Struct gdnative_visual_script::common::ProceduralSky[][src]

pub struct ProceduralSky { /* fields omitted */ }

core class ProceduralSky inherits Sky (reference counted).

Official documentation

See the documentation of this class in the Godot engine's official documentation.

Memory management

The lifetime of this object is automatically managed through reference counting.

Feature flag

This type is behind the gdnative crate's common feature flag.

Class hierarchy

ProceduralSky inherits methods from:

Methods

impl ProceduralSky
[src]

Creates a new reference to the same reference-counted object.

Inherited from Sky.

Inherited from Sky.

Inherited from Resource.

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Inherited from Reference.

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Up-cast.

Up-cast.

Up-cast.

Up-cast.

Generic dynamic cast.

Trait Implementations

impl GodotObject for ProceduralSky
[src]

impl ToVariant for ProceduralSky
[src]

impl Debug for ProceduralSky
[src]

Formats the value using the given formatter. Read more

impl Drop for ProceduralSky
[src]

Executes the destructor for this type. Read more

Auto Trait Implementations

impl !Send for ProceduralSky

impl !Sync for ProceduralSky