Struct gdnative_sys::godot_node_path[][src]

#[repr(C)]
pub struct godot_node_path { pub _dont_touch_that: [u8; 8], }

Fields

Trait Implementations

impl Debug for godot_node_path
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Formats the value using the given formatter. Read more

impl Default for godot_node_path
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Returns the "default value" for a type. Read more

impl Copy for godot_node_path
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impl Clone for godot_node_path
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Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

Auto Trait Implementations