Enum gdnative_sys::godot_property_usage_flags [−][src]
#[repr(u32)]pub enum godot_property_usage_flags { GODOT_PROPERTY_USAGE_STORAGE, GODOT_PROPERTY_USAGE_EDITOR, GODOT_PROPERTY_USAGE_NETWORK, GODOT_PROPERTY_USAGE_EDITOR_HELPER, GODOT_PROPERTY_USAGE_CHECKABLE, GODOT_PROPERTY_USAGE_CHECKED, GODOT_PROPERTY_USAGE_INTERNATIONALIZED, GODOT_PROPERTY_USAGE_GROUP, GODOT_PROPERTY_USAGE_CATEGORY, GODOT_PROPERTY_USAGE_STORE_IF_NONZERO, GODOT_PROPERTY_USAGE_STORE_IF_NONONE, GODOT_PROPERTY_USAGE_NO_INSTANCE_STATE, GODOT_PROPERTY_USAGE_RESTART_IF_CHANGED, GODOT_PROPERTY_USAGE_SCRIPT_VARIABLE, GODOT_PROPERTY_USAGE_STORE_IF_NULL, GODOT_PROPERTY_USAGE_ANIMATE_AS_TRIGGER, GODOT_PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED, GODOT_PROPERTY_USAGE_DEFAULT, GODOT_PROPERTY_USAGE_DEFAULT_INTL, GODOT_PROPERTY_USAGE_NOEDITOR, }
Variants
GODOT_PROPERTY_USAGE_STORAGEGODOT_PROPERTY_USAGE_EDITORGODOT_PROPERTY_USAGE_NETWORKGODOT_PROPERTY_USAGE_EDITOR_HELPERGODOT_PROPERTY_USAGE_CHECKABLEGODOT_PROPERTY_USAGE_CHECKEDGODOT_PROPERTY_USAGE_INTERNATIONALIZEDGODOT_PROPERTY_USAGE_GROUPGODOT_PROPERTY_USAGE_CATEGORYGODOT_PROPERTY_USAGE_STORE_IF_NONZEROGODOT_PROPERTY_USAGE_STORE_IF_NONONEGODOT_PROPERTY_USAGE_NO_INSTANCE_STATEGODOT_PROPERTY_USAGE_RESTART_IF_CHANGEDGODOT_PROPERTY_USAGE_SCRIPT_VARIABLEGODOT_PROPERTY_USAGE_STORE_IF_NULLGODOT_PROPERTY_USAGE_ANIMATE_AS_TRIGGERGODOT_PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIEDGODOT_PROPERTY_USAGE_DEFAULTGODOT_PROPERTY_USAGE_DEFAULT_INTLGODOT_PROPERTY_USAGE_NOEDITOR
Trait Implementations
impl Debug for godot_property_usage_flags[src]
impl Debug for godot_property_usage_flagsfn fmt(&self, f: &mut Formatter) -> Result[src]
fn fmt(&self, f: &mut Formatter) -> ResultFormats the value using the given formatter. Read more
impl Copy for godot_property_usage_flags[src]
impl Copy for godot_property_usage_flagsimpl Clone for godot_property_usage_flags[src]
impl Clone for godot_property_usage_flagsfn clone(&self) -> godot_property_usage_flags[src]
fn clone(&self) -> godot_property_usage_flagsReturns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)1.0.0[src]
fn clone_from(&mut self, source: &Self)1.0.0
[src]Performs copy-assignment from source. Read more
impl PartialEq for godot_property_usage_flags[src]
impl PartialEq for godot_property_usage_flagsfn eq(&self, other: &godot_property_usage_flags) -> bool[src]
fn eq(&self, other: &godot_property_usage_flags) -> boolThis method tests for self and other values to be equal, and is used by ==. Read more
fn ne(&self, other: &Rhs) -> bool1.0.0[src]
fn ne(&self, other: &Rhs) -> bool1.0.0
[src]This method tests for !=.
impl Eq for godot_property_usage_flags[src]
impl Eq for godot_property_usage_flagsimpl Hash for godot_property_usage_flags[src]
impl Hash for godot_property_usage_flagsAuto Trait Implementations
impl Send for godot_property_usage_flags
impl Send for godot_property_usage_flagsimpl Sync for godot_property_usage_flags
impl Sync for godot_property_usage_flags