Struct gdnative_visual_script::common::GradientTexture[][src]

pub struct GradientTexture { /* fields omitted */ }

core class GradientTexture inherits Texture (reference counted).

Official documentation

See the documentation of this class in the Godot engine's official documentation.

Memory management

The lifetime of this object is automatically managed through reference counting.

Feature flag

This type is behind the gdnative crate's common feature flag.

Class hierarchy

GradientTexture inherits methods from:

Methods

impl GradientTexture
[src]

Creates a new reference to the same reference-counted object.

Inherited from Texture.

Inherited from Texture.

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Inherited from Resource.

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Inherited from Reference.

Inherited from Object.

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Inherited from Object.

Up-cast.

Up-cast.

Up-cast.

Up-cast.

Generic dynamic cast.

Trait Implementations

impl GodotObject for GradientTexture
[src]

impl ToVariant for GradientTexture
[src]

impl Debug for GradientTexture
[src]

Formats the value using the given formatter. Read more

impl Drop for GradientTexture
[src]

Executes the destructor for this type. Read more

Auto Trait Implementations