[−][src]Struct gdnative_sys::godot_pluginscript_script_desc
Fields
init: Option<unsafe extern "C" fn(p_data: *mut godot_pluginscript_language_data, p_path: *const godot_string, p_source: *const godot_string, r_error: *mut godot_error) -> godot_pluginscript_script_manifest>
finish: Option<unsafe extern "C" fn(p_data: *mut godot_pluginscript_script_data)>
instance_desc: godot_pluginscript_instance_desc
Trait Implementations
impl Clone for godot_pluginscript_script_desc
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fn clone(&self) -> godot_pluginscript_script_desc
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fn clone_from(&mut self, source: &Self)
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impl Copy for godot_pluginscript_script_desc
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impl Debug for godot_pluginscript_script_desc
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impl Default for godot_pluginscript_script_desc
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Auto Trait Implementations
impl RefUnwindSafe for godot_pluginscript_script_desc
impl Send for godot_pluginscript_script_desc
impl Sync for godot_pluginscript_script_desc
impl Unpin for godot_pluginscript_script_desc
impl UnwindSafe for godot_pluginscript_script_desc
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,