[][src]Struct gdnative_ui::Theme

pub struct Theme { /* fields omitted */ }

core class Theme inherits Resource (reference counted).

Official documentation

See the documentation of this class in the Godot engine's official documentation.

Memory management

The lifetime of this object is automatically managed through reference counting.

Feature flag

This type is behind the gdnative crate's ui feature flag.

Class hierarchy

Theme inherits methods from:

Methods

impl Theme[src]

pub fn new() -> Self[src]

pub fn new_ref(&self) -> Self[src]

Creates a new reference to the same reference-counted object.

pub fn set_icon(
    &mut self,
    name: GodotString,
    _type: GodotString,
    texture: Option<Texture>
)
[src]

pub fn get_icon(&self, name: GodotString, _type: GodotString) -> Option<Texture>[src]

pub fn has_icon(&self, name: GodotString, _type: GodotString) -> bool[src]

pub fn clear_icon(&mut self, name: GodotString, _type: GodotString)[src]

pub fn get_icon_list(&self, _type: GodotString) -> StringArray[src]

pub fn set_stylebox(
    &mut self,
    name: GodotString,
    _type: GodotString,
    texture: Option<StyleBox>
)
[src]

pub fn get_stylebox(
    &self,
    name: GodotString,
    _type: GodotString
) -> Option<StyleBox>
[src]

pub fn has_stylebox(&self, name: GodotString, _type: GodotString) -> bool[src]

pub fn clear_stylebox(&mut self, name: GodotString, _type: GodotString)[src]

pub fn get_stylebox_list(&self, _type: GodotString) -> StringArray[src]

pub fn get_stylebox_types(&self) -> StringArray[src]

pub fn set_font(
    &mut self,
    name: GodotString,
    _type: GodotString,
    font: Option<Font>
)
[src]

pub fn get_font(&self, name: GodotString, _type: GodotString) -> Option<Font>[src]

pub fn has_font(&self, name: GodotString, _type: GodotString) -> bool[src]

pub fn clear_font(&mut self, name: GodotString, _type: GodotString)[src]

pub fn get_font_list(&self, _type: GodotString) -> StringArray[src]

pub fn set_color(&mut self, name: GodotString, _type: GodotString, color: Color)[src]

pub fn get_color(&self, name: GodotString, _type: GodotString) -> Color[src]

pub fn has_color(&self, name: GodotString, _type: GodotString) -> bool[src]

pub fn clear_color(&mut self, name: GodotString, _type: GodotString)[src]

pub fn get_color_list(&self, _type: GodotString) -> StringArray[src]

pub fn set_constant(
    &mut self,
    name: GodotString,
    _type: GodotString,
    constant: i64
)
[src]

pub fn get_constant(&self, name: GodotString, _type: GodotString) -> i64[src]

pub fn has_constant(&self, name: GodotString, _type: GodotString) -> bool[src]

pub fn clear_constant(&mut self, name: GodotString, _type: GodotString)[src]

pub fn get_constant_list(&self, _type: GodotString) -> StringArray[src]

pub fn set_default_font(&mut self, font: Option<Font>)[src]

pub fn get_default_font(&self) -> Option<Font>[src]

pub fn get_type_list(&self, _type: GodotString) -> StringArray[src]

pub fn _emit_theme_changed(&mut self)[src]

pub fn copy_default_theme(&mut self)[src]

pub fn _setup_local_to_scene(&mut self)[src]

Inherited from Resource.

pub fn set_path(&mut self, path: GodotString)[src]

Inherited from Resource.

pub fn take_over_path(&mut self, path: GodotString)[src]

Inherited from Resource.

pub fn get_path(&self) -> GodotString[src]

Inherited from Resource.

pub fn set_name(&mut self, name: GodotString)[src]

Inherited from Resource.

pub fn get_name(&self) -> GodotString[src]

Inherited from Resource.

pub fn get_rid(&self) -> Rid[src]

Inherited from Resource.

pub fn set_local_to_scene(&mut self, enable: bool)[src]

Inherited from Resource.

pub fn is_local_to_scene(&self) -> bool[src]

Inherited from Resource.

pub fn get_local_scene(&self) -> Option<Node>[src]

Inherited from Resource.

pub fn setup_local_to_scene(&mut self)[src]

Inherited from Resource.

pub fn duplicate(&self, subresources: bool) -> Option<Resource>[src]

Inherited from Resource.

pub fn init_ref(&mut self) -> bool[src]

Inherited from Reference.

pub fn _notification(&mut self, what: i64)[src]

Inherited from Object.

pub fn _set(&mut self, property: GodotString, value: Variant) -> bool[src]

