Struct gdnative_visual_script::common::sys::godot_pluginscript_instance_desc [−]
#[repr(C)]pub struct godot_pluginscript_instance_desc { pub init: Option<unsafe extern "C" fn(*mut c_void, *mut c_void) -> *mut c_void>, pub finish: Option<unsafe extern "C" fn(*mut c_void)>, pub set_prop: Option<unsafe extern "C" fn(*mut c_void, *const godot_string, *const godot_variant) -> bool>, pub get_prop: Option<unsafe extern "C" fn(*mut c_void, *const godot_string, *mut godot_variant) -> bool>, pub call_method: Option<unsafe extern "C" fn(*mut c_void, *const godot_string_name, *mut *const godot_variant, i32, *mut godot_variant_call_error) -> godot_variant>, pub notification: Option<unsafe extern "C" fn(*mut c_void, i32)>, pub get_rpc_mode: Option<unsafe extern "C" fn(*mut c_void, *const godot_string) -> godot_method_rpc_mode>, pub get_rset_mode: Option<unsafe extern "C" fn(*mut c_void, *const godot_string) -> godot_method_rpc_mode>, pub refcount_incremented: Option<unsafe extern "C" fn(*mut c_void)>, pub refcount_decremented: Option<unsafe extern "C" fn(*mut c_void) -> bool>, }
Fields
init: Option<unsafe extern "C" fn(*mut c_void, *mut c_void) -> *mut c_void>
finish: Option<unsafe extern "C" fn(*mut c_void)>
set_prop: Option<unsafe extern "C" fn(*mut c_void, *const godot_string, *const godot_variant) -> bool>
get_prop: Option<unsafe extern "C" fn(*mut c_void, *const godot_string, *mut godot_variant) -> bool>
call_method: Option<unsafe extern "C" fn(*mut c_void, *const godot_string_name, *mut *const godot_variant, i32, *mut godot_variant_call_error) -> godot_variant>
notification: Option<unsafe extern "C" fn(*mut c_void, i32)>
get_rpc_mode: Option<unsafe extern "C" fn(*mut c_void, *const godot_string) -> godot_method_rpc_mode>
get_rset_mode: Option<unsafe extern "C" fn(*mut c_void, *const godot_string) -> godot_method_rpc_mode>
refcount_incremented: Option<unsafe extern "C" fn(*mut c_void)>
refcount_decremented: Option<unsafe extern "C" fn(*mut c_void) -> bool>
Trait Implementations
impl Clone for godot_pluginscript_instance_desc
impl Clone for godot_pluginscript_instance_desc
fn clone(&self) -> godot_pluginscript_instance_desc
fn clone(&self) -> godot_pluginscript_instance_desc
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0[src]
fn clone_from(&mut self, source: &Self)
1.0.0
[src]Performs copy-assignment from source
. Read more
impl Default for godot_pluginscript_instance_desc
impl Default for godot_pluginscript_instance_desc
fn default() -> godot_pluginscript_instance_desc
fn default() -> godot_pluginscript_instance_desc
Returns the "default value" for a type. Read more
impl Debug for godot_pluginscript_instance_desc
impl Debug for godot_pluginscript_instance_desc
fn fmt(&self, f: &mut Formatter) -> Result<(), Error>
fn fmt(&self, f: &mut Formatter) -> Result<(), Error>
Formats the value using the given formatter. Read more
impl Copy for godot_pluginscript_instance_desc
impl Copy for godot_pluginscript_instance_desc
Auto Trait Implementations
impl Send for godot_pluginscript_instance_desc
impl Send for godot_pluginscript_instance_desc
impl Sync for godot_pluginscript_instance_desc
impl Sync for godot_pluginscript_instance_desc