[−][src]Struct gdnative_sys::godot_gdnative_ext_nativescript_1_1_api_struct
Fields
type_: c_uint
version: godot_gdnative_api_version
next: *const godot_gdnative_api_struct
godot_nativescript_set_method_argument_information: Option<unsafe extern "C" fn(p_gdnative_handle: *mut c_void, p_name: *const c_char, p_function_name: *const c_char, p_num_args: c_int, p_args: *const godot_method_arg)>
godot_nativescript_set_class_documentation: Option<unsafe extern "C" fn(p_gdnative_handle: *mut c_void, p_name: *const c_char, p_documentation: godot_string)>
godot_nativescript_set_method_documentation: Option<unsafe extern "C" fn(p_gdnative_handle: *mut c_void, p_name: *const c_char, p_function_name: *const c_char, p_documentation: godot_string)>
godot_nativescript_set_property_documentation: Option<unsafe extern "C" fn(p_gdnative_handle: *mut c_void, p_name: *const c_char, p_path: *const c_char, p_documentation: godot_string)>
godot_nativescript_set_signal_documentation: Option<unsafe extern "C" fn(p_gdnative_handle: *mut c_void, p_name: *const c_char, p_signal_name: *const c_char, p_documentation: godot_string)>
godot_nativescript_set_global_type_tag: Option<unsafe extern "C" fn(p_idx: c_int, p_name: *const c_char, p_type_tag: *const c_void)>
godot_nativescript_get_global_type_tag: Option<unsafe extern "C" fn(p_idx: c_int, p_name: *const c_char) -> *const c_void>
godot_nativescript_set_type_tag: Option<unsafe extern "C" fn(p_gdnative_handle: *mut c_void, p_name: *const c_char, p_type_tag: *const c_void)>
godot_nativescript_get_type_tag: Option<unsafe extern "C" fn(p_object: *const godot_object) -> *const c_void>
godot_nativescript_register_instance_binding_data_functions: Option<unsafe extern "C" fn(p_binding_functions: godot_instance_binding_functions) -> c_int>
godot_nativescript_unregister_instance_binding_data_functions: Option<unsafe extern "C" fn(p_idx: c_int)>
godot_nativescript_get_instance_binding_data: Option<unsafe extern "C" fn(p_idx: c_int, p_object: *mut godot_object) -> *mut c_void>
godot_nativescript_profiling_add_data: Option<unsafe extern "C" fn(p_signature: *const c_char, p_line: u64)>
Trait Implementations
impl Clone for godot_gdnative_ext_nativescript_1_1_api_struct
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fn clone(&self) -> godot_gdnative_ext_nativescript_1_1_api_struct
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fn clone_from(&mut self, source: &Self)
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impl Copy for godot_gdnative_ext_nativescript_1_1_api_struct
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impl Debug for godot_gdnative_ext_nativescript_1_1_api_struct
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impl Default for godot_gdnative_ext_nativescript_1_1_api_struct
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Auto Trait Implementations
impl RefUnwindSafe for godot_gdnative_ext_nativescript_1_1_api_struct
impl !Send for godot_gdnative_ext_nativescript_1_1_api_struct
impl !Sync for godot_gdnative_ext_nativescript_1_1_api_struct
impl Unpin for godot_gdnative_ext_nativescript_1_1_api_struct
impl UnwindSafe for godot_gdnative_ext_nativescript_1_1_api_struct
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,