Enum gdnative_visual_script::common::SceneStateGenEditState [−][src]
#[repr(u32)]pub enum SceneStateGenEditState { Disabled, Instance, Main, }
Variants
Disabled
Instance
Main
Trait Implementations
impl Hash for SceneStateGenEditState
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impl Hash for SceneStateGenEditState
fn hash<__H>(&self, state: &mut __H) where
__H: Hasher,
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fn hash<__H>(&self, state: &mut __H) where
__H: Hasher,
Feeds this value into the given [Hasher
]. Read more
fn hash_slice<H>(data: &[Self], state: &mut H) where
H: Hasher,
1.3.0[src]
fn hash_slice<H>(data: &[Self], state: &mut H) where
H: Hasher,
1.3.0
[src]Feeds a slice of this type into the given [Hasher
]. Read more
impl Clone for SceneStateGenEditState
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impl Clone for SceneStateGenEditState
fn clone(&self) -> SceneStateGenEditState
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fn clone(&self) -> SceneStateGenEditState
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0[src]
fn clone_from(&mut self, source: &Self)
1.0.0
[src]Performs copy-assignment from source
. Read more
impl Debug for SceneStateGenEditState
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impl Debug for SceneStateGenEditState
fn fmt(&self, f: &mut Formatter) -> Result<(), Error>
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fn fmt(&self, f: &mut Formatter) -> Result<(), Error>
Formats the value using the given formatter. Read more
impl Copy for SceneStateGenEditState
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impl Copy for SceneStateGenEditState
impl Eq for SceneStateGenEditState
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impl Eq for SceneStateGenEditState
impl PartialEq<SceneStateGenEditState> for SceneStateGenEditState
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impl PartialEq<SceneStateGenEditState> for SceneStateGenEditState
Auto Trait Implementations
impl Send for SceneStateGenEditState
impl Send for SceneStateGenEditState
impl Sync for SceneStateGenEditState
impl Sync for SceneStateGenEditState