Struct gdnative_sys::godot_variant_call_error [−][src]
#[repr(C)]pub struct godot_variant_call_error { pub error: godot_variant_call_error_error, pub argument: c_int, pub expected: godot_variant_type, }
Fields
error: godot_variant_call_error_error
argument: c_int
expected: godot_variant_type
Trait Implementations
impl Debug for godot_variant_call_error
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impl Debug for godot_variant_call_error
fn fmt(&self, f: &mut Formatter) -> Result
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fn fmt(&self, f: &mut Formatter) -> Result
Formats the value using the given formatter. Read more
impl Copy for godot_variant_call_error
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impl Copy for godot_variant_call_error
impl Clone for godot_variant_call_error
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impl Clone for godot_variant_call_error
fn clone(&self) -> Self
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fn clone(&self) -> Self
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
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fn clone_from(&mut self, source: &Self)
1.0.0
[src]Performs copy-assignment from source
. Read more
impl Default for godot_variant_call_error
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impl Default for godot_variant_call_error
Auto Trait Implementations
impl Send for godot_variant_call_error
impl Send for godot_variant_call_error
impl Sync for godot_variant_call_error
impl Sync for godot_variant_call_error