,
a: &TypedPoint3D<T, U>,
b: &TypedPoint3D<T, U>
) -> TypedPoint3D<T, U> where
T: Copy,
pub fn select_point<T, U>(
&self,
a: &TypedPoint3D<T, U>,
b: &TypedPoint3D<T, U>
) -> TypedPoint3D<T, U> where
T: Copy,
pub fn select_vector<T, U>(
&self,
a: &TypedVector3D<T, U>,
b: &TypedVector3D<T, U>
) -> TypedVector3D<T, U> where
T: Copy,
pub fn select_vector<T, U>(
&self,
a: &TypedVector3D<T, U>,
b: &TypedVector3D<T, U>
) -> TypedVector3D<T, U> where
T: Copy,
pub fn xy(&self) -> BoolVector2D
pub fn xy(&self) -> BoolVector2D
pub fn xz(&self) -> BoolVector2D
pub fn xz(&self) -> BoolVector2D
pub fn yz(&self) -> BoolVector2D
pub fn yz(&self) -> BoolVector2D
Trait Implementations
impl Eq for BoolVector3D
impl Eq for BoolVector3D
impl Copy for BoolVector3D
impl Copy for BoolVector3D
impl Debug for BoolVector3D
impl Debug for BoolVector3D
fn fmt(&self, f: &mut Formatter) -> Result<(), Error>
fn fmt(&self, f: &mut Formatter) -> Result<(), Error>
Formats the value using the given formatter. Read more
impl Clone for BoolVector3D
impl Clone for BoolVector3D
fn clone(&self) -> BoolVector3D
fn clone(&self) -> BoolVector3D
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0[src]
fn clone_from(&mut self, source: &Self)
1.0.0
[src]Performs copy-assignment from source
. Read more
impl Hash for BoolVector3D
impl Hash for BoolVector3D
fn hash<__H>(&self, state: &mut __H) where
__H: Hasher,
fn hash<__H>(&self, state: &mut __H) where
__H: Hasher,
Feeds this value into the given [Hasher
]. Read more
fn hash_slice<H>(data: &[Self], state: &mut H) where
H: Hasher,
1.3.0[src]
fn hash_slice<H>(data: &[Self], state: &mut H) where
H: Hasher,
1.3.0
[src]Feeds a slice of this type into the given [Hasher
]. Read more
impl PartialEq<BoolVector3D> for BoolVector3D
impl PartialEq<BoolVector3D> for BoolVector3D
fn eq(&self, other: &BoolVector3D) -> bool
fn eq(&self, other: &BoolVector3D) -> bool
This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, other: &BoolVector3D) -> bool
fn ne(&self, other: &BoolVector3D) -> bool
This method tests for !=
.
Auto Trait Implementations
impl Send for BoolVector3D
impl Send for BoolVector3D
impl Sync for BoolVector3D
impl Sync for BoolVector3D