Inherited from Object.

pub fn _get(&mut self, property: GodotString) -> Variant[src]

Inherited from Object.

pub fn _get_property_list(&mut self) -> VariantArray[src]

Inherited from Object.

pub fn _init(&mut self)[src]

Inherited from Object.

pub fn get_class(&self) -> GodotString[src]

Inherited from Object.

pub fn is_class(&self, _type: GodotString) -> bool[src]

Inherited from Object.

pub fn set(&mut self, property: GodotString, value: Variant)[src]

Inherited from Object.

pub fn get(&self, property: GodotString) -> Variant[src]

Inherited from Object.

pub fn set_indexed(&mut self, property: NodePath, value: Variant)[src]

Inherited from Object.

pub fn get_indexed(&self, property: NodePath) -> Variant[src]

Inherited from Object.

pub fn get_property_list(&self) -> VariantArray[src]

Inherited from Object.

pub fn get_method_list(&self) -> VariantArray[src]

Inherited from Object.

pub fn notification(&mut self, what: i64, reversed: bool)[src]

Inherited from Object.

pub fn get_instance_id(&self) -> i64[src]

Inherited from Object.

pub fn set_script(&mut self, script: Option<Reference>)[src]

Inherited from Object.

pub fn get_script(&self) -> Option<Reference>[src]

Inherited from Object.

pub fn set_meta(&mut self, name: GodotString, value: Variant)[src]

Inherited from Object.

pub fn get_meta(&self, name: GodotString) -> Variant[src]

Inherited from Object.

pub fn has_meta(&self, name: GodotString) -> bool[src]

Inherited from Object.

pub fn get_meta_list(&self) -> StringArray[src]

Inherited from Object.

pub fn add_user_signal(&mut self, signal: GodotString, arguments: VariantArray)[src]

Inherited from Object.

pub fn has_user_signal(&self, signal: GodotString) -> bool[src]

Inherited from Object.

pub fn emit_signal(
    &mut self,
    signal: GodotString,
    varargs: &[Variant]
) -> Variant
[src]

Inherited from Object.

pub fn call(&mut self, method: GodotString, varargs: &[Variant]) -> Variant[src]

Inherited from Object.

pub fn call_deferred(
    &mut self,
    method: GodotString,
    varargs: &[Variant]
) -> Variant
[src]

Inherited from Object.

pub fn callv(&mut self, method: GodotString, arg_array: VariantArray) -> Variant[src]

Inherited from Object.

pub fn has_method(&self, method: GodotString) -> bool[src]

Inherited from Object.

pub fn get_signal_list(&self) -> VariantArray[src]

Inherited from Object.

pub fn get_signal_connection_list(&self, signal: GodotString) -> VariantArray[src]

Inherited from Object.

pub fn get_incoming_connections(&self) -> VariantArray[src]

Inherited from Object.

pub fn connect(
    &mut self,
    signal: GodotString,
    target: Option<Object>,
    method: GodotString,
    binds: VariantArray,
    flags: i64
) -> GodotResult
[src]

Inherited from Object.

pub fn disconnect(
    &mut self,
    signal: GodotString,
    target: Option<Object>,
    method: GodotString
)
[src]

Inherited from Object.

pub fn is_connected(
    &self,
    signal: GodotString,
    target: Option<Object>,
    method: GodotString
) -> bool
[src]

Inherited from Object.

pub fn set_block_signals(&mut self, enable: bool)[src]

Inherited from Object.

pub fn is_blocking_signals(&self) -> bool[src]

Inherited from Object.

pub fn property_list_changed_notify(&mut self)[src]

Inherited from Object.

pub fn set_message_translation(&mut self, enable: bool)[src]

Inherited from Object.

pub fn can_translate_messages(&self) -> bool[src]

Inherited from Object.

pub fn tr(&self, message: GodotString) -> GodotString[src]

Inherited from Object.

pub fn is_queued_for_deletion(&self) -> bool[src]

Inherited from Object.

pub fn to_resource(&self) -> Resource[src]

Up-cast.

pub fn to_reference(&self) -> Reference[src]

Up-cast.

pub fn to_object(&self) -> Object[src]

Up-cast.

pub fn cast<T: GodotObject>(&self) -> Option<T>[src]

Generic dynamic cast.

Trait Implementations

impl Debug for Theme[src]

impl Drop for Theme[src]

impl GodotObject for Theme[src]

impl ToVariant for Theme[src]

Auto Trait Implementations

impl RefUnwindSafe for Theme

impl !Send for Theme

impl !Sync for Theme

impl Unpin for Theme

impl UnwindSafe for Theme

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.