Struct gdnative_visual_script::common::NativeScript[][src]

pub struct NativeScript { /* fields omitted */ }

core class NativeScript inherits Script (reference counted).

Official documentation

See the documentation of this class in the Godot engine's official documentation.

Memory management

The lifetime of this object is automatically managed through reference counting.

Feature flag

This type is behind the gdnative crate's common feature flag.

Class hierarchy

NativeScript inherits methods from:

Methods

impl NativeScript
[src]

Try to down-cast from a NativeScript reference.

Up-cast to a NativeScript reference.

impl NativeScript
[src]

Creates a new reference to the same reference-counted object.

Inherited from Script.

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Inherited from Resource.

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Inherited from Reference.

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Up-cast.

Up-cast.

Up-cast.

Up-cast.

Generic dynamic cast.

Trait Implementations

impl GodotObject for NativeScript
[src]

impl ToVariant for NativeScript
[src]

impl Debug for NativeScript
[src]

Formats the value using the given formatter. Read more

impl Drop for NativeScript
[src]

Executes the destructor for this type. Read more

Auto Trait Implementations

impl !Send for NativeScript

impl !Sync for NativeScript