Struct gdnative_sys::godot_signal
source · #[repr(C)]pub struct godot_signal {
pub name: godot_string,
pub num_args: c_int,
pub args: *mut godot_signal_argument,
pub num_default_args: c_int,
pub default_args: *mut godot_variant,
}
Fields§
§name: godot_string
§num_args: c_int
§args: *mut godot_signal_argument
§num_default_args: c_int
§default_args: *mut godot_variant
Trait Implementations§
source§impl Clone for godot_signal
impl Clone for godot_signal
source§fn clone(&self) -> godot_signal
fn clone(&self) -> godot_signal
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more