Struct gdnative_visual_script::VisualScriptNode[][src]

pub struct VisualScriptNode { /* fields omitted */ }

core class VisualScriptNode inherits Resource (reference counted).

Official documentation

See the documentation of this class in the Godot engine's official documentation.

Memory management

The lifetime of this object is automatically managed through reference counting.

Feature flag

This type is behind the gdnative crate's visual_script feature flag.

Class hierarchy

VisualScriptNode inherits methods from:

Methods

impl VisualScriptNode
[src]

Inherited from Resource.

Inherited from Resource.

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Inherited from Reference.

Inherited from Object.

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Inherited from Object.

Up-cast.

Up-cast.

Up-cast.

Generic dynamic cast.

Trait Implementations

impl Debug for VisualScriptNode
[src]

Formats the value using the given formatter. Read more

impl GodotObject for VisualScriptNode
[src]

impl ToVariant for VisualScriptNode
[src]

Auto Trait Implementations