Struct gdnative_visual_script::common::NetworkedMultiplayerPeer[][src]

pub struct NetworkedMultiplayerPeer { /* fields omitted */ }

core class NetworkedMultiplayerPeer inherits PacketPeer (reference counted).

Official documentation

See the documentation of this class in the Godot engine's official documentation.

Memory management

The lifetime of this object is automatically managed through reference counting.

Feature flag

This type is behind the gdnative crate's common feature flag.

Class hierarchy

NetworkedMultiplayerPeer inherits methods from:

Methods

impl NetworkedMultiplayerPeer
[src]

Inherited from PacketPeer.

Inherited from PacketPeer.

Inherited from PacketPeer.

Inherited from PacketPeer.

Inherited from PacketPeer.

Inherited from PacketPeer.

Inherited from PacketPeer.

Inherited from PacketPeer.

Inherited from Reference.

Inherited from Object.

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Up-cast.

Up-cast.

Up-cast.

Generic dynamic cast.

Trait Implementations

Auto Trait Implementations