Struct gdnative_sys::godot_property_set_func
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[src]
#[repr(C)]pub struct godot_property_set_func { pub set_func: Option<unsafe extern "C" fn(arg1: *mut godot_object, arg2: *mut c_void, arg3: *mut c_void, arg4: *mut godot_variant)>, pub method_data: *mut c_void, pub free_func: Option<unsafe extern "C" fn(arg1: *mut c_void)>, }
Fields
set_func: Option<unsafe extern "C" fn(arg1: *mut godot_object, arg2: *mut c_void, arg3: *mut c_void, arg4: *mut godot_variant)>
method_data: *mut c_void
free_func: Option<unsafe extern "C" fn(arg1: *mut c_void)>
Trait Implementations
impl Debug for godot_property_set_func[src]
fn fmt(&self, __arg_0: &mut Formatter) -> Result[src]
Formats the value using the given formatter. Read more
impl Copy for godot_property_set_func[src]
impl Clone for godot_property_set_func[src]
fn clone(&self) -> Self[src]
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)1.0.0[src]
Performs copy-assignment from source. Read more