Enum gdnative_visual_script::common::sys::godot_property_hint [−]
#[repr(u32)]pub enum godot_property_hint { GODOT_PROPERTY_HINT_NONE, GODOT_PROPERTY_HINT_RANGE, GODOT_PROPERTY_HINT_EXP_RANGE, GODOT_PROPERTY_HINT_ENUM, GODOT_PROPERTY_HINT_EXP_EASING, GODOT_PROPERTY_HINT_LENGTH, GODOT_PROPERTY_HINT_SPRITE_FRAME, GODOT_PROPERTY_HINT_KEY_ACCEL, GODOT_PROPERTY_HINT_FLAGS, GODOT_PROPERTY_HINT_LAYERS_2D_RENDER, GODOT_PROPERTY_HINT_LAYERS_2D_PHYSICS, GODOT_PROPERTY_HINT_LAYERS_3D_RENDER, GODOT_PROPERTY_HINT_LAYERS_3D_PHYSICS, GODOT_PROPERTY_HINT_FILE, GODOT_PROPERTY_HINT_DIR, GODOT_PROPERTY_HINT_GLOBAL_FILE, GODOT_PROPERTY_HINT_GLOBAL_DIR, GODOT_PROPERTY_HINT_RESOURCE_TYPE, GODOT_PROPERTY_HINT_MULTILINE_TEXT, GODOT_PROPERTY_HINT_COLOR_NO_ALPHA, GODOT_PROPERTY_HINT_IMAGE_COMPRESS_LOSSY, GODOT_PROPERTY_HINT_IMAGE_COMPRESS_LOSSLESS, GODOT_PROPERTY_HINT_OBJECT_ID, GODOT_PROPERTY_HINT_TYPE_STRING, GODOT_PROPERTY_HINT_NODE_PATH_TO_EDITED_NODE, GODOT_PROPERTY_HINT_METHOD_OF_VARIANT_TYPE, GODOT_PROPERTY_HINT_METHOD_OF_BASE_TYPE, GODOT_PROPERTY_HINT_METHOD_OF_INSTANCE, GODOT_PROPERTY_HINT_METHOD_OF_SCRIPT, GODOT_PROPERTY_HINT_PROPERTY_OF_VARIANT_TYPE, GODOT_PROPERTY_HINT_PROPERTY_OF_BASE_TYPE, GODOT_PROPERTY_HINT_PROPERTY_OF_INSTANCE, GODOT_PROPERTY_HINT_PROPERTY_OF_SCRIPT, GODOT_PROPERTY_HINT_MAX, }
Variants
GODOT_PROPERTY_HINT_NONE
GODOT_PROPERTY_HINT_RANGE
GODOT_PROPERTY_HINT_EXP_RANGE
GODOT_PROPERTY_HINT_ENUM
GODOT_PROPERTY_HINT_EXP_EASING
GODOT_PROPERTY_HINT_LENGTH
GODOT_PROPERTY_HINT_SPRITE_FRAME
GODOT_PROPERTY_HINT_KEY_ACCEL
GODOT_PROPERTY_HINT_FLAGS
GODOT_PROPERTY_HINT_LAYERS_2D_RENDER
GODOT_PROPERTY_HINT_LAYERS_2D_PHYSICS
GODOT_PROPERTY_HINT_LAYERS_3D_RENDER
GODOT_PROPERTY_HINT_LAYERS_3D_PHYSICS
GODOT_PROPERTY_HINT_FILE
GODOT_PROPERTY_HINT_DIR
GODOT_PROPERTY_HINT_GLOBAL_FILE
GODOT_PROPERTY_HINT_GLOBAL_DIR
GODOT_PROPERTY_HINT_RESOURCE_TYPE
GODOT_PROPERTY_HINT_MULTILINE_TEXT
GODOT_PROPERTY_HINT_COLOR_NO_ALPHA
GODOT_PROPERTY_HINT_IMAGE_COMPRESS_LOSSY
GODOT_PROPERTY_HINT_IMAGE_COMPRESS_LOSSLESS
GODOT_PROPERTY_HINT_OBJECT_ID
GODOT_PROPERTY_HINT_TYPE_STRING
GODOT_PROPERTY_HINT_NODE_PATH_TO_EDITED_NODE
GODOT_PROPERTY_HINT_METHOD_OF_VARIANT_TYPE
GODOT_PROPERTY_HINT_METHOD_OF_BASE_TYPE
GODOT_PROPERTY_HINT_METHOD_OF_INSTANCE
GODOT_PROPERTY_HINT_METHOD_OF_SCRIPT
GODOT_PROPERTY_HINT_PROPERTY_OF_VARIANT_TYPE
GODOT_PROPERTY_HINT_PROPERTY_OF_BASE_TYPE
GODOT_PROPERTY_HINT_PROPERTY_OF_INSTANCE
GODOT_PROPERTY_HINT_PROPERTY_OF_SCRIPT
GODOT_PROPERTY_HINT_MAX
Trait Implementations
impl Hash for godot_property_hint
impl Hash for godot_property_hint
fn hash<__H>(&self, state: &mut __H) where
__H: Hasher,
fn hash<__H>(&self, state: &mut __H) where
__H: Hasher,
Feeds this value into the given [Hasher
]. Read more
fn hash_slice<H>(data: &[Self], state: &mut H) where
H: Hasher,
1.3.0[src]
fn hash_slice<H>(data: &[Self], state: &mut H) where
H: Hasher,
1.3.0
[src]Feeds a slice of this type into the given [Hasher
]. Read more
impl Clone for godot_property_hint
impl Clone for godot_property_hint
fn clone(&self) -> godot_property_hint
fn clone(&self) -> godot_property_hint
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0[src]
fn clone_from(&mut self, source: &Self)
1.0.0
[src]Performs copy-assignment from source
. Read more
impl Debug for godot_property_hint
impl Debug for godot_property_hint
fn fmt(&self, f: &mut Formatter) -> Result<(), Error>
fn fmt(&self, f: &mut Formatter) -> Result<(), Error>
Formats the value using the given formatter. Read more
impl Copy for godot_property_hint
impl Copy for godot_property_hint
impl Eq for godot_property_hint
impl Eq for godot_property_hint
impl PartialEq<godot_property_hint> for godot_property_hint
impl PartialEq<godot_property_hint> for godot_property_hint
Auto Trait Implementations
impl Send for godot_property_hint
impl Send for godot_property_hint
impl Sync for godot_property_hint
impl Sync for godot_property_hint