Struct gdnative_sys::godot_property_attributes
source · #[repr(C)]pub struct godot_property_attributes {
pub rset_type: godot_method_rpc_mode,
pub type_: godot_int,
pub hint: godot_property_hint,
pub hint_string: godot_string,
pub usage: godot_property_usage_flags,
pub default_value: godot_variant,
}
Fields§
§rset_type: godot_method_rpc_mode
§type_: godot_int
§hint: godot_property_hint
§hint_string: godot_string
§usage: godot_property_usage_flags
§default_value: godot_variant
Trait Implementations§
source§impl Clone for godot_property_attributes
impl Clone for godot_property_attributes
source§fn clone(&self) -> godot_property_attributes
fn clone(&self) -> godot_property_attributes
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more