[][src]Struct gdnative_sys::godot_arvr_interface_gdnative

#[repr(C)]
pub struct godot_arvr_interface_gdnative { pub version: godot_gdnative_api_version, pub constructor: Option<unsafe extern "C" fn(arg1: *mut godot_object) -> *mut c_void>, pub destructor: Option<unsafe extern "C" fn(arg1: *mut c_void)>, pub get_name: Option<unsafe extern "C" fn(arg1: *const c_void) -> godot_string>, pub get_capabilities: Option<unsafe extern "C" fn(arg1: *const c_void) -> godot_int>, pub get_anchor_detection_is_enabled: Option<unsafe extern "C" fn(arg1: *const c_void) -> godot_bool>, pub set_anchor_detection_is_enabled: Option<unsafe extern "C" fn(arg1: *mut c_void, arg2: godot_bool)>, pub is_stereo: Option<unsafe extern "C" fn(arg1: *const c_void) -> godot_bool>, pub is_initialized: Option<unsafe extern "C" fn(arg1: *const c_void) -> godot_bool>, pub initialize: Option<unsafe extern "C" fn(arg1: *mut c_void) -> godot_bool>, pub uninitialize: Option<unsafe extern "C" fn(arg1: *mut c_void)>, pub get_render_targetsize: Option<unsafe extern "C" fn(arg1: *const c_void) -> godot_vector2>, pub get_transform_for_eye: Option<unsafe extern "C" fn(arg1: *mut c_void, arg2: godot_int, arg3: *mut godot_transform) -> godot_transform>, pub fill_projection_for_eye: Option<unsafe extern "C" fn(arg1: *mut c_void, arg2: *mut godot_real, arg3: godot_int, arg4: godot_real, arg5: godot_real, arg6: godot_real)>, pub commit_for_eye: Option<unsafe extern "C" fn(arg1: *mut c_void, arg2: godot_int, arg3: *mut godot_rid, arg4: *mut godot_rect2)>, pub process: Option<unsafe extern "C" fn(arg1: *mut c_void)>, }

Fields

version: godot_gdnative_api_versionconstructor: Option<unsafe extern "C" fn(arg1: *mut godot_object) -> *mut c_void>destructor: Option<unsafe extern "C" fn(arg1: *mut c_void)>get_name: Option<unsafe extern "C" fn(arg1: *const c_void) -> godot_string>get_capabilities: Option<unsafe extern "C" fn(arg1: *const c_void) -> godot_int>get_anchor_detection_is_enabled: Option<unsafe extern "C" fn(arg1: *const c_void) -> godot_bool>set_anchor_detection_is_enabled: Option<unsafe extern "C" fn(arg1: *mut c_void, arg2: godot_bool)>is_stereo: Option<unsafe extern "C" fn(arg1: *const c_void) -> godot_bool>is_initialized: Option<unsafe extern "C" fn(arg1: *const c_void) -> godot_bool>initialize: Option<unsafe extern "C" fn(arg1: *mut c_void) -> godot_bool>uninitialize: Option<unsafe extern "C" fn(arg1: *mut c_void)>get_render_targetsize: Option<unsafe extern "C" fn(arg1: *const c_void) -> godot_vector2>get_transform_for_eye: Option<unsafe extern "C" fn(arg1: *mut c_void, arg2: godot_int, arg3: *mut godot_transform) -> godot_transform>fill_projection_for_eye: Option<unsafe extern "C" fn(arg1: *mut c_void, arg2: *mut godot_real, arg3: godot_int, arg4: godot_real, arg5: godot_real, arg6: godot_real)>commit_for_eye: Option<unsafe extern "C" fn(arg1: *mut c_void, arg2: godot_int, arg3: *mut godot_rid, arg4: *mut godot_rect2)>process: Option<unsafe extern "C" fn(arg1: *mut c_void)>

Trait Implementations

impl Copy for godot_arvr_interface_gdnative
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impl Default for godot_arvr_interface_gdnative
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impl Clone for godot_arvr_interface_gdnative
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fn clone_from(&mut self, source: &Self)
1.0.0
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Performs copy-assignment from source. Read more

impl Debug for godot_arvr_interface_gdnative
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Auto Trait Implementations

Blanket Implementations

impl<T> From for T
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impl<T, U> Into for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

impl<T, U> TryFrom for T where
    T: From<U>, 
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type Error = !

🔬 This is a nightly-only experimental API. (try_from)

The type returned in the event of a conversion error.

impl<T> Borrow for T where
    T: ?Sized
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impl<T> BorrowMut for T where
    T: ?Sized
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impl<T, U> TryInto for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

🔬 This is a nightly-only experimental API. (try_from)

The type returned in the event of a conversion error.

impl<T> Any for T where
    T: 'static + ?Sized
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