Enum gdnative_ui::TextureProgressFillMode [−][src]
#[repr(u32)]pub enum TextureProgressFillMode { LeftToRight, RightToLeft, TopToBottom, BottomToTop, Clockwise, CounterClockwise, BilinearLeftAndRight, BilinearTopAndBottom, ClockwiseAndCounterClockwise, }
Variants
LeftToRight
RightToLeft
TopToBottom
BottomToTop
Clockwise
CounterClockwise
BilinearLeftAndRight
BilinearTopAndBottom
ClockwiseAndCounterClockwise
Trait Implementations
impl Copy for TextureProgressFillMode
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impl Copy for TextureProgressFillMode
impl Clone for TextureProgressFillMode
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impl Clone for TextureProgressFillMode
fn clone(&self) -> TextureProgressFillMode
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fn clone(&self) -> TextureProgressFillMode
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
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fn clone_from(&mut self, source: &Self)
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[src]Performs copy-assignment from source
. Read more
impl Debug for TextureProgressFillMode
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impl Debug for TextureProgressFillMode
fn fmt(&self, f: &mut Formatter) -> Result
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fn fmt(&self, f: &mut Formatter) -> Result
Formats the value using the given formatter. Read more
impl PartialEq for TextureProgressFillMode
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impl PartialEq for TextureProgressFillMode
fn eq(&self, other: &TextureProgressFillMode) -> bool
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fn eq(&self, other: &TextureProgressFillMode) -> bool
This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, other: &Rhs) -> bool
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fn ne(&self, other: &Rhs) -> bool
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[src]This method tests for !=
.
impl Eq for TextureProgressFillMode
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impl Eq for TextureProgressFillMode
impl Hash for TextureProgressFillMode
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impl Hash for TextureProgressFillMode
Auto Trait Implementations
impl Send for TextureProgressFillMode
impl Send for TextureProgressFillMode
impl Sync for TextureProgressFillMode
impl Sync for TextureProgressFillMode