#[repr(C)]
pub struct godot_pluginscript_language_desc {
pub name: *const c_char,
pub type_: *const c_char,
pub extension: *const c_char,
pub recognized_extensions: *mut *const c_char,
pub init: Option<unsafe extern "C" fn() -> *mut godot_pluginscript_language_data>,
pub finish: Option<unsafe extern "C" fn(p_data: *mut godot_pluginscript_language_data)>,
pub reserved_words: *mut *const c_char,
pub comment_delimiters: *mut *const c_char,
pub string_delimiters: *mut *const c_char,
pub has_named_classes: godot_bool,
pub supports_builtin_mode: godot_bool,
pub get_template_source_code: Option<unsafe extern "C" fn(p_data: *mut godot_pluginscript_language_data, p_class_name: *const godot_string, p_base_class_name: *const godot_string) -> godot_string>,
pub validate: Option<unsafe extern "C" fn(p_data: *mut godot_pluginscript_language_data, p_script: *const godot_string, r_line_error: *mut c_int, r_col_error: *mut c_int, r_test_error: *mut godot_string, p_path: *const godot_string, r_functions: *mut godot_pool_string_array) -> godot_bool>,
pub find_function: Option<unsafe extern "C" fn(p_data: *mut godot_pluginscript_language_data, p_function: *const godot_string, p_code: *const godot_string) -> c_int>,
pub make_function: Option<unsafe extern "C" fn(p_data: *mut godot_pluginscript_language_data, p_class: *const godot_string, p_name: *const godot_string, p_args: *const godot_pool_string_array) -> godot_string>,
pub complete_code: Option<unsafe extern "C" fn(p_data: *mut godot_pluginscript_language_data, p_code: *const godot_string, p_base_path: *const godot_string, p_owner: *mut godot_object, r_options: *mut godot_array, r_force: *mut godot_bool, r_call_hint: *mut godot_string) -> godot_error>,
pub auto_indent_code: Option<unsafe extern "C" fn(p_data: *mut godot_pluginscript_language_data, p_code: *mut godot_string, p_from_line: c_int, p_to_line: c_int)>,
pub add_global_constant: Option<unsafe extern "C" fn(p_data: *mut godot_pluginscript_language_data, p_variable: *const godot_string, p_value: *const godot_variant)>,
pub debug_get_error: Option<unsafe extern "C" fn(p_data: *mut godot_pluginscript_language_data) -> godot_string>,
pub debug_get_stack_level_count: Option<unsafe extern "C" fn(p_data: *mut godot_pluginscript_language_data) -> c_int>,
pub debug_get_stack_level_line: Option<unsafe extern "C" fn(p_data: *mut godot_pluginscript_language_data, p_level: c_int) -> c_int>,
pub debug_get_stack_level_function: Option<unsafe extern "C" fn(p_data: *mut godot_pluginscript_language_data, p_level: c_int) -> godot_string>,
pub debug_get_stack_level_source: Option<unsafe extern "C" fn(p_data: *mut godot_pluginscript_language_data, p_level: c_int) -> godot_string>,
pub debug_get_stack_level_locals: Option<unsafe extern "C" fn(p_data: *mut godot_pluginscript_language_data, p_level: c_int, p_locals: *mut godot_pool_string_array, p_values: *mut godot_array, p_max_subitems: c_int, p_max_depth: c_int)>,
pub debug_get_stack_level_members: Option<unsafe extern "C" fn(p_data: *mut godot_pluginscript_language_data, p_level: c_int, p_members: *mut godot_pool_string_array, p_values: *mut godot_array, p_max_subitems: c_int, p_max_depth: c_int)>,
pub debug_get_globals: Option<unsafe extern "C" fn(p_data: *mut godot_pluginscript_language_data, p_locals: *mut godot_pool_string_array, p_values: *mut godot_array, p_max_subitems: c_int, p_max_depth: c_int)>,
pub debug_parse_stack_level_expression: Option<unsafe extern "C" fn(p_data: *mut godot_pluginscript_language_data, p_level: c_int, p_expression: *const godot_string, p_max_subitems: c_int, p_max_depth: c_int) -> godot_string>,
pub get_public_functions: Option<unsafe extern "C" fn(p_data: *mut godot_pluginscript_language_data, r_functions: *mut godot_array)>,
pub get_public_constants: Option<unsafe extern "C" fn(p_data: *mut godot_pluginscript_language_data, r_constants: *mut godot_dictionary)>,
pub profiling_start: Option<unsafe extern "C" fn(p_data: *mut godot_pluginscript_language_data)>,
pub profiling_stop: Option<unsafe extern "C" fn(p_data: *mut godot_pluginscript_language_data)>,
pub profiling_get_accumulated_data: Option<unsafe extern "C" fn(p_data: *mut godot_pluginscript_language_data, r_info: *mut godot_pluginscript_profiling_data, p_info_max: c_int) -> c_int>,
pub profiling_get_frame_data: Option<unsafe extern "C" fn(p_data: *mut godot_pluginscript_language_data, r_info: *mut godot_pluginscript_profiling_data, p_info_max: c_int) -> c_int>,
pub profiling_frame: Option<unsafe extern "C" fn(p_data: *mut godot_pluginscript_language_data)>,
pub script_desc: godot_pluginscript_script_desc,
}
Returns the "default value" for a type. Read more
Performs copy-assignment from source
. Read more
Formats the value using the given formatter. Read more
Creates owned data from borrowed data, usually by cloning. Read more
🔬 This is a nightly-only experimental API. (toowned_clone_into
)
recently added
Uses borrowed data to replace owned data, usually by cloning. Read more
🔬 This is a nightly-only experimental API. (try_from
)
The type returned in the event of a conversion error.
🔬 This is a nightly-only experimental API. (try_from
)
Immutably borrows from an owned value. Read more
Mutably borrows from an owned value. Read more
🔬 This is a nightly-only experimental API. (try_from
)
The type returned in the event of a conversion error.
🔬 This is a nightly-only experimental API. (try_from
)
🔬 This is a nightly-only experimental API. (get_type_id
)
this method will likely be replaced by an associated static