Struct gdnative_sys::godot_variant_call_error
[−]
[src]
#[repr(C)]pub struct godot_variant_call_error { pub error: godot_variant_call_error_error, pub argument: c_int, pub expected: godot_variant_type, }
Fields
error: godot_variant_call_error_error
argument: c_int
expected: godot_variant_type
Trait Implementations
impl Debug for godot_variant_call_error[src]
fn fmt(&self, __arg_0: &mut Formatter) -> Result[src]
Formats the value using the given formatter. Read more
impl Copy for godot_variant_call_error[src]
impl Clone for godot_variant_call_error[src]
fn clone(&self) -> Self[src]
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)1.0.0[src]
Performs copy-assignment from source. Read more